Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigBallsBrett
Anhur
Level 18
God Stats
24W - 10L
1,760 SR
Queue Stats
114W - 68L
1,621 Elo+
Solo
Nu Wa
Nu Wa
Cosm0s02
Nu Wa
Level 29
God Stats
7W - 2L
1,843 SR
Queue Stats
469W - 402L
1,609 Elo+
Solo
Loki
Loki
Jolako22
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,828 Elo+
Solo
Vamana
Vamana
UnChevy09
Vamana
Level 28
God Stats
0W - 2L
1,366 SR
Queue Stats
90W - 70L
1,635 Elo+
Solo
Team Averages
Level 22
1,594 SR
1,639 Elo+

VS

Team Averages
Level 39
1,543 SR
1,707 Elo+
Gilgamesh
Gilgamesh
AmazonPrimeTruck
Gilgamesh
Level 9
God Stats
5W - 2L
1,431 SR
Queue Stats
14W - 3L
1,631 Elo+
Party 2
Apollo
Apollo
LilTimmy777
Apollo
Level 8
God Stats
1W - 1L
1,326 SR
Queue Stats
30W - 20L
1,561 Elo+
Party 1
Janus
Janus
Prosmic
Janus
Level 159
God Stats
13W - 6L
1,619 SR
Queue Stats
929W - 241L
1,928 Elo+
Party 2
Ra
Ra
posselord901
Ra
Level 4
God Stats
2W - 0L
1,773 SR
Queue Stats
4W - 0L
1,827 Elo+
Party 1
Set
Set
spicyfeisty
Set
Level 13
God Stats
6W - 2L
1,567 SR
Queue Stats
58W - 35L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 4 / 4
7,540
419
4,558
12,039
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 7 / 3
7,970
443
10,715
13,885
4,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Cosm0s02
Nu Wa
16
5 / 6 / 1
9,383
521
12,884
10,267
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
10
2 / 2 / 0
7,003
389
2,235
5,465
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
UnChevy09
Vamana
15
0 / 2 / 1
8,859
492
7,661
16,237
13,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
3 / 0 / 0
11,261
626
11,201
13,696
8,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
15
5 / 7 / 6
9,995
555
11,108
14,338
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Prosmic
Janus
20
7 / 0 / 2
12,683
705
8,354
7,913
2,989
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 6
9,609
534
5,272
13,143
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 4
10,320
573
7,443
14,654
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
21
21
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
4
0.75
W
Gilgamesh
3
0
0
3
L
4
7
3
0.79
L
Nu Wa
Cosm0s02
Nu Wa
5
6
1
0.92
L
Loki
2
2
0
1
W
Apollo
5
7
6
1.14
W
Janus
Prosmic
Janus
7
0
2
8
L
Vamana
UnChevy09
Vamana
0
2
1
0.25
W
3
4
6
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
43,378
57,893
Taken
63,744
34,115
Mitigated
29,596
15,222
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,558
1,635
424
1,481
12,039
11,659
0
2,679
9,360
27,281
0
W
Gilgamesh
11,201
4,090
0
5,375
13,696
8,570
1,297
1,439
12,081
0
77,000
L
10,715
4,981
0
3,463
13,885
4,133
0
3,505
10,328
0
41,898
L
Nu Wa
Cosm0s02
Nu Wa
12,884
2,182
0
1,585
10,267
3,636
0
5,659
4,431
72,610
0
L
Loki
2,235
641
0
1,509
5,465
1,451
0
297
5,144
0
20,942
W
Apollo
11,108
7,906
0
3,273
14,338
4,342
920
5,025
9,165
0
48,231
W
Janus
Prosmic
Janus
8,354
665
0
2,709
7,913
2,989
855
3,151
4,476
100,598
0
L
Vamana
UnChevy09
Vamana
7,661
2,467
0
6,760
16,237
13,236
0
1,169
15,004
0
64,120
W
5,272
748
764
3,497
13,143
6,310
428
4,862
7,995
43,296
0
W
7,443
2,812
0
7,647
14,654
7,385
406
1,879
12,585
0
90,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,755
Gold Earned
53,868
439
Minions Killed
701
0
Camps Cleared
0
1,495,003
Distance Traveled
1,840,954
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,540
419
45
3
0
263,834
0
W
Gilgamesh
11,261
626
169
9
0
397,935
0
L
Anhur
7,970
443
60
3
0
320,251
3
L
Nu Wa
9,383
521
134
7
0
291,302
0
L
Loki
7,003
389
53
3
0
237,769
0
W
Apollo
9,995
555
90
5
0
292,935
3
W
Janus
12,683
705
224
12
0
434,508
1
L
Vamana
8,859
492
147
8
0
381,847
2
W
Ra
9,609
534
71
4
0
350,000
0
W
Set
10,320
573
147
8
0
365,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role