Player Matchup

Nemesis
Nemesis
AkuEngi
Nemesis
Level 11
God Stats
0W - 2L
1,312 SR
Queue Stats
20W - 47L
1,077 Elo+
Party 2
Chang'e
Chang'e
JaneWolfMore
Chang'e
Level 28
God Stats
7W - 9L
1,423 SR
Queue Stats
34W - 36L
1,383 Elo+
Party 1
Amaterasu
Amaterasu
RoyalFurr
Amaterasu
Level 22
God Stats
0W - 1L
1,156 SR
Queue Stats
28W - 23L
1,458 Elo+
Party 1
Tiamat
Tiamat
YourBuddyLarry
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Nike
Nike
gentlepoppy1
Nike
Level 57
God Stats
8W - 5L
1,473 SR
Queue Stats
110W - 157L
1,030 Elo+
Party 2
Team Averages
Level 29
1,373 SR
1,290 Elo+

VS

Team Averages
Level 22
1,402 SR
1,328 Elo+
Baron Samedi
Baron Samedi
Shiinoobii
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Medusa
Medusa
abighurricane78
Medusa
Level 29
God Stats
7W - 5L
1,277 SR
Queue Stats
59W - 86L
1,188 Elo+
Solo
Danzaburou
Danzaburou
biglongkong
Danzaburou
Level 28
God Stats
4W - 3L
1,506 SR
Queue Stats
80W - 87L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
daddy_bep1s
Gilgamesh
Level 24
God Stats
13W - 4L
1,469 SR
Queue Stats
223W - 250L
1,316 Elo+
Party 3
Fenrir
Fenrir
temp-170204
Fenrir
Level 22
God Stats
20W - 21L
1,256 SR
Queue Stats
279W - 308L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkuEngi
Nemesis
13
3 / 13 / 3
10,269
428
7,302
19,208
9,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
JaneWolfMore
Chang'e
15
0 / 5 / 3
9,572
399
4,237
10,884
3,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
RoyalFurr
Amaterasu
14
2 / 14 / 0
9,507
396
5,767
19,907
12,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 11 / 1
10,579
441
9,171
20,224
11,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 0
11,917
497
9,135
15,224
18,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shiinoobii
Baron Samedi
9
3 / 1 / 0
8,517
355
2,146
3,931
1,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 3 / 12
13,131
547
13,187
12,531
7,807
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
biglongkong
Danzaburou
20
20 / 1 / 2
15,714
655
24,820
18,047
8,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
daddy_bep1s
Gilgamesh
19
4 / 2 / 2
11,786
491
7,431
11,529
7,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
19
10 / 2 / 4
12,301
513
15,207
14,434
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
45
45
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AkuEngi
Nemesis
3
13
3
0.35
L
Chang'e
JaneWolfMore
Chang'e
0
5
3
0.3
L
Amaterasu
RoyalFurr
Amaterasu
2
14
0
0.14
W
Baron Samedi
Shiinoobii
Baron Samedi
3
1
0
3
L
2
11
1
0.23
W
8
3
12
4.67
W
Danzaburou
biglongkong
Danzaburou
20
1
2
21
W
Gilgamesh
daddy_bep1s
Gilgamesh
4
2
2
2.5
L
2
2
0
1
W
Fenrir
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
62,791
85,447
Taken
60,472
55,335
Mitigated
31,344
9,960
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AkuEngi
Nemesis
7,302
3,423
0
2,588
19,208
9,976
432
227
18,981
0
24,048
L
Chang'e
JaneWolfMore
Chang'e
4,237
563
882
2,485
10,884
3,168
0
0
10,884
43,039
0
L
Amaterasu
RoyalFurr
Amaterasu
5,767
1,889
0
334
19,907
12,080
551
0
19,907
0
33,358
W
Baron Samedi
Shiinoobii
Baron Samedi
2,146
0
0
1,055
3,931
1,523
231
1,440
2,491
15,168
0
L
9,171
1,533
0
1,862
20,224
11,914
1,624
2,110
17,988
58,050
0
W
13,187
7,077
660
1,876
12,531
7,807
2,081
5,537
6,994
321
65,549
W
Danzaburou
biglongkong
Danzaburou
24,820
16,502
0
8,643
18,047
8,115
2,755
4,823
13,174
0
123,712
W
Gilgamesh
daddy_bep1s
Gilgamesh
7,431
2,784
621
3,652
11,529
7,411
1,386
0
11,186
0
59,656
L
9,135
1,543
0
1,809
15,224
18,197
0
0
15,224
0
85,713
W
Fenrir
15,207
2,963
0
4,151
14,434
6,488
2,867
1,608
12,551
0
64,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
61,449
479
Minions Killed
535
0
Camps Cleared
0
2,175,858
Distance Traveled
1,857,488
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,269
428
38
2
0
450,209
1
L
Chang'e
9,572
399
95
4
0
481,228
3
L
Amaterasu
9,507
396
52
2
0
412,070
0
W
Baron Samedi
8,517
355
27
1
0
131,936
2
L
Tiamat
10,579
441
109
5
0
373,755
0
W
Medusa
13,131
547
105
4
0
374,016
5
W
Danzaburou
15,714
655
190
8
0
444,615
0
W
Gilgamesh
11,786
491
113
5
0
442,467
1
L
Nike
11,917
497
185
8
0
458,596
5
W
Fenrir
12,301
513
100
4
0
464,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role