Player Matchup

Set
Set
Glubbert
Set
Level 16
God Stats
14W - 10L
1,674 SR
Queue Stats
112W - 78L
1,688 Elo+
Solo
Izanami
Izanami
GnoleTTV
Izanami
Level 16
God Stats
2W - 3L
1,311 SR
Queue Stats
13W - 12L
1,594 Elo+
Solo
The Morrigan
The Morrigan
Jarebearsama
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 200L
1,544 Elo+
Solo
Chaac
Chaac
Kelkius
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VVydStepBro
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,778 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,621 Elo+

VS

Team Averages
Level 26
1,589 SR
1,625 Elo+
Bellona
Bellona
Gаrbage
Bellona
Level 36
God Stats
29W - 13L
1,825 SR
Queue Stats
87W - 66L
1,631 Elo+
Party 1
Ullr
Ullr
LovelyDeathh
Ullr
Level 28
God Stats
8W - 7L
1,580 SR
Queue Stats
73W - 56L
1,721 Elo+
Solo
Ganesha
Ganesha
SprankyPranx
Ganesha
Level 28
God Stats
20W - 17L
1,540 SR
Queue Stats
86W - 79L
1,581 Elo+
Solo
Hun Batz
Hun Batz
boxc
Hun Batz
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
thiccboytommy
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,279
520
3,760
8,506
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GnoleTTV
Izanami
9
0 / 5 / 1
5,711
408
3,605
6,666
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Jarebearsama
The Morrigan
12
0 / 5 / 2
7,059
504
3,847
8,019
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Kelkius
Chaac
5
0 / 2 / 0
4,832
345
1,942
4,589
1,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
VVydStepBro
Aphrodite
7
0 / 4 / 2
5,571
398
1,247
5,648
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gаrbage
Bellona
15
5 / 1 / 2
9,056
647
7,236
8,412
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 1 / 1
8,166
583
6,070
8,673
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SprankyPranx
Ganesha
13
1 / 1 / 6
7,893
564
2,350
8,164
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
boxc
Hun Batz
13
7 / 1 / 4
8,217
587
5,394
9,133
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 5
8,561
612
3,419
4,782
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
2
Kills
21
21
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Izanami
GnoleTTV
Izanami
0
5
1
0.1
W
Bellona
Gаrbage
Bellona
5
1
2
6
L
The Morrigan
Jarebearsama
The Morrigan
0
5
2
0.2
L
Chaac
Kelkius
Chaac
0
2
0
0
W
5
1
1
5.5
W
Ganesha
SprankyPranx
Ganesha
1
1
6
4
L
Aphrodite
VVydStepBro
Aphrodite
0
4
2
0.25
W
Hun Batz
boxc
Hun Batz
7
1
4
9
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,401
Damage
24,469
33,428
Taken
39,164
13,207
Mitigated
16,977
8,835
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,760
1,281
0
1,794
8,506
2,946
0
605
7,879
0
20,549
L
Izanami
GnoleTTV
Izanami
3,605
2,400
0
119
6,666
1,889
0
1,989
4,629
0
29,590
W
Bellona
Gаrbage
Bellona
7,236
2,186
0
4,892
8,412
4,992
2,026
738
7,630
0
52,154
L
The Morrigan
Jarebearsama
The Morrigan
3,847
552
0
1,533
8,019
2,659
0
1,631
6,144
41,006
417
L
Chaac
Kelkius
Chaac
1,942
605
0
1,811
4,589
1,573
0
0
4,589
0
10,705
W
6,070
2,851
0
2,625
8,673
3,027
4,152
1,549
7,072
0
59,601
W
Ganesha
SprankyPranx
Ganesha
2,350
258
0
1,882
8,164
4,013
643
346
7,818
17,873
0
L
Aphrodite
VVydStepBro
Aphrodite
1,247
286
1,287
2,291
5,648
4,140
0
1,174
4,418
8,259
0
W
Hun Batz
boxc
Hun Batz
5,394
1,195
0
2,574
9,133
3,348
0
778
8,335
0
47,198
W
3,419
360
0
1,302
4,782
1,597
1,242
1,298
3,302
53,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,452
Gold Earned
41,893
251
Minions Killed
467
0
Camps Cleared
0
993,360
Distance Traveled
1,339,432
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,279
520
55
4
0
229,241
0
L
Izanami
5,711
408
55
4
0
230,677
3
W
Bellona
9,056
647
119
9
0
256,625
1
L
The Morrigan
7,059
504
102
7
0
225,689
7
L
Chaac
4,832
345
21
2
0
99,849
1
W
Ullr
8,166
583
138
10
0
250,985
4
W
Ganesha
7,893
564
11
1
0
283,776
4
L
Aphrodite
5,571
398
18
1
0
207,904
0
W
Hun Batz
8,217
587
86
6
0
291,144
2
W
Merlin
8,561
612
113
8
0
256,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role