Player Matchup

Arachne
Arachne
Anntedeguemon
Arachne
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Giuliatsuk
Kumbhakarna
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 95L
1,474 Elo+
Party 1
Scylla
Scylla
JEDxPitiza
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,515 Elo+
Party 1
Neith
Neith
Scofeira
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,583 Elo+
Party 1
Chiron
Chiron
Xz_Vico_Loko_zX
Chiron
Level 23
God Stats
2W - 2L
1,247 SR
Queue Stats
44W - 47L
1,502 Elo+
Solo
Team Averages
Level 34
1,449 SR
1,539 Elo+

VS

Team Averages
Level 21
1,660 SR
1,474 Elo+
Bellona
Bellona
Baldini1211
Bellona
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
RajadosAnjos
Jing Wei
Level 18
God Stats
2W - 4L
1,537 SR
Queue Stats
129W - 198L
1,385 Elo+
Solo
Hel
Hel
Rinox123
Hel
Level 31
God Stats
3W - 3L
1,678 SR
Queue Stats
62W - 66L
1,552 Elo+
Party 3
Ares
Ares
TheBigXande
Ares
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
11W - 13L
1,531 Elo+
Party 2
He Bo
He Bo
romzoide
He Bo
Level 29
God Stats
7W - 1L
1,874 SR
Queue Stats
86W - 77L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
4 / 13 / 8
14,089
403
9,982
34,649
13,645
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Giuliatsuk
Kumbhakarna
20
2 / 9 / 23
16,452
470
17,381
54,085
75,686
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
JEDxPitiza
Scylla
20
9 / 17 / 9
15,572
445
26,095
29,280
8,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Scofeira
Neith
18
2 / 9 / 7
13,323
381
8,969
21,355
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
24 / 11 / 6
20,709
592
49,689
38,106
14,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baldini1211
Bellona
9
0 / 6 / 2
10,101
289
1,819
7,192
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
RajadosAnjos
Jing Wei
15
1 / 16 / 8
11,712
335
4,638
28,160
9,741
20
22 / 5 / 29
19,624
561
51,520
27,883
13,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 8 / 30
17,178
491
27,125
43,098
72,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
romzoide
He Bo
20
28 / 9 / 15
19,371
553
56,003
35,772
18,308
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
143
41
Kills
59
59
Deaths
44
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
13
8
0.62
L
Bellona
Baldini1211
Bellona
0
6
2
0.17
W
Kumbhakarna
Giuliatsuk
Kumbhakarna
2
9
23
1.5
W
Scylla
JEDxPitiza
Scylla
9
17
9
0.79
L
Jing Wei
RajadosAnjos
Jing Wei
1
16
8
0.31
L
22
5
29
7.3
W
Neith
Scofeira
Neith
2
9
7
0.61
L
8
8
30
2.88
W
24
11
6
2.45
L
He Bo
romzoide
He Bo
28
9
15
3.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,116
Damage
141,105
177,475
Taken
142,105
119,556
Mitigated
119,503
36,776
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,982
6,159
0
9,925
34,649
13,645
0
23,284
11,031
0
84,587
L
Bellona
Baldini1211
Bellona
1,819
731
0
102
7,192
5,034
1,724
1,297
5,821
0
15,787
W
Kumbhakarna
Giuliatsuk
Kumbhakarna
17,381
2,157
0
4,969
54,085
75,686
291
38,140
15,198
56,207
0
W
Scylla
JEDxPitiza
Scylla
26,095
3,530
0
1,799
29,280
8,243
959
25,367
3,330
58,973
0
L
Jing Wei
RajadosAnjos
Jing Wei
4,638
2,548
0
0
28,160
9,741
1,139
8,433
19,503
0
27,642
L
51,520
2,488
14,144
12,898
27,883
13,950
3,349
6,846
20,739
128,133
0
W
Neith
Scofeira
Neith
8,969
5,548
0
4,600
21,355
7,557
3,448
16,536
4,695
0
58,432
L
27,125
1,542
0
1,293
43,098
72,470
918
13,504
29,228
55,127
0
W
49,689
29,050
2,211
13,272
38,106
14,425
6,776
29,105
8,573
0
184,750
L
He Bo
romzoide
He Bo
56,003
2,476
673
7,063
35,772
18,308
4,384
12,092
23,338
147,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,145
Gold Earned
77,986
542
Minions Killed
448
0
Camps Cleared
0
2,536,392
Distance Traveled
2,566,232
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,089
403
115
3
0
536,525
1
L
Bellona
10,101
289
30
1
0
234,475
0
W
Kumbhakarna
16,452
470
31
1
0
562,986
0
W
Scylla
15,572
445
82
2
0
472,698
0
L
Jing Wei
11,712
335
26
1
0
545,479
2
L
Hel
19,624
561
176
5
0
605,358
7
W
Neith
13,323
381
104
3
0
507,066
0
L
Ares
17,178
491
58
2
0
617,395
3
W
Chiron
20,709
592
210
6
0
457,117
0
L
He Bo
19,371
553
158
5
0
563,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role