Player Matchup

Scylla
Scylla
DaltonCasto
Scylla
Level 25
God Stats
1W - 3L
1,271 SR
Queue Stats
15W - 24L
1,414 Elo+
Party 1
Hachiman
Hachiman
DragonKing_1024
Hachiman
Level 30
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1
Xbalanque
Xbalanque
Farrar
Xbalanque
Level 149
God Stats
0W - 2L
1,407 SR
Queue Stats
44W - 62L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 33
God Stats
128W - 126L
1,536 SR
Queue Stats
219W - 200L
1,419 Elo+
Solo
Terra
Terra
death_2602
Terra
Level 89
God Stats
1W - 1L
1,379 SR
Queue Stats
22W - 22L
1,781 Elo+
Party 1
Team Averages
Level 65
1,461 SR
1,557 Elo+

VS

Team Averages
Level 60
1,458 SR
1,314 Elo+
Chang'e
Chang'e
D00rmouse
Chang'e
Level 62
God Stats
4W - 3L
1,626 SR
Queue Stats
6W - 4L
1,452 Elo+
Solo
Bellona
Bellona
FSM COLTON
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,235 Elo+
Party 2
Anubis
Anubis
IronLungStoner
Anubis
Level 89
God Stats
6W - 11L
1,369 SR
Queue Stats
32W - 51L
1,176 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PeepoGlad
Ah Muzen Cab
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
rLazr jr
Gilgamesh
Level 24
God Stats
1W - 1L
1,296 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 5 / 11
13,882
694
24,392
20,316
8,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
2 / 7 / 4
12,048
602
5,815
23,046
8,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
Farrar
Xbalanque
20
7 / 7 / 7
14,016
701
22,500
22,295
9,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Skizz Fizz
Sun Wukong
20
7 / 6 / 7
14,000
700
18,828
29,355
35,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
20
5 / 4 / 11
13,451
673
17,828
37,859
45,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D00rmouse
Chang'e
19
0 / 5 / 14
13,335
667
11,855
18,481
6,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
FSM COLTON
Bellona
18
0 / 9 / 17
13,738
687
13,470
26,193
22,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 10 / 6
14,694
735
22,064
21,723
10,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PeepoGlad
Ah Muzen Cab
20
8 / 3 / 13
16,750
838
30,722
18,410
10,326
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
rLazr jr
Gilgamesh
20
15 / 0 / 9
18,935
947
36,006
28,783
36,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
26
Kills
29
29
Deaths
27
40
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
D00rmouse
Chang'e
0
5
14
1.4
L
Scylla
5
5
11
2.1
L
Hachiman
2
7
4
0.57
W
Bellona
FSM COLTON
Bellona
0
9
17
0.94
L
Xbalanque
Farrar
Xbalanque
7
7
7
1.5
W
6
10
6
0.9
W
Ah Muzen Cab
PeepoGlad
Ah Muzen Cab
8
3
13
4.83
L
Sun Wukong
Skizz Fizz
Sun Wukong
7
6
7
1.75
L
Terra
5
4
11
2.63
W
Gilgamesh
rLazr jr
Gilgamesh
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,363
Damage
114,117
132,871
Taken
113,590
107,385
Mitigated
87,293
35,050
Healing
35,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
D00rmouse
Chang'e
11,855
280
5,960
8,871
18,481
6,840
267
6,982
11,499
49,389
0
L
Scylla
24,392
3,132
0
5,578
20,316
8,627
0
5,157
14,992
64,780
0
L
Hachiman
5,815
4,026
576
3,206
23,046
8,349
0
11,526
11,338
0
37,405
W
Bellona
FSM COLTON
Bellona
13,470
3,794
0
2,598
26,193
22,777
343
10,536
15,657
0
31,992
L
Xbalanque
Farrar
Xbalanque
22,500
12,026
0
3,563
22,295
9,999
621
4,623
17,506
0
63,125
W
22,064
0
4
5,908
21,723
10,386
666
10,264
11,459
39,566
0
W
Ah Muzen Cab
PeepoGlad
Ah Muzen Cab
30,722
14,459
0
7,729
18,410
10,326
3,359
5,787
12,623
0
84,372
L
Sun Wukong
Skizz Fizz
Sun Wukong
18,828
3,083
0
10,677
29,355
35,248
1
5,340
23,402
0
70,975
L
Terra
17,828
2,299
3,586
7,864
37,859
45,162
0
7,160
29,616
43,343
0
W
Gilgamesh
rLazr jr
Gilgamesh
36,006
10,903
0
4,608
28,783
36,964
2,119
9,778
19,005
0
89,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,397
Gold Earned
77,452
425
Minions Killed
396
7
Camps Cleared
10
1,677,821
Distance Traveled
1,875,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,335
667
70
4
1
389,423
0
L
Scylla
13,882
694
95
5
2
315,747
1
L
Hachiman
12,048
602
68
3
1
281,037
0
W
Bellona
13,738
687
33
2
3
335,098
3
L
Xbalanque
14,016
701
110
6
2
312,769
2
W
Anubis
14,694
735
38
2
0
323,781
0
W
Ah Muzen Cab
16,750
838
134
7
1
383,259
1
L
Sun Wukong
14,000
700
101
5
2
368,831
0
L
Terra
13,451
673
51
3
0
399,437
1
W
Gilgamesh
18,935
947
121
6
5
444,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role