Player Matchup

Bellona
Bellona
DarkfoxADC
Bellona
Level 18
God Stats
0W - 2L
1,816 SR
Queue Stats
23W - 11L
1,682 Elo+
Party 1
Cerberus
Cerberus
GreydonPl4y
Cerberus
Level 14
God Stats
8W - 5L
1,769 SR
Queue Stats
13W - 7L
1,744 Elo+
Party 1
Bakasura
Bakasura
HattyBoii
Bakasura
Level 28
God Stats
7W - 4L
1,667 SR
Queue Stats
119W - 113L
1,474 Elo+
Solo
Anubis
Anubis
Pan12463
Anubis
Level 18
God Stats
0W - 1L
1,874 SR
Queue Stats
21W - 11L
1,620 Elo+
Party 1
Izanami
Izanami
benjaday2
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,701 Elo+
Party 1
Team Averages
Level 19
1,725 SR
1,644 Elo+

VS

Team Averages
Level 20
1,603 SR
1,529 Elo+
Apollo
Apollo
CalixtoRique1
Apollo
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 12L
1,623 Elo+
Party 2
Ymir
Ymir
NTC-CRAZZY
Ymir
Level 17
God Stats
9W - 3L
1,777 SR
Queue Stats
24W - 25L
1,486 Elo+
Solo
Mercury
Mercury
SélenaGómez
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 113L
1,651 Elo+
Solo
Neith
Neith
arcanjowilliz
Neith
Level 28
God Stats
6W - 3L
1,531 SR
Queue Stats
85W - 83L
1,488 Elo+
Party 2
Bellona
Bellona
ryanfreitas01
Bellona
Level 23
God Stats
1W - 2L
1,708 SR
Queue Stats
56W - 61L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkfoxADC
Bellona
14
3 / 7 / 0
9,275
488
9,700
16,671
13,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
GreydonPl4y
Cerberus
11
1 / 7 / 1
7,832
412
3,156
12,220
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
HattyBoii
Bakasura
16
4 / 7 / 1
9,541
502
10,548
16,437
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
Pan12463
Anubis
13
0 / 7 / 0
7,947
418
6,201
11,012
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
benjaday2
Izanami
15
3 / 6 / 2
9,878
520
13,215
15,435
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 8
12,040
634
17,347
13,911
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 13
10,318
543
9,821
17,239
11,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
19
9 / 0 / 10
11,573
609
11,311
12,884
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 7
9,889
520
4,629
11,896
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
16
5 / 4 / 5
10,222
538
7,977
11,690
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
77
11
Kills
34
34
Deaths
11
4
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
1
8
17
L
Bellona
DarkfoxADC
Bellona
3
7
0
0.43
L
Cerberus
GreydonPl4y
Cerberus
1
7
1
0.21
L
Bakasura
HattyBoii
Bakasura
4
7
1
0.64
W
3
4
13
2.38
L
Anubis
Pan12463
Anubis
0
7
0
0
W
Mercury
9
0
10
14
W
4
2
7
3.75
L
Izanami
benjaday2
Izanami
3
6
2
0.67
W
Bellona
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
51,085
71,775
Taken
67,620
40,465
Mitigated
37,713
13,400
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,347
14,153
0
3,922
13,911
5,830
1,959
3,687
10,224
0
99,189
L
Bellona
DarkfoxADC
Bellona
9,700
4,663
0
3,392
16,671
13,832
468
926
15,745
0
56,810
L
Cerberus
GreydonPl4y
Cerberus
3,156
728
0
1,700
12,220
7,832
24
2,089
10,131
12,593
0
L
Bakasura
HattyBoii
Bakasura
10,548
6,663
0
1,976
16,437
7,434
44
2,441
13,996
0
53,950
W
9,821
2,325
0
4,358
17,239
11,333
585
4,408
11,895
53,629
0
L
Anubis
Pan12463
Anubis
6,201
142
0
2,786
11,012
4,544
153
697
10,315
49,607
0
W
Mercury
11,311
5,906
0
5,080
12,884
5,631
0
598
11,983
0
82,741
W
4,629
2,532
0
6,995
11,896
3,556
1,835
664
10,926
0
61,967
L
Izanami
benjaday2
Izanami
13,215
9,200
0
3,546
15,435
6,823
471
3,668
11,767
0
81,338
W
Bellona
7,977
2,831
0
1,339
11,690
11,363
687
0
11,690
0
41,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,473
Gold Earned
54,042
500
Minions Killed
597
0
Camps Cleared
0
1,600,727
Distance Traveled
1,853,276
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,040
634
185
10
0
371,266
7
L
Bellona
9,275
488
118
6
0
294,162
1
L
Cerberus
7,832
412
16
1
0
303,239
0
L
Bakasura
9,541
502
109
6
0
385,871
6
W
Ymir
10,318
543
78
4
0
329,918
6
L
Anubis
7,947
418
96
5
0
306,339
2
W
Mercury
11,573
609
128
7
0
454,367
0
W
Neith
9,889
520
113
6
0
312,577
1
L
Izanami
9,878
520
161
8
0
311,116
6
W
Bellona
10,222
538
93
5
0
385,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role