Player Matchup

Gilgamesh
Gilgamesh
FreeXOmega
Gilgamesh
Level 149
God Stats
9W - 5L
1,680 SR
Queue Stats
100W - 100L
1,512 Elo+
Party 3
Fenrir
Fenrir
Hosukai
Fenrir
Level 14
God Stats
339W - 262L
1,616 SR
Queue Stats
1,004W - 985L
1,583 Elo+
Solo
Osiris
Osiris
ONExNUTx
Osiris
Level 17
God Stats
4W - 5L
1,513 SR
Queue Stats
14W - 12L
1,524 Elo+
Party 2
Thor
Thor
ThaRealDrxp
Thor
Level 4
God Stats
2W - 7L
1,316 SR
Queue Stats
3W - 7L
1,425 Elo+
Party 2
Poseidon
Poseidon
XxSKULLKINGxX
Poseidon
Level 4
God Stats
3W - 5L
1,490 SR
Queue Stats
15W - 8L
1,322 Elo+
Party 3
Team Averages
Level 38
1,523 SR
1,473 Elo+

VS

Team Averages
Level 36
1,532 SR
1,500 Elo+
Horus
Horus
CapNobilio
Horus
Level 10
God Stats
3W - 1L
1,616 SR
Queue Stats
60W - 76L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
Rood257
Nu Wa
Level 13
God Stats
8W - 2L
1,744 SR
Queue Stats
30W - 9L
1,725 Elo+
Solo
Thanatos
Thanatos
TENENTE-FERRAZ
Thanatos
Level 29
God Stats
111W - 117L
1,663 SR
Queue Stats
205W - 225L
1,638 Elo+
Solo
Gilgamesh
Gilgamesh
dapperdermody
Gilgamesh
Level 123
God Stats
4W - 5L
1,535 SR
Queue Stats
183W - 178L
1,523 Elo+
Party 1
Izanami
Izanami
soupy_shower5
Izanami
Level 7
God Stats
1W - 2L
1,105 SR
Queue Stats
2W - 3L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeXOmega
Gilgamesh
20
15 / 6 / 9
17,588
1,256
37,513
38,419
36,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Hosukai
Fenrir
20
13 / 5 / 15
17,143
1,225
30,441
31,349
14,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
ONExNUTx
Osiris
20
3 / 8 / 14
13,954
997
10,952
27,635
21,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
2 / 10 / 14
13,385
956
10,786
21,782
11,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
XxSKULLKINGxX
Poseidon
19
1 / 12 / 11
12,632
902
9,024
20,318
8,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
1 / 3 / 21
13,787
985
4,195
18,868
22,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Rood257
Nu Wa
20
12 / 4 / 21
17,309
1,236
54,815
14,003
10,285
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
20
15 / 9 / 11
16,710
1,194
18,924
20,836
10,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
dapperdermody
Gilgamesh
20
12 / 8 / 18
15,929
1,138
40,841
31,878
26,830
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
1 / 10 / 14
12,650
904
10,287
20,124
8,242
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
126
34
Kills
41
41
Deaths
34
63
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
21
3.83
L
Gilgamesh
FreeXOmega
Gilgamesh
15
6
9
3.25
L
Fenrir
Hosukai
Fenrir
13
5
15
4.1
L
Osiris
ONExNUTx
Osiris
3
8
14
1.25
W
Nu Wa
Rood257
Nu Wa
12
4
21
5.63
W
Thanatos
15
9
11
2.28
L
2
10
14
0.9
L
Poseidon
XxSKULLKINGxX
Poseidon
1
12
11
0.54
W
Gilgamesh
dapperdermody
Gilgamesh
12
8
18
2.63
W
Izanami
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,716
Damage
129,062
139,503
Taken
105,709
91,039
Mitigated
78,291
11,577
Healing
21,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,195
1,850
2,512
4,227
18,868
22,574
0
2,195
16,567
0
21,740
L
Gilgamesh
FreeXOmega
Gilgamesh
37,513
13,532
1,524
4,578
38,419
36,058
0
17,552
20,445
0
86,928
L
Fenrir
Hosukai
Fenrir
30,441
9,493
0
3,180
31,349
14,525
0
12,175
18,914
0
63,056
L
Osiris
ONExNUTx
Osiris
10,952
5,788
0
1,524
27,635
21,222
0
7,420
19,937
184
23,142
W
Nu Wa
Rood257
Nu Wa
54,815
11,814
0
697
14,003
10,285
0
1,466
12,439
97,509
0
W
Thanatos
18,924
4,622
0
7,982
20,836
10,360
0
516
20,214
0
33,310
L
10,786
2,882
0
39
21,782
11,105
0
9,431
12,019
0
32,099
L
Poseidon
XxSKULLKINGxX
Poseidon
9,024
3,265
0
732
20,318
8,129
0
6,683
13,373
43,525
0
W
Gilgamesh
dapperdermody
Gilgamesh
40,841
13,839
0
4,198
31,878
26,830
0
3,294
27,733
0
68,132
W
Izanami
10,287
8,671
532
1,559
20,124
8,242
0
1,223
18,813
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,702
Gold Earned
76,385
286
Minions Killed
264
9
Camps Cleared
10
1,377,655
Distance Traveled
1,353,328
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,787
985
50
4
0
285,523
0
L
Gilgamesh
17,588
1,256
94
7
4
305,895
0
L
Fenrir
17,143
1,225
65
5
2
335,954
0
L
Osiris
13,954
997
20
1
0
246,635
1
W
Nu Wa
17,309
1,236
101
7
6
287,073
1
W
Thanatos
16,710
1,194
40
3
3
292,976
0
L
Thor
13,385
956
36
3
3
252,164
1
L
Poseidon
12,632
902
71
5
0
237,007
2
W
Gilgamesh
15,929
1,138
52
4
1
277,286
1
W
Izanami
12,650
904
21
2
0
210,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role