Player Matchup

Serqet
Serqet
Masters
AkaSpec
Serqet
Masters
Level 108
God Stats
2W - 1L
1,804 SR
Queue Stats
269W - 180L
3,058 MMR
Solo
Khepri
Khepri
Gold V
BautiGalla
Khepri
Gold V
Level 107
God Stats
5W - 6L
1,947 SR
Queue Stats
546W - 551L
1,645 MMR
Solo
Hercules
Hercules
Platinum I
xConejoAsesino
Hercules
Platinum I
Level 127
God Stats
1W - 2L
1,697 SR
Queue Stats
41W - 33L
2,032 MMR
Solo
Rama
Rama
Gold III
Θασεαγαπώπάντα
Rama
Gold III
Level 139
God Stats
34W - 30L
1,598 SR
Queue Stats
96W - 94L
1,493 MMR
Party 1
Scylla
Scylla
Gold I
ελάχ
Scylla
Gold I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,709 SR
1,946 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,500 SR
1,593 MMR
Anhur
Anhur
Masters
Ambushhh
Anhur
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,964 MMR
Solo
Artio
Artio
Masters
LoveAndChoppa
Artio
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond I
SKCarry
Hachiman
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Sofiust
Aphrodite
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
estebanxp
Tsukuyomi
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AkaSpec
Serqet
13
8 / 5 / 0
8,118
541
11,533
12,538
4,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
BautiGalla
Khepri
9
1 / 6 / 0
6,322
421
4,028
12,582
6,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
2 / 4 / 3
8,087
539
9,495
13,319
12,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 4 / 0
6,421
428
4,780
11,142
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ελάχ
Scylla
11
0 / 2 / 2
6,502
433
5,124
5,986
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouTiamatSetAthena

VS

Bans
GebApolloYmirGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ambushhh
Anhur
14
2 / 3 / 8
8,526
568
5,968
10,441
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 8
8,527
568
9,238
13,904
9,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
SKCarry
Hachiman
16
9 / 0 / 4
10,348
690
16,887
10,696
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Sofiust
Aphrodite
14
3 / 4 / 2
8,822
588
5,099
9,853
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
estebanxp
Tsukuyomi
13
2 / 3 / 7
7,981
532
7,166
12,906
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
21
21
Deaths
11
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
AkaSpec
Serqet
8
5
0
1.6
W
Anhur
Ambushhh
Anhur
2
3
8
2
L
Khepri
BautiGalla
Khepri
1
6
0
0.17
W
5
1
8
9
W
Hachiman
SKCarry
Hachiman
9
0
4
11
W
Aphrodite
Sofiust
Aphrodite
3
4
2
1
W
Tsukuyomi
estebanxp
Tsukuyomi
2
3
7
1.83
L
Hercules
2
4
3
0.88
L
Scylla
ελάχ
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
44,358
55,567
Taken
57,800
28,436
Mitigated
27,338
12,209
Healing
30,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AkaSpec
Serqet
11,533
2,754
0
2,265
12,538
4,708
0
1,894
10,644
0
45,670
W
Anhur
Ambushhh
Anhur
5,968
2,069
0
4,206
10,441
2,982
691
1,301
8,919
0
49,564
L
Khepri
BautiGalla
Khepri
4,028
750
0
1,408
12,582
6,850
0
4,660
7,922
14,525
0
W
9,238
1,411
2,158
6,383
13,904
9,543
111
3,198
10,038
31,506
0
W
Hachiman
SKCarry
Hachiman
16,887
11,107
0
5,962
10,696
4,042
4,221
1,498
9,158
0
77,160
W
Aphrodite
Sofiust
Aphrodite
5,099
914
3,488
5,744
9,853
3,719
704
1,495
8,178
44,068
0
W
Tsukuyomi
estebanxp
Tsukuyomi
7,166
2,903
0
2,199
12,906
7,052
432
1,170
10,396
0
42,522
L
Hercules
9,495
2,961
0
3,930
13,319
12,276
0
5,471
7,848
0
49,988
L
4,780
3,529
0
3,587
11,142
3,065
0
1,035
10,107
0
37,827
L
Scylla
ελάχ
Scylla
5,124
986
0
1,019
5,986
1,537
0
1,277
4,709
39,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
44,204
395
Minions Killed
439
0
Camps Cleared
0
1,414,354
Distance Traveled
1,445,236
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,118
541
94
6
0
332,697
4
W
Anhur
8,526
568
85
6
0
259,561
4
L
Khepri
6,322
421
25
2
0
278,024
5
W
Artio
8,527
568
29
2
0
311,947
4
W
Hachiman
10,348
690
138
9
0
276,159
1
W
Aphrodite
8,822
588
103
7
0
273,692
5
W
Tsukuyomi
7,981
532
84
6
0
323,877
1
L
Hercules
8,087
539
112
7
0
266,612
4
L
Rama
6,421
428
92
6
0
246,856
3
L
Scylla
6,502
433
72
5
0
290,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role