Player Matchup

Ullr
Ullr
ChinoDelRay
Ullr
Level 64
God Stats
6W - 3L
1,662 SR
Queue Stats
242W - 127L
1,743 Elo+
Party 3
Gilgamesh
Gilgamesh
DkOnTheRun
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 25L
1,689 Elo+
Party 3
Sylvanus
Sylvanus
Enoraptor
Sylvanus
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,615 Elo+
Party 2
Scylla
Scylla
Haixxi
Scylla
Level 86
God Stats
4W - 2L
1,575 SR
Queue Stats
34W - 22L
1,585 Elo+
Party 2
Fenrir
Fenrir
Sebbiemaster
Fenrir
Level 67
God Stats
29W - 16L
1,696 SR
Queue Stats
33W - 23L
1,569 Elo+
Party 2
Team Averages
Level 63
1,587 SR
1,640 Elo+

VS

Team Averages
Level 96
1,639 SR
1,555 Elo+
Discordia
Discordia
El_Vochero_Loco
Discordia
Level 29
God Stats
15W - 13L
1,800 SR
Queue Stats
129W - 125L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
HUNTR3X123
Gilgamesh
Level 127
God Stats
42W - 28L
1,613 SR
Queue Stats
320W - 308L
1,494 Elo+
Party 4
Heimdallr
Heimdallr
Reptide_101
Heimdallr
Level 137
God Stats
8W - 15L
1,361 SR
Queue Stats
349W - 354L
1,523 Elo+
Party 4
Mercury
Mercury
Riata_De_Chango
Mercury
Level 109
God Stats
27W - 20L
1,693 SR
Queue Stats
323W - 299L
1,563 Elo+
Party 1
Cerberus
Cerberus
WidgetMaster
Cerberus
Level 79
God Stats
18W - 9L
1,726 SR
Queue Stats
53W - 54L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 14
15,517
597
19,217
12,282
6,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
DkOnTheRun
Gilgamesh
20
10 / 7 / 9
15,782
607
20,297
25,426
22,475
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Enoraptor
Sylvanus
19
2 / 6 / 24
13,529
520
14,242
25,766
32,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Haixxi
Scylla
20
4 / 4 / 13
14,592
561
14,854
14,362
6,595
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
15 / 5 / 8
14,947
575
18,813
22,381
14,244
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
El_Vochero_Loco
Discordia
17
0 / 7 / 8
10,868
418
14,103
16,091
5,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
HUNTR3X123
Gilgamesh
20
10 / 6 / 4
14,037
540
23,754
26,387
26,039
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Reptide_101
Heimdallr
19
3 / 9 / 5
12,165
468
10,361
18,959
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 10 / 4
12,696
488
13,333
22,624
10,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
WidgetMaster
Cerberus
17
5 / 7 / 6
11,478
441
8,432
29,542
27,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
50
39
Kills
23
23
Deaths
39
68
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
Gilgamesh
DkOnTheRun
Gilgamesh
10
7
9
2.07
L
Discordia
El_Vochero_Loco
Discordia
0
7
8
0.57
W
Sylvanus
Enoraptor
Sylvanus
2
6
24
2.33
L
Gilgamesh
HUNTR3X123
Gilgamesh
10
6
4
2
W
Scylla
Haixxi
Scylla
4
4
13
2.63
L
Heimdallr
Reptide_101
Heimdallr
3
9
5
0.61
L
5
10
4
0.7
W
Fenrir
15
5
8
3.8
L
Cerberus
WidgetMaster
Cerberus
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,423
Damage
69,983
100,217
Taken
113,603
81,912
Mitigated
76,587
35,443
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,217
10,815
0
5,919
12,282
6,272
5,407
1,572
10,704
0
147,780
W
Gilgamesh
DkOnTheRun
Gilgamesh
20,297
6,417
0
8,745
25,426
22,475
1,230
3,744
21,564
0
114,427
L
Discordia
El_Vochero_Loco
Discordia
14,103
1,130
720
3,851
16,091
5,202
141
2,278
13,649
74,565
0
W
Sylvanus
Enoraptor
Sylvanus
14,242
4,091
4,213
7,526
25,766
32,326
151
7,303
18,121
36,435
0
L
Gilgamesh
HUNTR3X123
Gilgamesh
23,754
5,965
0
6,977
26,387
26,039
636
8,969
17,244
0
84,316
W
Scylla
Haixxi
Scylla
14,854
2,558
0
3,500
14,362
6,595
704
4,359
9,457
91,664
0
L
Heimdallr
Reptide_101
Heimdallr
10,361
4,205
0
2,829
18,959
7,916
0
4,228
14,715
0
96,825
L
13,333
7,789
0
385
22,624
10,129
0
4,277
18,207
0
100,914
W
Fenrir
18,813
6,337
0
5,540
22,381
14,244
0
5,303
16,806
0
81,641
L
Cerberus
WidgetMaster
Cerberus
8,432
787
0
7,774
29,542
27,301
52
8,566
20,692
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,367
Gold Earned
61,244
643
Minions Killed
660
0
Camps Cleared
0
2,574,050
Distance Traveled
2,219,564
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,517
597
184
7
0
508,720
10
W
Gilgamesh
15,782
607
158
6
0
532,292
1
L
Discordia
10,868
418
141
5
0
432,394
7
W
Sylvanus
13,529
520
37
1
0
507,198
5
L
Gilgamesh
14,037
540
145
6
0
441,998
4
W
Scylla
14,592
561
166
6
0
502,445
2
L
Heimdallr
12,165
468
155
6
0
410,097
7
L
Mercury
12,696
488
145
6
0
484,104
4
W
Fenrir
14,947
575
98
4
0
523,395
1
L
Cerberus
11,478
441
74
3
0
450,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role