Player Matchup

Tsukuyomi
Tsukuyomi
Anntedeguemon
Tsukuyomi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,653 Elo+
Party 2
Izanami
Izanami
Giuliatsuk
Izanami
Level 116
God Stats
12W - 8L
1,593 SR
Queue Stats
79W - 95L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
JEDxPitiza
Cthulhu
Level 18
God Stats
13W - 12L
1,555 SR
Queue Stats
35W - 32L
1,526 Elo+
Party 2
Mulan
Mulan
Scofeira
Mulan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,618 Elo+
Party 2
Eset
Eset
lolitasad
Eset
Level 29
God Stats
2W - 2L
1,546 SR
Queue Stats
265W - 292L
1,495 Elo+
Solo
Team Averages
Level 35
1,539 SR
1,555 Elo+

VS

Team Averages
Level 13
1,358 SR
1,251 Elo+
Anubis
Anubis
Ferratomii
Anubis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 148L
1,536 Elo+
Solo
Neith
Neith
Gabdark777
Neith
Level 6
God Stats
29W - 21L
1,046 SR
Queue Stats
392W - 471L
943 Elo+
Party 1
Thor
Thor
V1t1nDuBl4ck
Thor
Level 3
God Stats
1W - 3L
1,725 SR
Queue Stats
2W - 4L
1,429 Elo+
Solo
Athena
Athena
inkcente
Athena
Level 21
God Stats
9W - 8L
1,263 SR
Queue Stats
470W - 622L
1,221 Elo+
Party 1
Guan Yu
Guan Yu
sebvsVG
Guan Yu
Level 6
God Stats
1W - 7L
1,258 SR
Queue Stats
162W - 299L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anntedeguemon
Tsukuyomi
17
5 / 7 / 14
11,848
494
10,160
16,817
6,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Giuliatsuk
Izanami
20
16 / 5 / 8
13,760
573
26,340
20,880
8,054
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JEDxPitiza
Cthulhu
18
4 / 1 / 16
13,117
547
10,369
19,633
19,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
Scofeira
Mulan
18
6 / 3 / 6
12,848
535
5,764
14,294
6,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
20
6 / 5 / 10
14,361
598
17,468
14,758
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ferratomii
Anubis
20
12 / 5 / 2
13,369
557
20,587
19,792
10,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
3 / 11 / 3
9,991
416
7,414
15,114
5,521
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 12 / 2
8,965
374
3,179
16,734
5,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
inkcente
Athena
15
5 / 5 / 2
11,028
460
10,589
33,446
23,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
sebvsVG
Guan Yu
19
1 / 8 / 2
11,357
473
3,734
16,428
18,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
32
37
Kills
21
21
Deaths
41
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anntedeguemon
Tsukuyomi
5
7
14
1.71
L
Anubis
Ferratomii
Anubis
12
5
2
2.6
L
Neith
3
11
3
0.41
W
Izanami
Giuliatsuk
Izanami
16
5
8
4
W
Cthulhu
JEDxPitiza
Cthulhu
4
1
16
12
W
Mulan
Scofeira
Mulan
6
3
6
3
L
0
12
2
0.08
L
Athena
inkcente
Athena
5
5
2
1.2
W
Eset
6
5
10
2.2
L
Guan Yu
sebvsVG
Guan Yu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,101
Damage
45,503
86,382
Taken
101,514
46,004
Mitigated
64,467
23,689
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anntedeguemon
Tsukuyomi
10,160
3,907
0
3,148
16,817
6,149
286
8,820
7,929
0
45,347
L
Anubis
Ferratomii
Anubis
20,587
1,245
0
9,934
19,792
10,904
1,084
4,997
14,463
102,428
0
L
Neith
7,414
4,313
0
1,495
15,114
5,521
426
8,401
6,582
0
36,063
W
Izanami
Giuliatsuk
Izanami
26,340
17,783
0
9,577
20,880
8,054
4,657
8,431
12,449
0
126,562
W
Cthulhu
JEDxPitiza
Cthulhu
10,369
839
487
3,370
19,633
19,214
916
6,020
13,613
39,149
0
W
Mulan
Scofeira
Mulan
5,764
2,065
0
1,081
14,294
6,958
714
5,807
8,262
0
47,177
L
3,179
367
0
1,972
16,734
5,946
863
904
15,720
0
42,560
L
Athena
inkcente
Athena
10,589
2,772
0
6,795
33,446
23,764
632
9,996
23,217
44,576
0
W
Eset
17,468
1,907
606
5,420
14,758
5,629
1,111
7,062
7,671
118,058
0
L
Guan Yu
sebvsVG
Guan Yu
3,734
1,323
0
1,767
16,428
18,332
1,621
2,710
13,320
0
55,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,934
Gold Earned
54,710
536
Minions Killed
462
0
Camps Cleared
0
2,110,047
Distance Traveled
1,764,943
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,848
494
70
3
0
393,881
0
L
Anubis
13,369
557
171
7
0
328,305
2
L
Neith
9,991
416
59
2
0
331,113
0
W
Izanami
13,760
573
145
6
0
392,120
0
W
Cthulhu
13,117
547
50
2
0
464,685
0
W
Mulan
12,848
535
82
3
0
442,024
1
L
Thor
8,965
374
82
3
0
283,112
0
L
Athena
11,028
460
48
2
0
464,613
3
W
Eset
14,361
598
189
8
0
417,337
4
L
Guan Yu
11,357
473
102
4
0
357,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role