Player Matchup

Sylvanus
Sylvanus
Basemint
Sylvanus
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,236 Elo+
Party 3
Tyr
Tyr
Devilmark
Tyr
Level 36
God Stats
4W - 2L
1,633 SR
Queue Stats
55W - 45L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
ESloane
Gilgamesh
Level 29
God Stats
8W - 9L
1,768 SR
Queue Stats
165W - 108L
1,642 Elo+
Party 2
Danzaburou
Danzaburou
Josekage
Danzaburou
Level 139
God Stats
2W - 1L
1,291 SR
Queue Stats
4W - 6L
1,236 Elo+
Party 3
Ah Puch
Ah Puch
Who se mi mi
Ah Puch
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,422 Elo+
Party 3
Team Averages
Level 70
1,538 SR
1,434 Elo+

VS

Team Averages
Level 48
1,512 SR
1,580 Elo+
Nemesis
Nemesis
BSaeko11
Nemesis
Level 34
God Stats
1W - 5L
1,269 SR
Queue Stats
331W - 371L
1,452 Elo+
Solo
Jormungandr
Jormungandr
FishEatedMe
Jormungandr
Level 47
God Stats
8W - 12L
1,575 SR
Queue Stats
397W - 394L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
HDrew
Gilgamesh
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
140W - 93L
1,657 Elo+
Party 1
Cupid
Cupid
VerySadBois
Cupid
Level 48
God Stats
3W - 4L
1,476 SR
Queue Stats
284W - 201L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
isaiahLreed
Zhong Kui
Level 83
God Stats
9W - 9L
1,568 SR
Queue Stats
86W - 72L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Basemint
Sylvanus
20
2 / 7 / 22
13,930
929
9,168
20,936
29,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 4 / 27
15,675
1,045
15,945
28,321
27,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ESloane
Gilgamesh
20
5 / 3 / 20
15,124
1,008
17,681
29,767
26,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Josekage
Danzaburou
20
18 / 8 / 14
19,225
1,282
50,043
27,888
16,388
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Who se mi mi
Ah Puch
20
7 / 5 / 20
15,954
1,064
42,172
22,986
10,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BSaeko11
Nemesis
19
1 / 3 / 13
12,902
860
7,001
13,544
8,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
FishEatedMe
Jormungandr
20
7 / 7 / 15
16,049
1,070
27,783
32,931
37,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
HDrew
Gilgamesh
20
6 / 10 / 13
15,397
1,026
28,586
42,047
34,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 7 / 9
16,017
1,068
31,028
24,748
10,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
isaiahLreed
Zhong Kui
20
5 / 10 / 13
15,000
1,000
28,900
28,904
22,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
90
37
Kills
27
27
Deaths
37
103
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BSaeko11
Nemesis
1
3
13
2.5
W
Sylvanus
Basemint
Sylvanus
2
7
22
1.86
W
5
4
27
4.63
W
Gilgamesh
ESloane
Gilgamesh
5
3
20
5
L
Jormungandr
FishEatedMe
Jormungandr
7
7
15
2.07
L
Gilgamesh
HDrew
Gilgamesh
6
10
13
1.25
W
Danzaburou
Josekage
Danzaburou
18
8
14
3.13
L
8
7
9
1.79
W
Ah Puch
Who se mi mi
Ah Puch
7
5
20
3.4
L
Zhong Kui
isaiahLreed
Zhong Kui
5
10
13
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,009
Damage
123,298
129,898
Taken
142,174
110,598
Mitigated
113,913
30,840
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BSaeko11
Nemesis
7,001
2,165
0
239
13,544
8,984
0
6,434
7,110
0
9,328
W
Sylvanus
Basemint
Sylvanus
9,168
3,379
6,675
4,648
20,936
29,509
0
8,172
12,764
17,431
0
W
15,945
2,380
0
2,564
28,321
27,304
0
13,064
15,257
0
31,451
W
Gilgamesh
ESloane
Gilgamesh
17,681
5,193
0
3,126
29,767
26,740
0
11,034
18,733
0
34,755
L
Jormungandr
FishEatedMe
Jormungandr
27,783
2,854
775
1,357
32,931
37,615
0
13,628
19,303
70,845
0
L
Gilgamesh
HDrew
Gilgamesh
28,586
8,527
0
1,735
42,047
34,824
0
12,399
29,648
0
41,895
W
Danzaburou
Josekage
Danzaburou
50,043
24,085
0
6,273
27,888
16,388
0
11,720
16,168
0
91,282
L
31,028
25,187
1,285
4,010
24,748
10,399
0
10,504
14,244
0
80,644
W
Ah Puch
Who se mi mi
Ah Puch
42,172
986
0
7,554
22,986
10,657
0
12,693
10,293
83,403
0
L
Zhong Kui
isaiahLreed
Zhong Kui
28,900
340
764
4,124
28,904
22,091
0
8,375
20,529
50,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,908
Gold Earned
75,365
276
Minions Killed
355
7
Camps Cleared
13
1,466,663
Distance Traveled
1,460,099
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,902
860
3
0
0
246,787
0
W
Sylvanus
13,930
929
23
2
0
254,621
0
W
Tyr
15,675
1,045
31
2
1
346,177
0
W
Gilgamesh
15,124
1,008
42
3
2
313,889
0
L
Jormungandr
16,049
1,070
113
8
2
297,525
0
L
Gilgamesh
15,397
1,026
37
2
2
318,979
0
W
Danzaburou
19,225
1,282
80
5
3
270,300
1
L
Cupid
16,017
1,068
153
10
7
297,225
2
W
Ah Puch
15,954
1,064
100
7
1
281,676
2
L
Zhong Kui
15,000
1,000
49
3
2
299,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role