Player Matchup

Ares
Ares
Azrael501
Ares
Level 7
God Stats
13W - 12L
1,264 SR
Queue Stats
42W - 59L
1,116 Elo+
Party 1
Set
Set
DarkLordSpanky
Set
Level 7
God Stats
1W - 5L
1,192 SR
Queue Stats
56W - 64L
1,020 Elo+
Party 1
Kukulkan
Kukulkan
X3N0_TheGod
Kukulkan
Level 29
God Stats
1W - 4L
1,218 SR
Queue Stats
183W - 260L
1,308 Elo+
Solo
Cerberus
Cerberus
landtiltedordie6
Cerberus
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 59L
1,177 Elo+
Solo
Guan Yu
Guan Yu
simplyhill
Guan Yu
Level 13
God Stats
4W - 2L
1,915 SR
Queue Stats
77W - 84L
1,337 Elo+
Party 1
Team Averages
Level 15
1,418 SR
1,192 Elo+

VS

Team Averages
Level 44
1,575 SR
1,450 Elo+
Arachne
Arachne
ImmoralDarkStar
Arachne
Level 125
God Stats
12W - 9L
1,561 SR
Queue Stats
137W - 134L
1,467 Elo+
Party 2
Ares
Ares
REXAMILLON2000
Ares
Level 12
God Stats
2W - 1L
1,454 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
ibad-_-sad
Tiamat
Level 26
God Stats
3W - 3L
1,753 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
johao21cm
Hachiman
Level 27
God Stats
2W - 2L
1,458 SR
Queue Stats
24W - 26L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
stickbo-zombies
Gilgamesh
Level 28
God Stats
2W - 5L
1,651 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 9 / 2
7,343
408
4,329
15,931
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 6 / 0
6,999
389
2,187
10,983
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
X3N0_TheGod
Kukulkan
12
3 / 6 / 0
7,519
418
13,104
10,055
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 10 / 0
6,447
358
1,677
15,998
6,641
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
simplyhill
Guan Yu
13
0 / 2 / 1
7,517
418
2,477
10,002
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 3
11,220
623
9,742
12,865
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 8
8,366
465
3,310
12,579
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
ibad-_-sad
Tiamat
17
10 / 0 / 5
10,971
610
14,144
8,189
4,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
johao21cm
Hachiman
16
6 / 0 / 5
9,650
536
14,251
12,764
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
stickbo-zombies
Gilgamesh
15
1 / 0 / 2
10,353
575
4,762
8,467
4,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
32
33
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
1
9
2
0.22
L
1
6
0
0.17
W
14
1
3
15.5
W
1
4
8
1.25
L
Kukulkan
X3N0_TheGod
Kukulkan
3
6
0
0.5
W
Tiamat
ibad-_-sad
Tiamat
10
0
5
12.5
W
Hachiman
johao21cm
Hachiman
6
0
5
8.5
L
0
10
0
0
L
Guan Yu
simplyhill
Guan Yu
0
2
1
0.25
W
Gilgamesh
stickbo-zombies
Gilgamesh
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
46,209
62,969
Taken
54,864
35,429
Mitigated
31,048
8,877
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,329
839
0
1,510
15,931
11,848
306
2,254
13,677
18,835
0
L
2,187
1,098
0
1,571
10,983
3,225
0
3,163
7,820
0
25,152
W
9,742
6,537
0
7,980
12,865
5,537
0
477
12,363
0
78,647
W
3,310
423
0
1,159
12,579
10,561
233
8,629
3,950
13,461
0
L
Kukulkan
X3N0_TheGod
Kukulkan
13,104
1,077
87
879
10,055
3,602
112
1,409
8,646
54,398
0
W
Tiamat
ibad-_-sad
Tiamat
14,144
3,178
0
4,064
8,189
4,707
252
1,417
6,772
62,518
0
W
Hachiman
johao21cm
Hachiman
14,251
8,230
0
6,763
12,764
5,605
3,173
8,460
4,304
0
66,521
L
1,677
468
0
1,881
15,998
6,641
606
10,169
5,829
23,614
0
L
Guan Yu
simplyhill
Guan Yu
2,477
301
139
2,810
10,002
10,113
113
459
9,543
0
29,724
W
Gilgamesh
stickbo-zombies
Gilgamesh
4,762
690
0
1,558
8,467
4,638
622
127
8,090
0
42,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
50,560
338
Minions Killed
454
0
Camps Cleared
0
1,509,919
Distance Traveled
1,648,142
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,343
408
31
2
0
310,169
0
L
Set
6,999
389
56
3
0
266,629
1
W
Arachne
11,220
623
127
7
0
373,233
0
W
Ares
8,366
465
13
1
0
315,681
0
L
Kukulkan
7,519
418
91
5
0
304,584
3
W
Tiamat
10,971
610
118
7
0
315,268
0
W
Hachiman
9,650
536
112
6
0
320,086
4
L
Cerberus
6,447
358
89
5
0
262,772
0
L
Guan Yu
7,517
418
71
4
0
365,765
3
W
Gilgamesh
10,353
575
84
5
0
323,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role