Player Matchup

Skadi
Skadi
Gravesiliks
Skadi
Level 28
God Stats
10W - 3L
1,673 SR
Queue Stats
62W - 66L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
LSD-TheMagic
Sun Wukong
Level 86
God Stats
7W - 11L
1,387 SR
Queue Stats
279W - 306L
1,471 Elo+
Party 3
Vulcan
Vulcan
N_Duque113
Vulcan
Level 120
God Stats
20W - 19L
1,571 SR
Queue Stats
181W - 189L
1,464 Elo+
Party 3
Gilgamesh
Gilgamesh
S1L3NT_11
Gilgamesh
Level 120
God Stats
13W - 12L
1,508 SR
Queue Stats
244W - 212L
1,536 Elo+
Party 2
Ganesha
Ganesha
Uchiha_rayitaz
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 22L
1,634 Elo+
Party 3
Team Averages
Level 74
1,528 SR
1,520 Elo+

VS

Team Averages
Level 74
1,588 SR
1,508 Elo+
Discordia
Discordia
Fonsek95
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
MaroJohn03
Gilgamesh
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 167L
1,566 Elo+
Solo
Izanami
Izanami
XeRoLiNes95
Izanami
Level 84
God Stats
1W - 2L
1,941 SR
Queue Stats
27W - 25L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
asesino12
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
samtiago06
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
10,230
487
7,315
11,283
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LSD-TheMagic
Sun Wukong
16
5 / 4 / 10
10,852
517
13,148
20,025
17,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
N_Duque113
Vulcan
17
7 / 1 / 1
10,851
517
18,569
10,072
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
S1L3NT_11
Gilgamesh
18
8 / 4 / 5
11,425
544
12,568
13,089
5,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 15
10,037
478
8,892
15,954
11,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fonsek95
Discordia
15
2 / 5 / 4
9,426
449
8,126
11,506
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MaroJohn03
Gilgamesh
17
4 / 3 / 6
10,665
508
9,255
18,397
8,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
XeRoLiNes95
Izanami
16
6 / 3 / 2
10,230
487
12,592
14,695
5,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
asesino12
Aphrodite
14
0 / 4 / 5
8,406
400
8,767
14,309
8,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 6
9,770
465
13,507
22,380
19,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
22
Kills
14
15
Deaths
22
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fonsek95
Discordia
2
5
4
0.8
W
2
4
5
1.13
W
Sun Wukong
LSD-TheMagic
Sun Wukong
5
4
10
2.5
L
Gilgamesh
MaroJohn03
Gilgamesh
4
3
6
2.33
W
Vulcan
N_Duque113
Vulcan
7
1
1
7.5
W
Gilgamesh
S1L3NT_11
Gilgamesh
8
4
5
2.63
W
0
2
15
3.75
L
Izanami
XeRoLiNes95
Izanami
6
3
2
2.33
L
Aphrodite
asesino12
Aphrodite
0
4
5
0.63
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
52,247
70,423
Taken
81,287
43,990
Mitigated
46,510
17,590
Healing
27,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fonsek95
Discordia
8,126
161
0
1,143
11,506
3,884
0
6,386
5,120
54,173
0
W
7,315
3,347
0
2,227
11,283
4,847
2,725
2,393
8,846
0
56,311
W
Sun Wukong
LSD-TheMagic
Sun Wukong
13,148
3,044
0
5,527
20,025
17,694
810
1,812
18,145
0
57,865
L
Gilgamesh
MaroJohn03
Gilgamesh
9,255
2,352
0
5,000
18,397
8,960
214
8,450
9,947
0
68,776
W
Vulcan
N_Duque113
Vulcan
18,569
5,976
0
1,423
10,072
4,088
942
3,201
6,445
67,932
0
W
Gilgamesh
S1L3NT_11
Gilgamesh
12,568
3,210
0
4,592
13,089
5,910
1,539
3,320
9,617
0
63,962
W
8,892
912
0
3,821
15,954
11,451
514
5,159
10,477
21,095
0
L
Izanami
XeRoLiNes95
Izanami
12,592
9,885
0
4,142
14,695
5,717
1,604
2,880
11,815
0
88,487
L
Aphrodite
asesino12
Aphrodite
8,767
1,445
3,465
6,555
14,309
8,498
715
4,730
9,579
34,916
0
L
13,507
2,025
0
6,956
22,380
19,451
88
5,015
17,365
0
57,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,395
Gold Earned
48,497
446
Minions Killed
563
0
Camps Cleared
0
2,034,723
Distance Traveled
1,958,076
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,426
449
124
6
0
378,715
0
W
Skadi
10,230
487
101
5
0
367,553
2
W
Sun Wukong
10,852
517
126
6
0
437,519
1
L
Gilgamesh
10,665
508
129
6
0
447,624
4
W
Vulcan
10,851
517
109
5
0
441,968
1
W
Gilgamesh
11,425
544
107
5
0
400,859
1
W
Ganesha
10,037
478
3
0
0
386,824
6
L
Izanami
10,230
487
147
7
0
385,039
1
L
Aphrodite
8,406
400
62
3
0
356,012
6
L
Tyr
9,770
465
101
5
0
390,686
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role