Player Matchup

Medusa
Medusa
AliceInMemeland
Medusa
Level 47
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 10L
1,277 Elo+
Party 1
Ares
Ares
Amyth1
Ares
Level 17
God Stats
3W - 1L
1,555 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 1
Ra
Ra
Andrewman98
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 1
Set
Set
MosesWho
Set
Level 23
God Stats
30W - 24L
1,448 SR
Queue Stats
103W - 97L
1,422 Elo+
Solo
Horus
Horus
RinTheDragon
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Party 1
Team Averages
Level 27
1,466 SR
1,357 Elo+

VS

Team Averages
Level 6
1,527 SR
1,409 Elo+
Medusa
Medusa
Calific
Medusa
Level 8
God Stats
1W - 1L
1,784 SR
Queue Stats
6W - 7L
1,429 Elo+
Solo
Raijin
Raijin
KiiiingX
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,419 Elo+
Party 2
Xing Tian
Xing Tian
Kyros562
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LotusLz
Tsukuyomi
Level 3
God Stats
0W - 2L
1,360 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
dracorc14
Baron Samedi
Level 8
God Stats
2W - 5L
1,491 SR
Queue Stats
4W - 10L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 15
12,590
547
23,655
15,530
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Amyth1
Ares
16
6 / 2 / 17
11,931
519
7,942
15,160
11,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 2 / 13
13,353
581
16,266
13,330
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
15 / 3 / 9
13,824
601
14,415
14,833
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 11
10,518
457
5,942
12,737
13,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Calific
Medusa
15
0 / 8 / 2
9,429
410
4,294
11,510
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
KiiiingX
Raijin
16
3 / 8 / 1
10,489
456
7,997
15,478
6,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Kyros562
Xing Tian
16
3 / 4 / 4
11,066
481
7,906
20,231
15,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
LotusLz
Tsukuyomi
15
3 / 11 / 6
10,485
456
9,778
21,403
9,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
dracorc14
Baron Samedi
16
3 / 11 / 2
10,344
450
9,149
18,318
9,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
27
42
Kills
12
13
Deaths
42
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
W
Ares
Amyth1
Ares
6
2
17
7.25
W
7
2
13
6.75
L
Medusa
Calific
Medusa
0
8
2
0.13
L
Raijin
KiiiingX
Raijin
3
8
1
0.44
L
Xing Tian
Kyros562
Xing Tian
3
4
4
1.25
L
Tsukuyomi
LotusLz
Tsukuyomi
3
11
6
0.55
W
15
3
9
6.5
W
3
3
11
2.83
L
Baron Samedi
dracorc14
Baron Samedi
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,220
Damage
39,124
71,590
Taken
86,940
47,330
Mitigated
44,624
14,989
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,655
11,056
0
1,250
15,530
7,679
4,087
4,931
10,599
0
78,684
W
Ares
Amyth1
Ares
7,942
267
0
1,158
15,160
11,967
834
6,327
8,833
30,170
0
W
16,266
1,011
3,358
3,452
13,330
6,633
2,717
5,511
7,819
91,606
0
L
Medusa
Calific
Medusa
4,294
1,025
0
0
11,510
4,045
931
2,457
8,995
0
53,099
L
Raijin
KiiiingX
Raijin
7,997
763
0
2,727
15,478
6,021
196
2,710
12,728
50,336
0
L
Xing Tian
Kyros562
Xing Tian
7,906
639
0
1,052
20,231
15,306
192
8,435
11,462
23,647
0
L
Tsukuyomi
LotusLz
Tsukuyomi
9,778
2,783
0
3,953
21,403
9,673
1,099
4,073
17,161
0
56,808
W
14,415
10,070
0
2,186
14,833
7,381
3,869
2,963
11,870
0
77,572
W
5,942
2,667
1,332
2,253
12,737
13,670
975
5,320
6,789
0
27,252
L
Baron Samedi
dracorc14
Baron Samedi
9,149
946
1,132
3,384
18,318
9,579
268
5,551
12,386
56,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,216
Gold Earned
51,813
473
Minions Killed
410
0
Camps Cleared
0
2,156,924
Distance Traveled
1,923,741
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,590
547
96
4
0
398,169
1
W
Ares
11,931
519
27
1
0
403,686
12
W
Ra
13,353
581
175
8
0
478,372
3
L
Medusa
9,429
410
111
5
0
414,426
0
L
Raijin
10,489
456
87
4
0
294,391
5
L
Xing Tian
11,066
481
26
1
0
463,137
3
L
Tsukuyomi
10,485
456
101
4
0
409,275
0
W
Set
13,824
601
129
6
0
495,060
5
W
Horus
10,518
457
46
2
0
381,637
0
L
Baron Samedi
10,344
450
85
4
0
342,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role