Player Matchup

Nemesis
Nemesis
Adr0itP4wN
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Elysium0916
Gilgamesh
Level 28
God Stats
13W - 13L
1,238 SR
Queue Stats
441W - 469L
1,343 Elo+
Solo
Set
Set
Richard_ssj7
Set
Level 22
God Stats
23W - 23L
1,502 SR
Queue Stats
51W - 57L
1,325 Elo+
Solo
Ra
Ra
RomanCath109
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,242 Elo+
Party 1
Arachne
Arachne
stormyj22
Arachne
Level 29
God Stats
21W - 20L
1,621 SR
Queue Stats
209W - 227L
1,502 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,382 Elo+

VS

Team Averages
Level 13
1,468 SR
1,316 Elo+
Fenrir
Fenrir
KifoMaisha
Fenrir
Level 22
God Stats
5W - 14L
1,266 SR
Queue Stats
44W - 55L
1,342 Elo+
Solo
Xing Tian
Xing Tian
LyfeTime
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
Tsukymat
Hercules
Level 15
God Stats
5W - 6L
1,693 SR
Queue Stats
25W - 31L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
bad_ass_Timoshka
Baba Yaga
Level 18
God Stats
6W - 12L
1,381 SR
Queue Stats
314W - 355L
1,327 Elo+
Solo
Apollo
Apollo
jax7uuy
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adr0itP4wN
Nemesis
13
0 / 2 / 2
7,865
463
2,083
7,176
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Elysium0916
Gilgamesh
15
4 / 0 / 3
9,531
561
10,083
8,716
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
7,546
444
1,697
9,347
3,446
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 7 / 2
8,228
484
6,100
10,855
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
stormyj22
Arachne
16
8 / 1 / 2
9,840
579
7,095
12,302
5,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KifoMaisha
Fenrir
13
2 / 5 / 1
8,016
472
4,096
11,489
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
LyfeTime
Xing Tian
8
0 / 4 / 4
6,392
376
2,256
7,585
4,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Tsukymat
Hercules
14
4 / 3 / 0
8,785
517
4,447
18,219
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
15
8 / 3 / 1
9,444
556
13,662
11,602
5,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jax7uuy
Apollo
1
0 / 0 / 0
3,453
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
14
15
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adr0itP4wN
Nemesis
0
2
2
0.5
W
Gilgamesh
Elysium0916
Gilgamesh
4
0
3
5.5
L
Fenrir
KifoMaisha
Fenrir
2
5
1
0.5
L
Xing Tian
LyfeTime
Xing Tian
0
4
4
0.5
W
0
5
0
0
W
2
7
2
0.43
L
Hercules
Tsukymat
Hercules
4
3
0
1.33
L
Baba Yaga
8
3
1
2.83
L
Apollo
jax7uuy
Apollo
0
0
0
0
W
Arachne
stormyj22
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
24,461
48,396
Taken
48,895
19,339
Mitigated
25,046
9,785
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adr0itP4wN
Nemesis
2,083
733
0
285
7,176
2,653
71
2,479
4,383
0
32,037
W
Gilgamesh
Elysium0916
Gilgamesh
10,083
2,994
294
3,162
8,716
4,665
630
1,754
6,786
0
49,960
L
Fenrir
KifoMaisha
Fenrir
4,096
855
0
1,806
11,489
4,701
1,758
763
10,672
0
38,752
L
Xing Tian
LyfeTime
Xing Tian
2,256
361
0
265
7,585
4,847
302
1,902
5,453
8,382
0
W
1,697
994
0
1,269
9,347
3,446
1,394
80
9,267
0
43,601
W
6,100
1,376
70
1,783
10,855
3,535
1,329
6,568
3,644
35,804
0
L
Hercules
Tsukymat
Hercules
4,447
2,159
243
6,907
18,219
10,369
0
288
17,891
0
47,186
L
Baba Yaga
13,662
505
0
3,107
11,602
5,129
541
2,633
8,779
59,482
0
L
Apollo
jax7uuy
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
stormyj22
Arachne
7,095
5,366
0
2,922
12,302
5,040
0
3,645
8,398
0
66,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,010
Gold Earned
36,090
396
Minions Killed
283
0
Camps Cleared
0
1,691,693
Distance Traveled
1,119,675
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,865
463
77
5
0
376,144
0
W
Gilgamesh
9,531
561
92
5
0
340,578
0
L
Fenrir
8,016
472
76
4
0
352,349
1
L
Xing Tian
6,392
376
18
1
0
175,369
1
W
Set
7,546
444
66
4
0
283,513
0
W
Ra
8,228
484
65
4
0
285,309
0
L
Hercules
8,785
517
89
5
0
280,888
2
L
Baba Yaga
9,444
556
100
6
0
311,069
1
L
Apollo
3,453
203
0
0
0
0
0
W
Arachne
9,840
579
96
6
0
406,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role