Player Matchup

Hercules
Hercules
UncleKobeJames
Hercules
Level 8
God Stats
5W - 14L
1,470 SR
Queue Stats
7W - 27L
1,128 Elo+
Party 1
Cthulhu
Cthulhu
VinsonLanzz
Cthulhu
Level 3
God Stats
1W - 4L
1,288 SR
Queue Stats
1W - 13L
1,231 Elo+
Party 1
Fenrir
Fenrir
YoMater
Fenrir
Level 48
God Stats
1W - 5L
1,213 SR
Queue Stats
135W - 183L
1,410 Elo+
Solo
Team Averages
Level 20
1,324 SR
1,256 Elo+

VS

Team Averages
Level 60
1,581 SR
1,344 Elo+
Chaac
Chaac
Bentleyb1998
Chaac
Level 43
God Stats
19W - 26L
1,378 SR
Queue Stats
240W - 359L
1,293 Elo+
Solo
Achilles
Achilles
BigJuicy_Glizzy
Achilles
Level 13
God Stats
3W - 0L
1,812 SR
Queue Stats
161W - 156L
1,314 Elo+
Solo
Kukulkan
Kukulkan
KING JBE07
Kukulkan
Level 123
God Stats
12W - 18L
1,553 SR
Queue Stats
348W - 372L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 11 / 2
7,444
573
5,527
16,564
10,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
VinsonLanzz
Cthulhu
11
0 / 7 / 4
7,630
587
4,111
16,086
11,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
YoMater
Fenrir
12
5 / 4 / 1
9,784
753
4,991
11,243
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 14
11,107
854
10,793
12,437
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
13
8 / 1 / 10
10,310
793
6,552
9,122
8,550
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
KING JBE07
Kukulkan
14
8 / 3 / 14
10,660
820
17,299
6,298
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
5
Kills
22
22
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
W
Achilles
8
1
10
13
W
Kukulkan
KING JBE07
Kukulkan
8
3
14
5
L
Hercules
0
11
2
0.09
L
Cthulhu
VinsonLanzz
Cthulhu
0
7
4
0.29
L
Fenrir
YoMater
Fenrir
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
34,644
43,893
Taken
27,857
29,586
Mitigated
19,494
4,022
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,793
2,476
737
5,474
12,437
8,569
771
1,709
10,728
0
41,589
W
Achilles
6,552
1,712
0
1,183
9,122
8,550
312
1,989
7,133
0
22,952
W
Kukulkan
KING JBE07
Kukulkan
17,299
643
0
914
6,298
2,375
1,141
1,023
5,275
54,910
0
L
Hercules
5,527
1,583
0
1,282
16,564
10,395
0
7,187
9,377
0
24,015
L
Cthulhu
VinsonLanzz
Cthulhu
4,111
409
0
334
16,086
11,711
26
6,468
9,618
16,109
0
L
Fenrir
YoMater
Fenrir
4,991
863
673
1,733
11,243
7,480
0
3,762
7,481
0
29,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
32,077
95
Minions Killed
142
0
Camps Cleared
0
683,449
Distance Traveled
681,140
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,107
854
36
3
0
225,205
1
W
Achilles
10,310
793
27
2
0
239,298
1
W
Kukulkan
10,660
820
79
6
0
216,637
1
L
Hercules
7,444
573
37
3
0
187,141
0
L
Cthulhu
7,630
587
29
2
0
237,159
2
L
Fenrir
9,784
753
29
2
0
259,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role