Player Matchup

King Arthur
King Arthur
Silver III
Bahamut-Lunar
King Arthur
Silver III
Level 96
God Stats
7W - 8L
1,351 SR
Queue Stats
330W - 332L
561 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze IV
DKSMoss
Tsukuyomi
Bronze IV
Level 57
God Stats
16W - 16L
1,560 SR
Queue Stats
73W - 110L
290 MMR
Party 1
Sylvanus
Sylvanus
Bronze I
Jarre22
Sylvanus
Bronze I
Level 129
God Stats
15W - 16L
1,212 SR
Queue Stats
507W - 518L
431 MMR
Solo
Izanami
Izanami
Silver III
UNCLE FDU
Izanami
Silver III
Level 65
God Stats
17W - 15L
1,497 SR
Queue Stats
86W - 86L
879 MMR
Solo
Hades
Hades
Silver V
WM FOOT
Hades
Silver V
Level 84
God Stats
18W - 21L
1,509 SR
Queue Stats
40W - 63L
582 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,426 SR
549 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,586 SR
552 MMR
Hou Yi
Hou Yi
Bronze I
JackPatata
Hou Yi
Bronze I
Level 149
God Stats
11W - 8L
1,566 SR
Queue Stats
210W - 251L
423 MMR
Solo
Vulcan
Vulcan
Bronze III
LiamandGreg
Vulcan
Bronze III
Level 68
God Stats
17W - 12L
1,693 SR
Queue Stats
208W - 224L
699 MMR
Solo
Fenrir
Fenrir
Silver V
SkinnyGokuXD
Fenrir
Silver V
Level 60
God Stats
8W - 8L
1,605 SR
Queue Stats
254W - 266L
528 MMR
Solo
Mulan
Mulan
Silver V
lovelycc
Mulan
Silver V
Level 160
God Stats
156W - 186L
1,442 SR
Queue Stats
461W - 503L
604 MMR
Solo
Sobek
Sobek
Silver V
missenok
Sobek
Silver V
Level 160
God Stats
3W - 4L
1,623 SR
Queue Stats
229W - 263L
507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bahamut-Lunar
King Arthur
16
1 / 1 / 0
9,567
563
7,738
19,601
11,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
DKSMoss
Tsukuyomi
14
3 / 2 / 3
8,714
513
6,037
11,271
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Jarre22
Sylvanus
14
1 / 1 / 5
8,098
476
6,783
11,179
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
UNCLE FDU
Izanami
14
3 / 1 / 1
8,621
507
6,172
9,446
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
WM FOOT
Hades
15
4 / 3 / 0
9,299
547
7,854
12,772
7,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetDanzaburouTiamatMerlinZeus

VS

Bans
Ao KuangAgniMedusaHeraCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
JackPatata
Hou Yi
11
1 / 3 / 2
6,998
412
4,521
7,877
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
2 / 3 / 2
8,046
473
10,632
8,165
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 4 / 1
8,715
513
6,956
13,868
5,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
lovelycc
Mulan
16
0 / 0 / 1
8,565
504
13,986
13,511
14,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
missenok
Sobek
13
0 / 2 / 3
7,004
412
4,831
13,218
11,817
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
8
8
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bahamut-Lunar
King Arthur
1
1
0
1
W
Tsukuyomi
DKSMoss
Tsukuyomi
3
2
3
2.25
L
Hou Yi
JackPatata
Hou Yi
1
3
2
0.67
W
Sylvanus
Jarre22
Sylvanus
1
1
5
3.5
L
Vulcan
2
3
2
1
L
Fenrir
5
4
1
1.38
W
Izanami
UNCLE FDU
Izanami
3
1
1
3.5
W
Hades
WM FOOT
Hades
4
3
0
1.33
L
Mulan
lovelycc
Mulan
0
0
1
0.5
L
Sobek
missenok
Sobek
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
40,926
64,269
Taken
56,639
32,684
Mitigated
37,620
28,545
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bahamut-Lunar
King Arthur
7,738
191
0
9,423
19,601
11,650
0
0
19,601
0
65,742
W
Tsukuyomi
DKSMoss
Tsukuyomi
6,037
1,944
0
3,599
11,271
3,960
710
2,011
9,084
0
51,013
L
Hou Yi
JackPatata
Hou Yi
4,521
2,091
0
2,697
7,877
2,117
0
1,724
6,153
0
30,421
W
Sylvanus
Jarre22
Sylvanus
6,783
2,012
964
3,988
11,179
7,113
482
4,151
6,910
37,835
9,750
L
Vulcan
10,632
4,186
123
1,562
8,165
3,025
0
5,254
2,911
51,390
0
L
Fenrir
6,956
2,140
0
4,398
13,868
5,969
0
3,649
10,219
0
44,825
W
Izanami
UNCLE FDU
Izanami
6,172
5,221
0
4,060
9,446
2,953
900
2,101
7,323
0
61,356
W
Hades
WM FOOT
Hades
7,854
236
32
6,479
12,772
7,008
902
6,457
5,888
55,008
0
L
Mulan
lovelycc
Mulan
13,986
1,107
0
4,140
13,511
14,692
0
0
13,511
0
66,939
L
Sobek
missenok
Sobek
4,831
353
323
5,401
13,218
11,817
0
3,714
9,504
31,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
39,328
531
Minions Killed
413
0
Camps Cleared
0
1,573,110
Distance Traveled
1,443,956
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,567
563
128
8
0
310,463
2
W
Tsukuyomi
8,714
513
99
6
0
369,409
0
L
Hou Yi
6,998
412
69
4
0
240,715
5
W
Sylvanus
8,098
476
73
4
0
303,615
3
L
Vulcan
8,046
473
88
5
0
314,965
0
L
Fenrir
8,715
513
79
5
0
320,811
1
W
Izanami
8,621
507
120
7
0
310,075
2
W
Hades
9,299
547
111
7
0
279,548
1
L
Mulan
8,565
504
128
8
0
282,389
6
L
Sobek
7,004
412
49
3
0
285,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role