Player Matchup

Scylla
Scylla
AleMadrigalL
Scylla
Level 69
God Stats
11W - 18L
1,479 SR
Queue Stats
591W - 629L
1,461 Elo+
Party 3
Tiamat
Tiamat
Aquyre
Tiamat
Level 104
God Stats
43W - 66L
1,356 SR
Queue Stats
622W - 644L
1,415 Elo+
Party 1
Neith
Neith
Frigid1
Neith
Level 29
God Stats
18W - 21L
1,488 SR
Queue Stats
33W - 45L
1,361 Elo+
Party 1
Geb
Geb
Sinazen
Geb
Level 69
God Stats
104W - 100L
1,487 SR
Queue Stats
224W - 262L
1,446 Elo+
Party 1
Thanatos
Thanatos
renzra
Thanatos
Level 21
God Stats
31W - 39L
1,514 SR
Queue Stats
269W - 313L
1,455 Elo+
Party 3
Team Averages
Level 58
1,465 SR
1,427 Elo+

VS

Team Averages
Level 80
1,632 SR
1,536 Elo+
Neith
Neith
CHINAV1RUS
Neith
Level 29
God Stats
21W - 32L
1,500 SR
Queue Stats
229W - 220L
1,565 Elo+
Party 2
Chiron
Chiron
CheekClapper9000
Chiron
Level 88
God Stats
4W - 1L
1,792 SR
Queue Stats
216W - 218L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
HardCarryCarl
Gilgamesh
Level 40
God Stats
4W - 2L
1,757 SR
Queue Stats
166W - 168L
1,530 Elo+
Party 2
Discordia
Discordia
ILLIDANSTORM96
Discordia
Level 160
God Stats
20W - 17L
1,593 SR
Queue Stats
221W - 223L
1,542 Elo+
Solo
Merlin
Merlin
JSG ReUp
Merlin
Level 84
God Stats
37W - 29L
1,520 SR
Queue Stats
144W - 138L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 2
9,158
916
8,877
13,069
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Aquyre
Tiamat
15
0 / 5 / 1
8,539
854
11,161
12,132
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Frigid1
Neith
15
2 / 3 / 1
9,361
936
6,400
10,294
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
15
0 / 4 / 2
9,783
978
5,561
13,733
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
renzra
Thanatos
14
1 / 4 / 0
8,468
847
2,901
10,594
4,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

192

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 1 / 10
9,658
966
9,598
10,030
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 9
9,692
969
9,949
4,650
1,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
HardCarryCarl
Gilgamesh
17
3 / 0 / 12
10,072
1,007
7,914
9,424
5,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ILLIDANSTORM96
Discordia
17
7 / 0 / 9
10,769
1,077
16,616
5,624
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
JSG ReUp
Merlin
15
3 / 2 / 8
9,516
952
11,532
8,209
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
4
Kills
18
18
Deaths
4
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
2
1
L
Tiamat
Aquyre
Tiamat
0
5
1
0.1
W
Neith
2
1
10
7
W
3
1
9
7.5
L
Neith
Frigid1
Neith
2
3
1
0.83
W
Gilgamesh
HardCarryCarl
Gilgamesh
3
0
12
9
W
Discordia
ILLIDANSTORM96
Discordia
7
0
9
11.5
W
Merlin
JSG ReUp
Merlin
3
2
8
3.5
L
Geb
0
4
2
0.25
L
Thanatos
renzra
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
55,609
59,822
Taken
37,937
31,148
Mitigated
16,018
7,434
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,877
94
0
232
13,069
4,489
0
5,537
7,036
25,028
0
L
Tiamat
Aquyre
Tiamat
11,161
39
0
1,668
12,132
4,984
0
3,850
7,908
30,578
0
W
Neith
9,598
5,087
879
3,520
10,030
3,626
0
5,474
4,556
0
18,753
W
9,949
1,862
1,935
1,518
4,650
1,690
0
3,284
1,366
0
33,826
L
Neith
Frigid1
Neith
6,400
3,282
486
3,171
10,294
3,900
0
4,685
5,239
0
34,374
W
Gilgamesh
HardCarryCarl
Gilgamesh
7,914
1,055
0
383
9,424
5,838
0
6,056
3,368
0
26,924
W
Discordia
ILLIDANSTORM96
Discordia
16,616
700
0
721
5,624
1,993
0
4,476
1,148
30,456
0
W
Merlin
JSG ReUp
Merlin
11,532
557
636
1,223
8,209
2,871
0
6,309
1,900
22,130
0
L
Geb
5,561
206
0
1,141
13,733
13,616
0
6,175
6,955
19,908
0
L
Thanatos
renzra
Thanatos
2,901
365
0
736
10,594
4,159
0
5,559
4,536
0
9,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
49,707
185
Minions Killed
189
5
Camps Cleared
6
951,864
Distance Traveled
930,053
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,158
916
44
4
0
215,644
1
L
Tiamat
8,539
854
33
3
2
189,092
0
W
Neith
9,658
966
19
2
1
157,150
0
W
Chiron
9,692
969
59
6
4
192,080
0
L
Neith
9,361
936
76
8
1
164,696
1
W
Gilgamesh
10,072
1,007
41
4
1
220,305
0
W
Discordia
10,769
1,077
40
4
0
199,279
1
W
Merlin
9,516
952
30
3
0
161,239
1
L
Geb
9,783
978
18
2
1
180,056
2
L
Thanatos
8,468
847
14
1
1
202,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role