Player Matchup

Bellona
Bellona
AlliedFall
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BigSip
Jormungandr
Level 108
God Stats
1W - 0L
1,732 SR
Queue Stats
36W - 22L
1,792 Elo+
Solo
Ah Puch
Ah Puch
SureWhyNot613
Ah Puch
Level 123
God Stats
2W - 0L
1,936 SR
Queue Stats
42W - 33L
1,578 Elo+
Solo
Ganesha
Ganesha
Synetik v2
Ganesha
Level 139
God Stats
10W - 2L
1,769 SR
Queue Stats
134W - 124L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
animalcorpse666
Kuzenbo
Level 144
God Stats
3W - 2L
1,779 SR
Queue Stats
137W - 126L
1,553 Elo+
Solo
Team Averages
Level 132
1,743 SR
1,593 Elo+

VS

Team Averages
Level 99
1,518 SR
1,565 Elo+
Nemesis
Nemesis
Cdude1113
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,543 Elo+
Solo
Jing Wei
Jing Wei
CrimsonCrusad3r
Jing Wei
Level 123
God Stats
0W - 3L
1,262 SR
Queue Stats
60W - 63L
1,554 Elo+
Party 2
Pele
Pele
DemonJoo
Pele
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,565 Elo+
Party 2
Fafnir
Fafnir
DracoSlayer10
Fafnir
Level 49
God Stats
0W - 2L
1,590 SR
Queue Stats
60W - 44L
1,578 Elo+
Solo
Mulan
Mulan
oHYDR4oTTV
Mulan
Level 146
God Stats
0W - 1L
1,738 SR
Queue Stats
57W - 52L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlliedFall
Bellona
9
1 / 1 / 7
5,454
1,091
2,298
3,072
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
BigSip
Jormungandr
12
5 / 0 / 4
6,586
1,317
3,740
2,761
3,071
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
9
1 / 2 / 4
5,376
1,075
2,713
2,379
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Synetik v2
Ganesha
10
0 / 1 / 9
5,515
1,103
1,925
2,471
2,880
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

11
2 / 0 / 7
6,236
1,247
2,275
2,289
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cdude1113
Nemesis
8
0 / 2 / 2
4,599
920
796
3,747
2,298
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
10
0 / 1 / 4
5,213
1,043
4,369
2,856
1,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
8
0 / 1 / 0
4,591
918
352
1,514
526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 2 / 1
5,359
1,072
1,561
3,940
4,850
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
9
2 / 3 / 1
5,231
1,046
2,799
3,447
2,190
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
9
Kills
4
4
Deaths
9
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlliedFall
Bellona
1
1
7
4.5
W
Jormungandr
BigSip
Jormungandr
5
0
4
7
L
Nemesis
Cdude1113
Nemesis
0
2
2
0.5
L
Jing Wei
0
1
4
2
L
Pele
0
1
0
0
L
2
2
1
1.25
W
Ah Puch
1
2
4
1.5
W
Ganesha
Synetik v2
Ganesha
0
1
9
4.5
W
2
0
7
5.5
L
Mulan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,951
Damage
9,877
12,972
Taken
15,504
12,838
Mitigated
10,867
4,526
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlliedFall
Bellona
2,298
840
635
511
3,072
2,634
0
368
2,704
0
2,432
W
Jormungandr
BigSip
Jormungandr
3,740
933
498
155
2,761
3,071
275
352
2,409
10,930
0
L
Nemesis
Cdude1113
Nemesis
796
72
0
305
3,747
2,298
0
2,592
1,099
0
1,112
L
Jing Wei
4,369
1,760
0
1,110
2,856
1,003
0
1,814
1,042
0
15,818
L
Pele
352
0
0
46
1,514
526
0
1,018
471
0
2,582
L
1,561
150
128
536
3,940
4,850
0
2,725
1,164
2,782
0
W
Ah Puch
2,713
39
332
166
2,379
921
0
317
2,062
6,438
0
W
Ganesha
Synetik v2
Ganesha
1,925
306
609
335
2,471
2,880
318
161
2,310
5,620
0
W
2,275
1,196
559
726
2,289
3,332
438
363
1,926
7,167
0
L
Mulan
2,799
290
0
51
3,447
2,190
0
2,504
893
0
3,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
24,993
36
Minions Killed
45
0
Camps Cleared
0
470,065
Distance Traveled
361,966
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,454
1,091
1
0
0
93,712
1
W
Jormungandr
6,586
1,317
13
3
0
98,297
2
L
Nemesis
4,599
920
5
1
0
59,262
0
L
Jing Wei
5,213
1,043
22
4
0
91,452
0
L
Pele
4,591
918
10
2
0
49,161
0
L
Fafnir
5,359
1,072
4
1
0
76,079
0
W
Ah Puch
5,376
1,075
10
2
0
78,460
1
W
Ganesha
5,515
1,103
0
0
0
101,012
0
W
Kuzenbo
6,236
1,247
12
2
0
98,584
2
L
Mulan
5,231
1,046
4
1
0
86,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role