Player Matchup

Danzaburou
Danzaburou
Gold I
Calyupe
Danzaburou
Gold I
Level 135
God Stats
7W - 7L
1,635 SR
Queue Stats
178W - 161L
1,604 MMR
Solo
Cthulhu
Cthulhu
Gold III
GatunimReborn
Cthulhu
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Maarkiin
Ao Kuang
Gold V
Level 141
God Stats
7W - 4L
1,816 SR
Queue Stats
50W - 62L
1,486 MMR
Solo
Ymir
Ymir
Gold V
WinnieThePooh7
Ymir
Gold V
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 156L
1,206 MMR
Party 1
Aphrodite
Aphrodite
Gold III
chorimagico
Aphrodite
Gold III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,585 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,590 SR
1,476 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,448 SR
1,475 MMR
Geb
Geb
Gold III
Jiirєη
Geb
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
LEONJAK
He Bo
Silver I
Level 143
God Stats
2W - 2L
1,386 SR
Queue Stats
70W - 69L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
MiitsukiL
Cernunnos
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
MonitoJugon213
Mercury
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
naxxo07
Tyr
Bronze III
Level 124
God Stats
2W - 4L
1,352 SR
Queue Stats
14W - 31L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Calyupe
Danzaburou
10
1 / 1 / 2
5,477
548
3,139
5,833
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
11
0 / 0 / 2
5,933
593
6,239
4,160
2,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Maarkiin
Ao Kuang
10
4 / 1 / 1
5,922
592
2,189
6,701
1,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 1
4,571
457
2,982
5,928
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
chorimagico
Aphrodite
7
1 / 3 / 0
4,624
462
2,711
4,502
1,579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatTsukuyomiSetApolloAthena

VS

Bans
ScyllaJanusGuan YuThe MorriganNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,936
494
1,645
3,263
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
LEONJAK
He Bo
10
3 / 0 / 2
6,186
619
4,670
3,354
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
MiitsukiL
Cernunnos
9
0 / 2 / 0
5,001
500
4,194
5,676
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 2
5,975
598
3,568
6,312
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
10
0 / 2 / 0
5,573
557
2,142
9,009
3,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Calyupe
Danzaburou
1
1
2
2
L
Cthulhu
0
0
2
1
W
1
0
1
1.5
W
He Bo
LEONJAK
He Bo
3
0
2
4
L
Ao Kuang
Maarkiin
Ao Kuang
4
1
1
4.5
W
Cernunnos
MiitsukiL
Cernunnos
0
2
0
0
W
2
2
2
1.5
L
0
1
1
0.5
L
Aphrodite
chorimagico
Aphrodite
1
3
0
0.33
W
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,260
Damage
16,219
27,124
Taken
27,614
9,760
Mitigated
8,424
13,613
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Calyupe
Danzaburou
3,139
1,653
0
3,024
5,833
1,627
0
476
5,357
0
32,329
L
Cthulhu
6,239
559
0
2,273
4,160
2,192
0
0
4,160
33,407
0
W
1,645
394
0
654
3,263
1,163
217
1,878
1,385
7,137
0
W
He Bo
LEONJAK
He Bo
4,670
322
0
1,460
3,354
1,003
543
1,843
1,511
29,712
0
L
Ao Kuang
Maarkiin
Ao Kuang
2,189
489
0
4,433
6,701
1,828
0
931
5,642
28,515
0
W
Cernunnos
MiitsukiL
Cernunnos
4,194
1,991
0
1,972
5,676
1,383
0
1,184
4,492
0
28,487
W
3,568
2,002
0
250
6,312
1,875
0
2,547
3,765
0
34,093
L
2,982
260
0
1,609
5,928
2,534
0
2,028
3,820
14,036
0
L
Aphrodite
chorimagico
Aphrodite
2,711
632
658
1,616
4,502
1,579
0
2,497
1,830
20,394
0
W
Tyr
2,142
121
0
4,109
9,009
3,000
0
6,669
2,340
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
27,671
284
Minions Killed
284
0
Camps Cleared
0
912,286
Distance Traveled
971,838
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,477
548
67
7
0
172,849
2
L
Cthulhu
5,933
593
82
8
0
195,118
2
W
Geb
4,936
494
8
1
0
208,216
2
W
He Bo
6,186
619
77
8
0
189,387
3
L
Ao Kuang
5,922
592
65
7
0
219,934
1
W
Cernunnos
5,001
500
62
6
0
166,440
3
W
Mercury
5,975
598
71
7
0
227,081
0
L
Ymir
4,571
457
21
2
0
191,275
4
L
Aphrodite
4,624
462
49
5
0
133,110
3
W
Tyr
5,573
557
66
7
0
180,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role