Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bragnir
Ah Muzen Cab
Level 49
God Stats
11W - 13L
1,471 SR
Queue Stats
109W - 147L
1,297 Elo+
Party 1
Cerberus
Cerberus
DarkLadyVixie
Cerberus
Level 35
God Stats
25W - 18L
1,575 SR
Queue Stats
470W - 567L
1,416 Elo+
Party 1
Fenrir
Fenrir
IVIr CrowGod
Fenrir
Level 69
God Stats
16W - 23L
1,438 SR
Queue Stats
209W - 232L
1,373 Elo+
Party 3
Hades
Hades
Kendo boy
Hades
Level 85
God Stats
29W - 21L
1,560 SR
Queue Stats
173W - 171L
1,367 Elo+
Party 3
Hel
Hel
YenneferofVen
Hel
Level 28
God Stats
21W - 24L
1,490 SR
Queue Stats
126W - 148L
1,419 Elo+
Party 3
Team Averages
Level 53
1,507 SR
1,374 Elo+

VS

Team Averages
Level 47
1,335 SR
1,348 Elo+
Sun Wukong
Sun Wukong
IKing Klaml
Sun Wukong
Level 39
God Stats
7W - 8L
1,430 SR
Queue Stats
32W - 44L
1,301 Elo+
Party 2
Jormungandr
Jormungandr
Ninjaman Ace
Jormungandr
Level 54
God Stats
0W - 1L
1,348 SR
Queue Stats
53W - 68L
1,310 Elo+
Party 2
Nu Wa
Nu Wa
SuperiorBuu
Nu Wa
Level 89
God Stats
0W - 2L
1,429 SR
Queue Stats
167W - 133L
1,544 Elo+
Solo
Gilgamesh
Gilgamesh
cookieslayer43
Gilgamesh
Level 29
God Stats
13W - 16L
1,248 SR
Queue Stats
36W - 49L
1,286 Elo+
Party 2
Persephone
Persephone
iDatBlackBoi
Persephone
Level 24
God Stats
1W - 3L
1,222 SR
Queue Stats
21W - 25L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bragnir
Ah Muzen Cab
19
4 / 5 / 9
13,005
448
14,975
20,158
8,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DarkLadyVixie
Cerberus
17
2 / 4 / 7
12,562
433
6,762
23,167
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
20
23 / 1 / 9
16,707
576
34,214
30,725
28,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Kendo boy
Hades
20
7 / 3 / 15
14,663
506
28,484
36,743
21,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 12
14,078
485
13,657
33,146
17,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IKing Klaml
Sun Wukong
18
1 / 9 / 3
11,887
410
13,710
26,146
19,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Ninjaman Ace
Jormungandr
17
0 / 4 / 5
11,332
391
16,839
30,406
31,005
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 5 / 3
15,437
532
37,484
13,588
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
cookieslayer43
Gilgamesh
17
6 / 10 / 4
12,448
429
17,395
33,470
18,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
iDatBlackBoi
Persephone
15
3 / 13 / 1
10,737
370
16,360
20,223
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
39
Kills
17
17
Deaths
41
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bragnir
Ah Muzen Cab
4
5
9
1.7
W
Cerberus
DarkLadyVixie
Cerberus
2
4
7
1.38
L
Sun Wukong
IKing Klaml
Sun Wukong
1
9
3
0.28
W
Fenrir
23
1
9
27.5
W
Hades
Kendo boy
Hades
7
3
15
4.83
L
Jormungandr
Ninjaman Ace
Jormungandr
0
4
5
0.63
L
7
5
3
1.7
W
3
4
12
2.25
L
Gilgamesh
cookieslayer43
Gilgamesh
6
10
4
0.8
L
Persephone
iDatBlackBoi
Persephone
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,092
Damage
101,788
143,939
Taken
123,833
100,431
Mitigated
81,691
77,752
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bragnir
Ah Muzen Cab
14,975
9,300
0
8,407
20,158
8,302
3,482
9,748
9,924
0
109,793
W
Cerberus
DarkLadyVixie
Cerberus
6,762
394
0
5,180
23,167
23,987
249
9,883
12,766
32,646
0
L
Sun Wukong
IKing Klaml
Sun Wukong
13,710
2,838
219
4,978
26,146
19,875
224
11,374
14,772
0
79,481
W
Fenrir
34,214
8,756
620
10,890
30,725
28,521
2,718
14,157
16,028
0
132,214
W
Hades
Kendo boy
Hades
28,484
2,612
1,021
17,384
36,743
21,927
1,309
15,345
20,914
102,545
0
L
Jormungandr
Ninjaman Ace
Jormungandr
16,839
3,559
627
3,087
30,406
31,005
211
10,031
20,375
58,963
0
L
37,484
4,801
424
2,889
13,588
4,935
2,362
4,691
8,897
164,095
0
W
13,657
759
12,533
21,717
33,146
17,694
1,559
23,944
8,638
82,986
0
L
Gilgamesh
cookieslayer43
Gilgamesh
17,395
3,959
0
2,276
33,470
18,946
268
12,817
20,653
0
42,338
L
Persephone
iDatBlackBoi
Persephone
16,360
939
0
784
20,223
6,930
466
9,989
10,227
48,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,015
Gold Earned
61,841
625
Minions Killed
568
0
Camps Cleared
0
2,750,128
Distance Traveled
2,451,017
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,005
448
136
5
0
513,843
1
W
Cerberus
12,562
433
58
2
0
530,609
8
L
Sun Wukong
11,887
410
111
4
0
497,215
0
W
Fenrir
16,707
576
154
5
0
661,667
2
W
Hades
14,663
506
132
5
0
504,655
2
L
Jormungandr
11,332
391
88
3
0
544,246
2
L
Nu Wa
15,437
532
230
8
0
493,809
5
W
Hel
14,078
485
145
5
0
539,354
2
L
Gilgamesh
12,448
429
77
3
0
501,512
0
L
Persephone
10,737
370
62
2
0
414,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role