Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Oisift
Zhong Kui
Level 160
God Stats
9W - 1L
2,089 SR
Queue Stats
1,288W - 55L
2,253 Elo+
Party 1
Gilgamesh
Gilgamesh
x_Akashi-Seijuro
Gilgamesh
Level 160
God Stats
274W - 9L
2,239 SR
Queue Stats
1,662W - 69L
2,269 Elo+
Party 1
Team Averages
Level 160
1,943 SR
2,007 Elo+

VS

Team Averages
Level 89
1,757 SR
1,656 Elo+
Anhur
Anhur
ABU-MOH
Anhur
Level 125
God Stats
8W - 6L
1,715 SR
Queue Stats
229W - 197L
1,554 Elo+
Party 2
Discordia
Discordia
BiG_FOX_69
Discordia
Level 42
God Stats
11W - 5L
2,054 SR
Queue Stats
176W - 82L
1,709 Elo+
Party 2
Vamana
Vamana
Emperor_Corona
Vamana
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 24L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
5 / 1 / 5
8,192
819
6,433
7,347
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Oisift
Zhong Kui
12
6 / 0 / 7
9,265
927
9,476
9,722
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
11
2 / 1 / 8
7,712
771
5,181
11,207
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ABU-MOH
Anhur
9
2 / 4 / 0
6,714
671
6,902
7,724
2,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
BiG_FOX_69
Discordia
9
0 / 4 / 2
6,383
638
8,522
5,434
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
6,004
600
4,684
10,644
6,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
13
Kills
2
2
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
5
7.5
L
Anhur
ABU-MOH
Anhur
2
4
0
0.5
L
Discordia
BiG_FOX_69
Discordia
0
4
2
0.25
L
0
5
2
0.2
W
Zhong Kui
Oisift
Zhong Kui
6
0
7
9.5
W
Gilgamesh
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
20,108
28,276
Taken
23,802
13,860
Mitigated
10,691
12,076
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,433
5,326
0
3,118
7,347
2,433
852
2,392
4,765
0
28,356
L
Anhur
ABU-MOH
Anhur
6,902
2,622
0
500
7,724
2,619
0
4,665
3,059
0
22,407
L
Discordia
BiG_FOX_69
Discordia
8,522
277
0
460
5,434
1,761
0
1,889
3,545
27,378
0
L
4,684
1,931
0
2,837
10,644
6,311
0
3,019
7,625
0
9,692
W
Zhong Kui
Oisift
Zhong Kui
9,476
1,357
0
4,926
9,722
6,381
975
2,743
6,723
37,407
0
W
Gilgamesh
5,181
903
587
3,445
11,207
5,046
681
2,672
8,203
0
19,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
19,101
138
Minions Killed
95
0
Camps Cleared
0
510,479
Distance Traveled
521,267
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,192
819
45
5
0
159,069
3
L
Anhur
6,714
671
34
3
0
156,083
1
L
Discordia
6,383
638
57
6
0
168,678
2
L
Vamana
6,004
600
4
0
0
196,506
1
W
Zhong Kui
9,265
927
66
7
0
163,455
5
W
Gilgamesh
7,712
771
27
3
0
187,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role