Player Matchup

Janus
Janus
HazyDiaz
Janus
Level 18
God Stats
1W - 4L
1,681 SR
Queue Stats
111W - 72L
1,717 Elo+
Solo
Gilgamesh
Gilgamesh
SmokedYUBruh
Gilgamesh
Level 26
God Stats
24W - 21L
1,655 SR
Queue Stats
96W - 83L
1,631 Elo+
Solo
Artemis
Artemis
Snarf1111
Artemis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 14L
1,809 Elo+
Solo
Izanami
Izanami
allidaseuQ
Izanami
Level 26
God Stats
7W - 8L
1,655 SR
Queue Stats
78W - 82L
1,633 Elo+
Solo
Chaac
Chaac
brutoroto
Chaac
Level 8
God Stats
20W - 21L
1,571 SR
Queue Stats
38W - 30L
1,688 Elo+
Solo
Team Averages
Level 17
1,612 SR
1,695 Elo+

VS

Team Averages
Level 15
1,504 SR
1,582 Elo+
Anhur
Anhur
FurryPhckr69
Anhur
Level 18
God Stats
9W - 12L
1,376 SR
Queue Stats
32W - 42L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
Garglinkum
Gilgamesh
Level 18
God Stats
8W - 5L
1,664 SR
Queue Stats
41W - 40L
1,516 Elo+
Party 1
Geb
Geb
LGBTQ8486
Geb
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 1
Bellona
Bellona
stoplookinndfkme
Bellona
Level 16
God Stats
64W - 46L
1,554 SR
Queue Stats
96W - 81L
1,500 Elo+
Party 1
Zeus
Zeus
thiccHomo69
Zeus
Level 19
God Stats
10W - 13L
1,426 SR
Queue Stats
30W - 36L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HazyDiaz
Janus
20
8 / 11 / 5
13,825
576
17,633
25,128
8,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SmokedYUBruh
Gilgamesh
18
8 / 5 / 5
12,203
508
17,274
20,574
10,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Snarf1111
Artemis
15
0 / 15 / 10
9,840
410
4,138
19,506
10,625
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
allidaseuQ
Izanami
19
4 / 5 / 4
12,029
501
14,586
18,987
6,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
brutoroto
Chaac
10
2 / 6 / 1
8,362
348
3,079
10,159
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 1
14,120
588
12,479
18,093
6,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Garglinkum
Gilgamesh
20
15 / 4 / 7
15,425
643
23,490
18,417
13,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 4 / 11
11,606
484
4,234
16,631
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
8 / 6 / 4
14,157
590
12,829
18,886
16,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 6 / 6
13,042
543
22,152
20,409
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
22
Kills
41
42
Deaths
22
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
1
3.75
W
Gilgamesh
Garglinkum
Gilgamesh
15
4
7
4.63
L
Janus
HazyDiaz
Janus
8
11
5
0.95
W
1
4
11
1.63
L
Gilgamesh
SmokedYUBruh
Gilgamesh
8
5
5
2.1
L
Artemis
Snarf1111
Artemis
0
15
10
0.33
L
Izanami
allidaseuQ
Izanami
4
5
4
1.2
L
Chaac
brutoroto
Chaac
2
6
1
0.42
W
8
6
4
1.67
W
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,710
Damage
75,184
94,354
Taken
92,436
42,359
Mitigated
59,859
14,091
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,479
7,780
0
8,746
18,093
6,066
4,644
1,040
16,997
0
101,537
W
Gilgamesh
Garglinkum
Gilgamesh
23,490
3,626
461
727
18,417
13,942
3,025
4,733
13,463
0
106,810
L
Janus
HazyDiaz
Janus
17,633
529
0
1,545
25,128
8,821
468
7,799
16,843
76,236
0
W
4,234
991
1,026
3,606
16,631
16,482
738
1,069
12,814
33,103
0
L
Gilgamesh
SmokedYUBruh
Gilgamesh
17,274
4,906
0
3,398
20,574
10,691
0
6,421
13,999
0
62,373
L
Artemis
Snarf1111
Artemis
4,138
2,813
123
877
19,506
10,625
1,110
5,234
13,998
0
35,142
L
Izanami
allidaseuQ
Izanami
14,586
8,736
0
6,081
18,987
6,430
598
3,219
15,662
0
88,476
L
Chaac
brutoroto
Chaac
3,079
279
0
2,067
10,159
5,792
0
2,579
7,466
0
24,456
W
12,829
6,679
0
2,266
18,886
16,023
5,232
2,799
15,710
0
99,623
W
22,152
2,716
202
5,031
20,409
7,346
1,431
7,170
12,769
91,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,259
Gold Earned
68,350
495
Minions Killed
716
0
Camps Cleared
0
1,557,345
Distance Traveled
2,223,792
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,120
588
202
8
0
432,903
4
W
Gilgamesh
15,425
643
153
6
0
501,107
0
L
Janus
13,825
576
142
6
0
395,932
4
W
Geb
11,606
484
41
2
0
418,665
0
L
Gilgamesh
12,203
508
83
3
0
363,499
0
L
Artemis
9,840
410
57
2
0
282,796
3
L
Izanami
12,029
501
162
7
0
338,412
4
L
Chaac
8,362
348
51
2
0
176,706
0
W
Bellona
14,157
590
184
8
0
463,416
10
W
Zeus
13,042
543
136
6
0
407,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role