Player Matchup

Sylvanus
Sylvanus
Bickbreaker
Sylvanus
Level 32
God Stats
20W - 16L
1,495 SR
Queue Stats
501W - 495L
1,545 Elo+
Party 2
Discordia
Discordia
OMalley101
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
ThatsCap
Rama
Level 68
God Stats
2W - 3L
1,602 SR
Queue Stats
331W - 328L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
TheLingLord
Amaterasu
Level 29
God Stats
96W - 78L
1,687 SR
Queue Stats
300W - 281L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
pennynixxers
Gilgamesh
Level 82
God Stats
17W - 14L
1,735 SR
Queue Stats
559W - 530L
1,565 Elo+
Party 2
Team Averages
Level 72
1,604 SR
1,538 Elo+

VS

Team Averages
Level 65
1,559 SR
1,549 Elo+
Thanatos
Thanatos
BagOfChip
Thanatos
Level 99
God Stats
3W - 4L
1,373 SR
Queue Stats
242W - 226L
1,535 Elo+
Party 4
Scylla
Scylla
ChloeElizPrice
Scylla
Level 102
God Stats
12W - 16L
1,761 SR
Queue Stats
190W - 173L
1,547 Elo+
Party 4
Cthulhu
Cthulhu
Highesthalo4851
Cthulhu
Level 21
God Stats
2W - 2L
1,542 SR
Queue Stats
57W - 52L
1,542 Elo+
Party 4
Hel
Hel
ItssBMH
Hel
Level 76
God Stats
2W - 2L
1,621 SR
Queue Stats
135W - 110L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
RubanMLG
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 37L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bickbreaker
Sylvanus
8
1 / 1 / 6
5,170
517
2,771
5,741
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
OMalley101
Discordia
11
2 / 1 / 4
6,243
624
4,022
3,132
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
9
6 / 0 / 1
5,680
568
4,291
3,171
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TheLingLord
Amaterasu
11
1 / 2 / 1
5,795
580
2,068
5,882
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
pennynixxers
Gilgamesh
11
3 / 2 / 3
6,279
628
3,736
6,249
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BagOfChip
Thanatos
10
4 / 2 / 1
6,027
603
2,822
6,027
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
5,365
537
2,704
6,052
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,539
454
3,165
5,353
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
5
0 / 3 / 0
4,263
426
749
4,319
1,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
RubanMLG
Gilgamesh
9
1 / 2 / 1
5,185
519
3,939
5,453
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BagOfChip
Thanatos
4
2
1
2.25
W
Sylvanus
Bickbreaker
Sylvanus
1
1
6
4
L
1
4
1
0.38
L
0
2
1
0.25
L
Hel
0
3
0
0
W
Discordia
OMalley101
Discordia
2
1
4
4
L
Gilgamesh
RubanMLG
Gilgamesh
1
2
1
0.75
W
Rama
6
0
1
6.5
W
Amaterasu
TheLingLord
Amaterasu
1
2
1
0.75
W
Gilgamesh
pennynixxers
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,888
Damage
13,379
24,175
Taken
27,204
9,655
Mitigated
9,402
10,734
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BagOfChip
Thanatos
2,822
819
0
4,046
6,027
2,366
0
1,260
4,645
0
26,247
W
Sylvanus
Bickbreaker
Sylvanus
2,771
1,083
382
2,099
5,741
3,289
0
2,929
2,514
13,642
3,422
L
2,704
287
0
843
6,052
1,755
0
2,910
2,754
26,892
0
L
3,165
41
0
790
5,353
1,616
0
1,450
3,903
17,767
0
L
Hel
749
82
574
1,374
4,319
1,242
0
443
3,876
8,561
0
W
Discordia
OMalley101
Discordia
4,022
206
0
801
3,132
835
104
971
2,015
35,147
0
L
Gilgamesh
RubanMLG
Gilgamesh
3,939
1,375
0
1,289
5,453
2,423
0
0
5,453
0
21,636
W
Rama
4,291
3,543
0
1,906
3,171
777
0
990
2,033
0
19,578
W
Amaterasu
TheLingLord
Amaterasu
2,068
956
0
2,726
5,882
2,529
0
0
5,882
0
24,001
W
Gilgamesh
pennynixxers
Gilgamesh
3,736
1,320
0
2,820
6,249
2,225
0
1,016
5,113
0
32,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,379
272
Minions Killed
216
0
Camps Cleared
0
872,550
Distance Traveled
923,090
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,027
603
60
6
0
211,222
1
W
Sylvanus
5,170
517
32
3
0
163,804
1
L
Scylla
5,365
537
61
6
0
169,962
0
L
Cthulhu
4,539
454
33
3
0
185,857
0
L
Hel
4,263
426
21
2
0
163,745
3
W
Discordia
6,243
624
75
8
0
189,139
2
L
Gilgamesh
5,185
519
41
4
0
192,304
4
W
Rama
5,680
568
38
4
0
170,715
2
W
Amaterasu
5,795
580
56
6
0
149,892
4
W
Gilgamesh
6,279
628
71
7
0
199,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role