Player Matchup

Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Andorinson
Tiamat
Level 25
God Stats
4W - 5L
1,442 SR
Queue Stats
136W - 182L
1,355 Elo+
Party 1
Heimdallr
Heimdallr
Sindolyn
Heimdallr
Level 125
God Stats
5W - 1L
1,888 SR
Queue Stats
131W - 107L
1,507 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,454 Elo+

VS

Team Averages
Level 41
1,455 SR
1,344 Elo+
Arachne
Arachne
BroadPup8733454
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,336 Elo+
Solo
Zeus
Zeus
EAtoysftw
Zeus
Level 14
God Stats
6W - 5L
1,535 SR
Queue Stats
8W - 12L
1,313 Elo+
Party 2
Neith
Neith
YEAH_BUDDY2055
Neith
Level 81
God Stats
4W - 11L
1,329 SR
Queue Stats
30W - 43L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
4 / 0 / 11
8,863
806
3,863
8,533
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Andorinson
Tiamat
11
5 / 2 / 8
8,207
746
6,537
7,280
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Sindolyn
Heimdallr
12
9 / 0 / 8
9,086
826
9,517
8,706
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,936
631
3,368
10,036
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
10
0 / 4 / 2
6,689
608
10,619
6,977
1,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 6 / 1
6,854
623
3,665
8,357
2,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
18
Kills
2
2
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
11
9.5
W
Tiamat
Andorinson
Tiamat
5
2
8
4.5
L
1
8
1
0.19
L
Zeus
0
4
2
0.25
W
Heimdallr
Sindolyn
Heimdallr
9
0
8
13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
17,652
24,519
Taken
25,370
14,479
Mitigated
5,906
4,169
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,863
47
858
1,452
8,533
6,359
0
2,983
5,550
14,007
0
W
Tiamat
Andorinson
Tiamat
6,537
580
0
1,209
7,280
3,791
7
4,388
2,892
15,898
0
L
3,368
2,063
381
1,588
10,036
2,343
0
4,124
5,694
0
12,588
L
Zeus
10,619
54
0
314
6,977
1,518
108
3,216
3,467
27,663
0
W
Heimdallr
Sindolyn
Heimdallr
9,517
2,696
0
650
8,706
4,329
847
3,283
5,423
0
38,423
L
3,665
1,514
0
575
8,357
2,045
150
2,441
5,708
0
22,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
20,479
120
Minions Killed
125
0
Camps Cleared
0
636,472
Distance Traveled
721,989
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,863
806
31
3
0
216,701
1
W
Tiamat
8,207
746
23
2
0
213,665
0
L
Arachne
6,936
631
27
2
0
225,731
0
L
Zeus
6,689
608
57
5
0
226,216
1
W
Heimdallr
9,086
826
66
6
0
206,106
0
L
Neith
6,854
623
41
4
0
270,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role