Player Matchup

Chaac
Chaac
MadaraMerlin
Chaac
Level 16
God Stats
9W - 8L
1,583 SR
Queue Stats
39W - 27L
1,572 Elo+
Solo
Yemoja
Yemoja
NANDOHOUSEBREAK
Yemoja
Level 16
God Stats
6W - 5L
1,601 SR
Queue Stats
32W - 23L
1,558 Elo+
Solo
Fenrir
Fenrir
Pain932
Fenrir
Level 19
God Stats
20W - 15L
1,574 SR
Queue Stats
43W - 41L
1,444 Elo+
Party 2
Janus
Janus
crpo890
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
silva-invicto3
Neith
Level 17
God Stats
24W - 22L
1,630 SR
Queue Stats
28W - 27L
1,609 Elo+
Party 2
Team Averages
Level 18
1,577 SR
1,537 Elo+

VS

Team Averages
Level 39
1,547 SR
1,572 Elo+
Ymir
Ymir
Controller123
Ymir
Level 10
God Stats
1W - 1L
1,709 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Freya
Freya
Kakazaorf
Freya
Level 28
God Stats
6W - 9L
1,745 SR
Queue Stats
875W - 891L
1,453 Elo+
Solo
Susano
Susano
MiinatoNamikaze
Susano
Level 17
God Stats
3W - 4L
1,360 SR
Queue Stats
38W - 24L
1,670 Elo+
Solo
Anubis
Anubis
PandoraFlyz
Anubis
Level 12
God Stats
9W - 7L
1,419 SR
Queue Stats
62W - 64L
1,458 Elo+
Solo
Cupid
Cupid
dewago
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,520
613
2,167
4,158
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 3
5,447
605
3,713
5,712
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Pain932
Fenrir
10
2 / 0 / 1
5,798
644
1,068
3,662
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
crpo890
Janus
10
1 / 0 / 1
5,361
596
2,448
2,483
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 1
5,150
572
3,902
2,255
577
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,510
501
1,448
4,436
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
Kakazaorf
Freya
9
1 / 2 / 0
5,203
578
2,978
5,850
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

2
0 / 1 / 0
3,375
375
361
1,053
212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
10
0 / 2 / 1
5,258
584
2,120
5,229
2,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
dewago
Cupid
7
1 / 2 / 0
4,504
500
3,122
4,762
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Freya
Kakazaorf
Freya
1
2
0
0.5
W
1
1
1
1.5
L
0
1
0
0
W
1
1
3
2.5
W
Fenrir
Pain932
Fenrir
2
0
1
2.5
L
Anubis
0
2
1
0.25
W
Janus
crpo890
Janus
1
0
1
1.5
L
Cupid
dewago
Cupid
1
2
0
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,298
Damage
10,029
18,270
Taken
21,330
6,156
Mitigated
7,310
8,168
Healing
8,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,448
606
0
1,678
4,436
2,317
0
1,601
2,835
3,624
0
L
Freya
Kakazaorf
Freya
2,978
851
0
2,272
5,850
1,575
0
0
5,650
21,573
0
W
2,167
3
0
1,478
4,158
2,152
0
2,978
1,180
0
25,501
L
361
184
0
304
1,053
212
0
130
883
0
1,989
W
3,713
620
270
3,380
5,712
1,912
446
1,821
3,891
19,373
0
W
Fenrir
Pain932
Fenrir
1,068
96
0
322
3,662
1,050
0
591
3,071
0
31,228
L
Anubis
2,120
42
0
2,260
5,229
2,069
0
2,137
2,897
32,710
0
W
Janus
crpo890
Janus
2,448
245
0
972
2,483
465
0
976
1,507
27,792
0
L
Cupid
dewago
Cupid
3,122
1,451
141
1,372
4,762
1,137
0
2,030
2,704
0
19,473
W
3,902
1,924
222
1,524
2,255
577
584
180
2,075
0
19,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
22,850
257
Minions Killed
170
0
Camps Cleared
0
847,406
Distance Traveled
611,579
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,510
501
6
1
0
162,066
1
L
Freya
5,203
578
61
7
0
139,817
4
W
Chaac
5,520
613
48
5
0
177,256
0
L
Susano
3,375
375
4
0
0
27,235
0
W
Yemoja
5,447
605
21
2
0
150,807
6
W
Fenrir
5,798
644
67
7
0
177,027
4
L
Anubis
5,258
584
58
6
0
136,841
3
W
Janus
5,361
596
72
8
0
192,356
3
L
Cupid
4,504
500
41
5
0
145,620
0
W
Neith
5,150
572
49
5
0
149,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role