Player Matchup

King Arthur
King Arthur
CRZRebellion
King Arthur
Level 22
God Stats
2W - 5L
1,251 SR
Queue Stats
7W - 7L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Cptn Ro
Danzaburou
Level 47
God Stats
7W - 2L
1,697 SR
Queue Stats
16W - 13L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
GajeeI
Nu Wa
Level 33
God Stats
2W - 2L
1,420 SR
Queue Stats
21W - 18L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
JKD HITMAN58
Gilgamesh
Level 42
God Stats
28W - 30L
1,037 SR
Queue Stats
237W - 249L
1,481 Elo+
Party 3
Ymir
Ymir
KaSH_PaTs
Ymir
Level 85
God Stats
6W - 7L
1,529 SR
Queue Stats
303W - 316L
1,468 Elo+
Party 3
Team Averages
Level 46
1,387 SR
1,483 Elo+

VS

Team Averages
Level 61
1,496 SR
1,519 Elo+
Zeus
Zeus
DarkKhyros
Zeus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 151L
1,496 Elo+
Party 2
Athena
Athena
Elvisaaron
Athena
Level 47
God Stats
353W - 345L
1,561 SR
Queue Stats
924W - 957L
1,498 Elo+
Solo
Rama
Rama
FestivalFlyer53
Rama
Level 121
God Stats
4W - 2L
1,582 SR
Queue Stats
81W - 99L
1,517 Elo+
Party 2
Bellona
Bellona
Rxlya
Bellona
Level 45
God Stats
24W - 19L
1,601 SR
Queue Stats
297W - 255L
1,560 Elo+
Solo
Achilles
Achilles
SublimedTitan69
Achilles
Level 46
God Stats
7W - 10L
1,235 SR
Queue Stats
625W - 564L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRZRebellion
King Arthur
13
0 / 4 / 4
7,567
445
7,329
14,359
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Cptn Ro
Danzaburou
14
5 / 4 / 6
9,743
573
11,571
9,658
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
GajeeI
Nu Wa
15
7 / 2 / 4
9,384
552
12,149
8,132
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
JKD HITMAN58
Gilgamesh
15
10 / 3 / 7
9,473
557
19,779
14,882
12,216
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
3 / 2 / 6
8,591
505
5,791
11,815
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,624
507
6,836
13,000
4,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Elvisaaron
Athena
12
2 / 6 / 6
7,968
469
7,316
21,782
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 4
8,951
527
4,582
13,183
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Rxlya
Bellona
13
3 / 4 / 3
8,391
494
6,894
14,800
10,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
15
4 / 2 / 2
8,856
521
9,296
13,680
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
25
Kills
14
15
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CRZRebellion
King Arthur
0
4
4
0.5
W
Danzaburou
Cptn Ro
Danzaburou
5
4
6
2
L
3
8
3
0.56
L
Athena
Elvisaaron
Athena
2
6
6
0.83
L
2
5
4
0.8
W
Nu Wa
GajeeI
Nu Wa
7
2
4
4.5
W
Gilgamesh
JKD HITMAN58
Gilgamesh
10
3
7
4.5
W
Ymir
3
2
6
3
L
Bellona
Rxlya
Bellona
3
4
3
1.13
L
Achilles
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,619
Damage
34,924
58,846
Taken
76,445
35,428
Mitigated
42,576
16,756
Healing
20,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CRZRebellion
King Arthur
7,329
1,050
0
4,684
14,359
9,239
212
794
13,050
0
30,201
W
Danzaburou
Cptn Ro
Danzaburou
11,571
4,298
0
1,577
9,658
3,450
185
2,488
7,085
0
43,535
L
6,836
1,326
0
1,648
13,000
4,302
650
4,844
7,953
41,837
0
L
Athena
Elvisaaron
Athena
7,316
1,893
0
5,422
21,782
12,670
378
7,211
14,249
26,032
0
L
4,582
3,730
0
4,890
13,183
4,084
570
2,312
10,738
0
50,945
W
Nu Wa
GajeeI
Nu Wa
12,149
4,281
0
3,048
8,132
2,730
1,251
2,698
5,127
46,482
0
W
Gilgamesh
JKD HITMAN58
Gilgamesh
19,779
5,718
0
1,947
14,882
12,216
484
4,557
10,139
6,629
45,531
W
Ymir
5,791
1,103
0
5,500
11,815
7,793
0
2,958
8,652
52,994
0
L
Bellona
Rxlya
Bellona
6,894
1,769
0
4,578
14,800
10,189
0
3,014
11,591
0
45,764
L
Achilles
9,296
3,941
0
3,668
13,680
11,331
0
1,889
11,130
0
44,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
42,790
396
Minions Killed
406
0
Camps Cleared
0
1,594,052
Distance Traveled
1,545,334
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,567
445
52
3
0
334,611
0
W
Danzaburou
9,743
573
76
4
0
303,575
4
L
Zeus
8,624
507
85
5
0
281,827
0
L
Athena
7,968
469
41
2
0
337,680
1
L
Rama
8,951
527
97
6
0
281,149
1
W
Nu Wa
9,384
552
99
6
0
301,191
8
W
Gilgamesh
9,473
557
57
3
0
320,500
4
W
Ymir
8,591
505
112
7
0
334,175
1
L
Bellona
8,391
494
86
5
0
315,694
0
L
Achilles
8,856
521
97
6
0
328,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role