Player Matchup

Zhong Kui
Zhong Kui
ChambGame
Zhong Kui
Level 149
God Stats
5W - 6L
1,591 SR
Queue Stats
91W - 77L
1,647 Elo+
Party 1
Sobek
Sobek
Dash1030
Sobek
Level 155
God Stats
6W - 6L
1,548 SR
Queue Stats
150W - 142L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
Swooney
Hou Yi
Level 28
God Stats
9W - 9L
1,678 SR
Queue Stats
71W - 45L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
slappykyl3
Baron Samedi
Level 158
God Stats
22W - 9L
1,740 SR
Queue Stats
79W - 71L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
zHybrid
Gilgamesh
Level 146
God Stats
9W - 6L
1,732 SR
Queue Stats
188W - 165L
1,677 Elo+
Party 1
Team Averages
Level 127
1,658 SR
1,664 Elo+

VS

Team Averages
Level 114
1,664 SR
1,651 Elo+
Artemis
Artemis
GamerFletch
Artemis
Level 160
God Stats
9W - 2L
1,715 SR
Queue Stats
211W - 175L
1,682 Elo+
Party 2
Zeus
Zeus
Ign3ous
Zeus
Level 114
God Stats
7W - 3L
1,884 SR
Queue Stats
224W - 166L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
SlickRevival
Gilgamesh
Level 44
God Stats
1W - 1L
1,362 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 2
Ganesha
Ganesha
brokenwillow
Ganesha
Level 102
God Stats
14W - 3L
1,606 SR
Queue Stats
27W - 13L
1,675 Elo+
Party 2
Mercury
Mercury
perŧhew
Mercury
Level 148
God Stats
2W - 1L
1,750 SR
Queue Stats
232W - 165L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChambGame
Zhong Kui
14
1 / 2 / 0
8,728
582
6,203
12,280
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sobek
Dash1030
Sobek
11
2 / 3 / 3
7,332
489
5,199
13,309
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Swooney
Hou Yi
13
5 / 5 / 1
8,072
538
4,280
10,375
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
slappykyl3
Baron Samedi
13
1 / 4 / 0
7,358
491
4,929
8,441
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
zHybrid
Gilgamesh
11
2 / 7 / 3
7,316
488
7,902
14,209
4,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GamerFletch
Artemis
14
7 / 6 / 4
8,629
575
13,555
11,364
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
Ign3ous
Zeus
14
5 / 2 / 1
8,033
536
7,073
6,317
2,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SlickRevival
Gilgamesh
16
4 / 2 / 0
9,349
623
10,789
12,533
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
brokenwillow
Ganesha
12
0 / 1 / 6
7,452
497
2,985
8,572
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
perŧhew
Mercury
15
5 / 0 / 4
8,813
588
5,028
9,311
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
21
21
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChambGame
Zhong Kui
1
2
0
0.5
L
Sobek
Dash1030
Sobek
2
3
3
1.17
W
Artemis
GamerFletch
Artemis
7
6
4
1.5
W
Zeus
Ign3ous
Zeus
5
2
1
2.75
W
Gilgamesh
SlickRevival
Gilgamesh
4
2
0
2
L
Hou Yi
Swooney
Hou Yi
5
5
1
1.1
W
Ganesha
brokenwillow
Ganesha
0
1
6
3
W
Mercury
perŧhew
Mercury
5
0
4
7
L
Baron Samedi
slappykyl3
Baron Samedi
1
4
0
0.25
L
Gilgamesh
zHybrid
Gilgamesh
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
39,430
58,614
Taken
48,097
28,910
Mitigated
19,811
18,982
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChambGame
Zhong Kui
6,203
1,025
0
5,026
12,280
7,562
0
607
11,673
48,440
0
L
Sobek
Dash1030
Sobek
5,199
547
0
4,583
13,309
9,169
545
4,008
9,301
19,489
0
W
Artemis
GamerFletch
Artemis
13,555
8,308
0
3,064
11,364
3,557
0
1,716
9,618
0
43,412
W
Zeus
Ign3ous
Zeus
7,073
609
0
2,200
6,317
2,146
343
3,470
2,431
47,733
0
W
Gilgamesh
SlickRevival
Gilgamesh
10,789
3,280
0
3,335
12,533
6,775
0
6,584
5,949
0
64,497
L
Hou Yi
Swooney
Hou Yi
4,280
1,355
0
2,198
10,375
3,167
456
128
10,247
0
35,902
W
Ganesha
brokenwillow
Ganesha
2,985
653
0
1,878
8,572
4,486
37
2,947
5,541
27,128
0
W
Mercury
perŧhew
Mercury
5,028
2,180
0
1,000
9,311
2,847
1,618
1,056
8,227
0
64,297
L
Baron Samedi
slappykyl3
Baron Samedi
4,929
244
129
3,043
8,441
4,249
111
3,594
4,847
47,439
0
L
Gilgamesh
zHybrid
Gilgamesh
7,902
2,928
0
4,003
14,209
4,763
0
1,721
12,488
0
36,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,806
Gold Earned
42,276
354
Minions Killed
453
0
Camps Cleared
0
1,269,313
Distance Traveled
1,469,065
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,728
582
103
7
0
240,737
4
L
Sobek
7,332
489
34
2
0
284,647
7
W
Artemis
8,629
575
86
6
0
233,280
2
W
Zeus
8,033
536
106
7
0
282,701
5
W
Gilgamesh
9,349
623
138
9
0
312,807
2
L
Hou Yi
8,072
538
58
4
0
229,177
1
W
Ganesha
7,452
497
11
1
0
319,684
4
W
Mercury
8,813
588
112
7
0
320,593
2
L
Baron Samedi
7,358
491
92
6
0
244,430
5
L
Gilgamesh
7,316
488
67
4
0
270,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role