Player Matchup

Fenrir
Fenrir
Gold III
RaiD Dariio
Fenrir
Gold III
Level 131
God Stats
12W - 7L
1,627 SR
Queue Stats
63W - 58L
1,495 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
The Spicy Wind
Sun Wukong
Gold III
Level 105
God Stats
1W - 1L
1,518 SR
Queue Stats
49W - 57L
1,544 MMR
Solo
Izanami
Izanami
Gold I
TheSwagAlliance
Izanami
Gold I
Level 123
God Stats
8W - 7L
1,560 SR
Queue Stats
365W - 359L
1,532 MMR
Solo
Tiamat
Tiamat
Platinum III
boricualife9
Tiamat
Platinum III
Level 157
God Stats
1W - 1L
1,223 SR
Queue Stats
575W - 565L
1,547 MMR
Solo
Bakasura
Bakasura
Gold I
iTryCommando
Bakasura
Gold I
Level 156
God Stats
2W - 1L
1,787 SR
Queue Stats
69W - 58L
1,587 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,543 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,523 SR
1,541 MMR
Sobek
Sobek
Gold I
Colbyhcks
Sobek
Gold I
Level 68
God Stats
13W - 19L
1,503 SR
Queue Stats
137W - 141L
1,540 MMR
Solo
Hera
Hera
Gold V
SadMuffins13
Hera
Gold V
Level 65
God Stats
0W - 1L
1,377 SR
Queue Stats
20W - 21L
1,550 MMR
Solo
Awilix
Awilix
Silver II
Skelerplay
Awilix
Silver II
Level 64
God Stats
3W - 2L
1,623 SR
Queue Stats
11W - 7L
1,568 MMR
Party 2
Apollo
Apollo
Gold III
adrishin05
Apollo
Gold III
Level 114
God Stats
10W - 17L
1,409 SR
Queue Stats
139W - 129L
1,557 MMR
Solo
Geb
Geb
Silver III
adssXD
Geb
Silver III
Level 153
God Stats
0W - 1L
1,705 SR
Queue Stats
11W - 7L
1,493 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
5 / 0 / 0
4,745
791
2,618
3,151
1,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
The Spicy Wind
Sun Wukong
7
0 / 0 / 0
4,150
692
2,191
2,932
1,106
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 4
4,051
675
3,335
3,465
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
7
0 / 0 / 0
3,909
652
546
1,423
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
iTryCommando
Bakasura
7
1 / 0 / 0
4,213
702
1,062
2,635
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
DanzaburouCthulhuCu ChulainnCupidSet

VS

Bans
JanusAthenaKhepriChironGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Colbyhcks
Sobek
6
0 / 1 / 0
3,442
574
1,623
4,613
2,630
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,182
530
884
1,201
233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Skelerplay
Awilix
7
0 / 0 / 0
3,919
653
815
3,273
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
adrishin05
Apollo
6
0 / 2 / 0
3,569
595
2,453
5,106
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
adssXD
Geb
5
0 / 2 / 0
3,336
556
1,144
4,619
1,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Colbyhcks
Sobek
0
1
0
0
W
Fenrir
5
0
0
5
L
0
1
0
0
L
Awilix
Skelerplay
Awilix
0
0
0
0
W
Sun Wukong
The Spicy Wind
Sun Wukong
0
0
0
0
W
0
0
4
2
L
Apollo
adrishin05
Apollo
0
2
0
0
L
Geb
adssXD
Geb
0
2
0
0
W
Tiamat
0
0
0
0
W
Bakasura
iTryCommando
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,752
Damage
6,919
13,606
Taken
18,812
4,296
Mitigated
6,118
4,716
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Colbyhcks
Sobek
1,623
236
0
2,221
4,613
2,630
0
0
4,563
12,567
0
W
Fenrir
2,618
1,375
0
626
3,151
1,080
0
569
2,582
0
7,078
L
884
82
0
384
1,201
233
0
282
851
10,756
0
L
Awilix
Skelerplay
Awilix
815
414
0
1,385
3,273
817
0
91
3,120
0
16,842
W
Sun Wukong
The Spicy Wind
Sun Wukong
2,191
399
0
356
2,932
1,106
0
1,328
1,404
0
19,487
W
3,335
2,731
0
1,441
3,465
673
586
649
2,816
0
21,053
L
Apollo
adrishin05
Apollo
2,453
1,164
0
2,043
5,106
987
0
24
5,082
0
18,225
L
Geb
adssXD
Geb
1,144
190
0
982
4,619
1,451
0
59
4,560
8,398
0
W
Tiamat
546
132
0
1,057
1,423
524
402
524
899
16,073
0
W
Bakasura
iTryCommando
Bakasura
1,062
683
0
1,236
2,635
913
127
356
2,254
0
17,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,068
Gold Earned
17,448
167
Minions Killed
145
0
Camps Cleared
0
596,351
Distance Traveled
520,849
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,442
574
25
4
0
90,883
0
W
Fenrir
4,745
791
10
2
0
132,540
0
L
Hera
3,182
530
17
3
0
76,374
1
L
Awilix
3,919
653
56
9
0
141,410
2
W
Sun Wukong
4,150
692
37
6
0
108,219
3
W
Izanami
4,051
675
33
6
0
106,090
0
L
Apollo
3,569
595
39
7
0
97,678
1
L
Geb
3,336
556
8
1
0
114,504
1
W
Tiamat
3,909
652
33
6
0
108,951
0
W
Bakasura
4,213
702
54
9
0
140,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role