Player Matchup

Danzaburou
Danzaburou
AgentHaunt
Danzaburou
Level 129
God Stats
1W - 1L
1,316 SR
Queue Stats
47W - 37L
1,724 Elo+
Party 2
Ne Zha
Ne Zha
Hades2819
Ne Zha
Level 109
God Stats
2W - 0L
1,595 SR
Queue Stats
48W - 36L
1,740 Elo+
Party 2
Discordia
Discordia
lbox87
Discordia
Level 142
God Stats
7W - 3L
1,813 SR
Queue Stats
35W - 28L
1,713 Elo+
Party 2
Team Averages
Level 127
1,575 SR
1,725 Elo+

VS

Team Averages
Level 124
1,383 SR
1,621 Elo+
Horus
Horus
AnOldDinosaur
Horus
Level 149
God Stats
2W - 2L
1,381 SR
Queue Stats
157W - 138L
1,666 Elo+
Party 1
Sol
Sol
AphosAllure
Sol
Level 100
God Stats
4W - 7L
1,565 SR
Queue Stats
177W - 150L
1,679 Elo+
Party 1
Neith
Neith
DrFreedomMLP
Neith
Level 123
God Stats
4W - 6L
1,202 SR
Queue Stats
64W - 49L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentHaunt
Danzaburou
16
5 / 3 / 10
13,053
725
13,281
12,422
4,625
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Hades2819
Ne Zha
17
9 / 4 / 6
13,094
727
11,961
13,030
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
lbox87
Discordia
17
3 / 2 / 12
12,412
690
18,834
11,277
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
11,296
628
8,891
19,625
19,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 6 / 2
11,762
653
9,330
16,193
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 5
11,365
631
8,787
14,611
5,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
17
Kills
8
9
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgentHaunt
Danzaburou
5
3
10
3.33
L
3
5
5
1.1
L
3
6
2
0.67
L
2
6
5
0.75
W
Ne Zha
Hades2819
Ne Zha
9
4
6
3
W
Discordia
lbox87
Discordia
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
27,008
36,729
Taken
50,429
13,515
Mitigated
29,552
10,989
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgentHaunt
Danzaburou
13,281
5,709
0
4,508
12,422
4,625
2,567
4,444
7,490
0
62,132
L
8,891
3,486
3,870
5,185
19,625
19,139
296
6,164
12,863
3,613
19,932
L
9,330
792
0
4,392
16,193
5,110
399
4,512
11,291
51,579
0
L
8,787
2,399
0
3,428
14,611
5,303
770
6,736
7,397
0
58,909
W
Ne Zha
Hades2819
Ne Zha
11,961
3,605
0
3,484
13,030
5,018
0
3,248
9,586
0
58,448
W
Discordia
lbox87
Discordia
18,834
312
0
2,997
11,277
3,872
772
2,706
8,435
68,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,559
Gold Earned
34,423
234
Minions Killed
228
0
Camps Cleared
0
925,791
Distance Traveled
932,358
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,053
725
71
4
0
300,579
2
L
Horus
11,296
628
26
1
0
342,912
6
L
Sol
11,762
653
84
5
0
298,687
1
L
Neith
11,365
631
118
7
0
290,759
1
W
Ne Zha
13,094
727
63
4
0
293,205
1
W
Discordia
12,412
690
100
6
0
332,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role