Player Matchup

Thanatos
Thanatos
ASMalachite
Thanatos
Level 119
God Stats
31W - 24L
1,560 SR
Queue Stats
218W - 203L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
CodeBreaker45
Gilgamesh
Level 119
God Stats
10W - 8L
1,591 SR
Queue Stats
155W - 159L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
DixelDagel
Kuzenbo
Level 126
God Stats
4W - 3L
1,268 SR
Queue Stats
219W - 217L
1,479 Elo+
Party 2
Tiamat
Tiamat
Kim Tae Eli
Tiamat
Level 80
God Stats
8W - 11L
1,649 SR
Queue Stats
151W - 142L
1,562 Elo+
Party 3
Artio
Artio
NekoFlyRay15
Artio
Level 108
God Stats
33W - 27L
1,461 SR
Queue Stats
614W - 536L
1,549 Elo+
Party 3
Team Averages
Level 110
1,506 SR
1,525 Elo+

VS

Team Averages
Level 99
1,553 SR
1,512 Elo+
Gilgamesh
Gilgamesh
BBSwag2049
Gilgamesh
Level 87
God Stats
3W - 2L
1,168 SR
Queue Stats
54W - 43L
1,543 Elo+
Party 1
Skadi
Skadi
LeoKILLA1
Skadi
Level 105
God Stats
19W - 12L
1,739 SR
Queue Stats
199W - 189L
1,580 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xensie
Tsukuyomi
Level 68
God Stats
6W - 4L
1,839 SR
Queue Stats
145W - 199L
1,529 Elo+
Solo
Tiamat
Tiamat
tybaltc
Tiamat
Level 160
God Stats
17W - 19L
1,520 SR
Queue Stats
601W - 592L
1,507 Elo+
Solo
Aphrodite
Aphrodite
xiiIVIonstar-
Aphrodite
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASMalachite
Thanatos
18
3 / 7 / 4
11,512
443
15,568
24,948
11,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
CodeBreaker45
Gilgamesh
18
5 / 4 / 5
11,898
458
14,463
20,010
13,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
DixelDagel
Kuzenbo
16
2 / 5 / 8
10,863
418
8,709
26,620
35,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
18
5 / 7 / 5
11,918
458
19,233
19,960
13,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 7 / 3
12,531
482
16,419
31,642
44,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBSwag2049
Gilgamesh
20
8 / 4 / 10
14,422
555
23,092
20,430
14,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
LeoKILLA1
Skadi
19
6 / 4 / 9
12,652
487
21,307
22,503
8,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Xensie
Tsukuyomi
20
9 / 7 / 10
13,915
535
16,267
20,125
10,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
tybaltc
Tiamat
20
5 / 5 / 14
13,858
533
16,326
19,412
11,566
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
xiiIVIonstar-
Aphrodite
19
2 / 5 / 21
12,179
468
11,836
15,911
16,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
94
25
Kills
30
30
Deaths
25
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ASMalachite
Thanatos
3
7
4
0.71
W
Gilgamesh
BBSwag2049
Gilgamesh
8
4
10
3.25
L
Gilgamesh
CodeBreaker45
Gilgamesh
5
4
5
1.88
L
Kuzenbo
DixelDagel
Kuzenbo
2
5
8
1.2
L
Tiamat
5
7
5
1.07
W
Skadi
LeoKILLA1
Skadi
6
4
9
2.63
L
10
7
3
1.64
W
Tsukuyomi
Xensie
Tsukuyomi
9
7
10
2
W
Tiamat
tybaltc
Tiamat
5
5
14
2.4
W
Aphrodite
xiiIVIonstar-
Aphrodite
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,392
Damage
88,828
123,180
Taken
98,381
118,387
Mitigated
62,170
39,110
Healing
36,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ASMalachite
Thanatos
15,568
3,725
0
15,815
24,948
11,360
556
5,153
19,795
0
91,924
W
Gilgamesh
BBSwag2049
Gilgamesh
23,092
5,153
0
3,101
20,430
14,940
1,542
12,481
7,158
231
93,937
L
Gilgamesh
CodeBreaker45
Gilgamesh
14,463
2,699
0
4,244
20,010
13,291
2,466
3,437
16,573
0
68,903
L
Kuzenbo
DixelDagel
Kuzenbo
8,709
2,041
0
3,217
26,620
35,602
71
7,077
19,543
33,474
0
L
Tiamat
19,233
2,250
1,285
4,526
19,960
13,809
646
5,451
14,509
70,633
0
W
Skadi
LeoKILLA1
Skadi
21,307
10,443
0
4,043
22,503
8,993
3,233
4,796
17,635
0
112,792
L
16,419
1,322
1,634
8,389
31,642
44,325
525
7,243
24,399
60,324
0
W
Tsukuyomi
Xensie
Tsukuyomi
16,267
4,251
0
5,030
20,125
10,631
1,327
7,506
12,270
0
85,981
W
Tiamat
tybaltc
Tiamat
16,326
1,198
0
6,567
19,412
11,566
757
10,584
8,280
87,762
0
W
Aphrodite
xiiIVIonstar-
Aphrodite
11,836
2,518
9,600
7,956
15,911
16,040
1,116
6,896
8,677
45,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,722
Gold Earned
67,026
554
Minions Killed
647
0
Camps Cleared
0
2,259,726
Distance Traveled
2,303,951
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,512
443
136
5
0
466,363
0
W
Gilgamesh
14,422
555
155
6
0
491,757
1
L
Gilgamesh
11,898
458
125
5
0
483,357
8
L
Kuzenbo
10,863
418
54
2
0
485,427
7
L
Tiamat
11,918
458
122
5
0
440,529
3
W
Skadi
12,652
487
145
6
0
430,842
9
L
Artio
12,531
482
117
5
0
384,050
1
W
Tsukuyomi
13,915
535
125
5
0
483,129
2
W
Tiamat
13,858
533
149
6
0
439,114
0
W
Aphrodite
12,179
468
73
3
0
459,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role