Player Matchup

Hel
Hel
Annoyed_hattress
Hel
Level 39
God Stats
0W - 4L
1,502 SR
Queue Stats
19W - 25L
1,404 Elo+
Party 1
Da Ji
Da Ji
Colt-211
Da Ji
Level 149
God Stats
21W - 25L
1,483 SR
Queue Stats
430W - 519L
1,449 Elo+
Solo
Arachne
Arachne
majapain7
Arachne
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,162 Elo+
Party 1
Team Averages
Level 84
1,495 SR
1,338 Elo+

VS

Team Averages
Level 110
1,702 SR
1,523 Elo+
Serqet
Serqet
Alias Beast
Serqet
Level 107
God Stats
64W - 45L
1,599 SR
Queue Stats
526W - 429L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
Darealkayjayy
Gilgamesh
Level 127
God Stats
8W - 8L
1,919 SR
Queue Stats
245W - 211L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
obeyshirt
Baron Samedi
Level 96
God Stats
41W - 28L
1,587 SR
Queue Stats
252W - 276L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 9
9,586
599
7,110
13,934
5,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
Colt-211
Da Ji
12
2 / 7 / 6
9,857
616
6,507
13,153
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
majapain7
Arachne
13
7 / 8 / 1
10,941
684
11,541
18,731
9,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
9 / 1 / 14
13,198
825
7,551
13,904
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Darealkayjayy
Gilgamesh
16
10 / 2 / 13
12,877
805
17,376
13,694
12,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
obeyshirt
Baron Samedi
14
6 / 6 / 15
11,840
740
11,090
10,776
5,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
9
Kills
25
25
Deaths
9
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
1
14
16
L
0
10
9
0.45
L
Da Ji
Colt-211
Da Ji
2
7
6
0.71
W
Gilgamesh
Darealkayjayy
Gilgamesh
10
2
13
8.25
L
Arachne
majapain7
Arachne
7
8
1
0.94
W
Baron Samedi
obeyshirt
Baron Samedi
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
36,017
45,818
Taken
38,374
21,323
Mitigated
29,330
5,641
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,551
1,372
0
3,687
13,904
10,914
594
2,086
9,955
0
19,234
L
7,110
1,918
1,269
2,601
13,934
5,844
748
2,617
11,317
33,122
0
L
Da Ji
Colt-211
Da Ji
6,507
1,283
0
249
13,153
5,797
379
2,605
10,155
0
31,611
W
Gilgamesh
Darealkayjayy
Gilgamesh
17,376
4,424
0
2,188
13,694
12,439
1,180
4,305
9,389
7,095
53,598
L
Arachne
majapain7
Arachne
11,541
8,825
0
1,522
18,731
9,682
0
6,989
11,000
0
21,487
W
Baron Samedi
obeyshirt
Baron Samedi
11,090
1,353
2,535
3,074
10,776
5,977
869
1,230
9,546
50,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
37,915
121
Minions Killed
167
0
Camps Cleared
0
741,895
Distance Traveled
778,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,198
825
35
2
0
289,122
0
L
Hel
9,586
599
51
3
0
195,545
0
L
Da Ji
9,857
616
40
3
0
244,668
0
W
Gilgamesh
12,877
805
74
5
0
259,014
0
L
Arachne
10,941
684
30
2
0
301,682
0
W
Baron Samedi
11,840
740
58
4
0
230,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role