Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Chief Apoc
Gilgamesh
Level 131
God Stats
14W - 11L
1,877 SR
Queue Stats
274W - 274L
1,517 Elo+
Party 2
Athena
Athena
SaItyPrincess
Athena
Level 57
God Stats
6W - 16L
1,564 SR
Queue Stats
17W - 28L
1,547 Elo+
Party 2
Team Averages
Level 98
1,647 SR
1,521 Elo+

VS

Team Averages
Level 77
1,619 SR
1,489 Elo+
Amaterasu
Amaterasu
DemlGoddz
Amaterasu
Level 88
God Stats
10W - 16L
1,473 SR
Queue Stats
112W - 118L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Mike28Myries
Ao Kuang
Level 56
God Stats
3W - 2L
1,523 SR
Queue Stats
30W - 28L
1,533 Elo+
Solo
Artemis
Artemis
Moorebs_
Artemis
Level 86
God Stats
16W - 8L
1,862 SR
Queue Stats
190W - 210L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 3 / 9
11,087
616
13,805
22,065
8,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Chief Apoc
Gilgamesh
15
11 / 8 / 5
13,251
736
19,515
19,749
16,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 7 / 10
12,031
668
10,741
24,660
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DemlGoddz
Amaterasu
15
3 / 7 / 13
12,961
720
12,367
19,239
17,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Mike28Myries
Ao Kuang
18
10 / 6 / 6
14,129
785
21,530
23,221
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Moorebs_
Artemis
16
5 / 4 / 12
12,878
715
20,957
13,001
4,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
17
Kills
18
18
Deaths
17
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
9
2.5
L
Gilgamesh
Chief Apoc
Gilgamesh
11
8
5
1.69
W
Amaterasu
DemlGoddz
Amaterasu
3
7
13
1.36
W
Ao Kuang
Mike28Myries
Ao Kuang
10
6
6
2.17
W
Artemis
Moorebs_
Artemis
5
4
12
2.75
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
54,854
66,474
Taken
55,461
51,714
Mitigated
31,320
16,255
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
13,805
1,046
4,260
7,715
22,065
8,078
563
6,145
15,920
37,478
0
L
Gilgamesh
Chief Apoc
Gilgamesh
19,515
4,950
0
543
19,749
16,065
769
5,865
13,884
0
46,407
W
Amaterasu
DemlGoddz
Amaterasu
12,367
6,082
0
5,760
19,239
17,467
370
9,517
9,722
0
27,720
W
Ao Kuang
Mike28Myries
Ao Kuang
21,530
8,403
0
11,553
23,221
9,499
1,275
10,068
13,153
66,920
6,778
W
Artemis
Moorebs_
Artemis
20,957
9,352
0
2,782
13,001
4,354
1,710
5,141
7,860
0
75,676
L
10,741
1,965
1,058
2,679
24,660
27,571
134
8,876
15,784
25,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
39,968
126
Minions Killed
170
0
Camps Cleared
0
965,017
Distance Traveled
955,922
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,087
616
42
2
0
327,513
0
L
Gilgamesh
13,251
736
46
3
0
316,111
1
W
Amaterasu
12,961
720
23
1
0
326,018
0
W
Ao Kuang
14,129
785
65
4
0
317,467
2
W
Artemis
12,878
715
82
5
0
312,437
2
L
Athena
12,031
668
38
2
0
321,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role