Player Matchup

Gilgamesh
Gilgamesh
Dirt_Rob
Gilgamesh
Level 44
God Stats
10W - 12L
1,550 SR
Queue Stats
132W - 147L
1,515 Elo+
Party 2
Medusa
Medusa
Pantheistprodigy
Medusa
Level 67
God Stats
22W - 29L
1,361 SR
Queue Stats
140W - 186L
1,421 Elo+
Party 2
Chang'e
Chang'e
ReelBigWindFish
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,518 Elo+
Solo
Team Averages
Level 66
1,470 SR
1,485 Elo+

VS

Team Averages
Level 93
1,588 SR
1,476 Elo+
Gilgamesh
Gilgamesh
ASAP-SLK
Gilgamesh
Level 49
God Stats
41W - 24L
1,748 SR
Queue Stats
325W - 294L
1,518 Elo+
Solo
Discordia
Discordia
HELMET82
Discordia
Level 105
God Stats
17W - 27L
1,552 SR
Queue Stats
150W - 200L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
PrincessPONYxxx
Danzaburou
Level 126
God Stats
39W - 36L
1,464 SR
Queue Stats
537W - 615L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dirt_Rob
Gilgamesh
20
14 / 4 / 9
17,304
752
28,666
27,519
23,970
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 8
14,894
648
8,835
24,011
11,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 6 / 11
14,667
638
12,540
22,479
16,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP-SLK
Gilgamesh
18
4 / 4 / 7
14,283
621
21,623
27,952
24,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
HELMET82
Discordia
18
4 / 11 / 12
15,148
659
19,272
18,675
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
PrincessPONYxxx
Danzaburou
18
10 / 10 / 5
16,654
724
19,347
22,312
9,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
42
25
Kills
18
18
Deaths
25
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ASAP-SLK
Gilgamesh
4
4
7
1.88
W
Gilgamesh
Dirt_Rob
Gilgamesh
14
4
9
4.63
L
Discordia
HELMET82
Discordia
4
11
12
0.91
W
5
8
8
1.13
L
Danzaburou
PrincessPONYxxx
Danzaburou
10
10
5
1.25
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,041
Damage
60,242
74,009
Taken
68,939
52,430
Mitigated
41,544
23,815
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ASAP-SLK
Gilgamesh
21,623
4,322
390
6,278
27,952
24,791
448
5,765
22,187
0
91,758
W
Gilgamesh
Dirt_Rob
Gilgamesh
28,666
6,919
741
2,438
27,519
23,970
1,929
4,353
23,166
0
72,879
L
Discordia
HELMET82
Discordia
19,272
926
1,644
3,610
18,675
6,820
748
3,725
14,950
83,029
0
W
8,835
4,483
0
4,646
24,011
11,600
1,282
5,948
18,063
0
75,338
L
Danzaburou
PrincessPONYxxx
Danzaburou
19,347
7,580
214
6,194
22,312
9,933
1,831
3,117
19,195
0
50,877
W
12,540
1,506
5,905
10,085
22,479
16,860
506
9,714
12,765
46,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,865
Gold Earned
46,085
209
Minions Killed
253
0
Camps Cleared
0
1,129,211
Distance Traveled
1,161,742
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,283
621
108
5
0
453,843
0
W
Gilgamesh
17,304
752
71
3
0
419,217
3
L
Discordia
15,148
659
99
4
0
376,095
2
W
Medusa
14,894
648
72
3
0
352,590
0
L
Danzaburou
16,654
724
46
2
0
331,804
1
W
Chang'e
14,667
638
66
3
0
357,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role