Player Matchup

Chernobog
Chernobog
KYB chad
Chernobog
Level 62
God Stats
3W - 1L
1,520 SR
Queue Stats
111W - 75L
1,377 Elo+
Party 1
Zeus
Zeus
ZEE III 072
Zeus
Level 21
God Stats
70W - 46L
1,450 SR
Queue Stats
88W - 60L
1,384 Elo+
Party 1
Ares
Ares
czechurself3595
Ares
Level 68
God Stats
32W - 13L
1,581 SR
Queue Stats
111W - 75L
1,377 Elo+
Party 1
Team Averages
Level 50
1,517 SR
1,380 Elo+

VS

Team Averages
Level 40
1,524 SR
1,247 Elo+
Da Ji
Da Ji
HarpyDream
Da Ji
Level 27
God Stats
39W - 46L
1,571 SR
Queue Stats
155W - 184L
1,353 Elo+
Party 2
Sol
Sol
RenegadeRiot13
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 161L
1,383 Elo+
Party 2
Sobek
Sobek
UND3N1A8L3
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 25L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KYB chad
Chernobog
13
5 / 1 / 13
9,723
810
8,661
6,167
3,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 4 / 8
9,619
802
9,227
6,109
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
9 / 1 / 11
11,053
921
8,398
13,405
11,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 7 / 1
9,548
796
3,827
11,682
4,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 3
8,327
694
10,033
8,756
2,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
8
0 / 9 / 4
7,424
619
959
11,351
4,491

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
6
6
Deaths
21
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
7
1
0.64
W
Chernobog
KYB chad
Chernobog
5
1
13
11.5
L
2
5
3
0.7
L
Sobek
0
9
4
0.22
W
7
4
8
2.75
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
14,819
25,681
Taken
31,789
16,588
Mitigated
11,620
4,446
Healing
2,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,827
1,037
0
0
11,682
4,235
0
6,481
4,993
0
19,905
W
Chernobog
KYB chad
Chernobog
8,661
5,740
0
1,059
6,167
3,064
1,341
1,629
4,538
0
41,768
L
10,033
1,502
0
2,645
8,756
2,894
0
5,154
3,472
33,198
0
L
Sobek
959
64
0
162
11,351
4,491
0
5,488
5,603
3,467
0
W
9,227
1,974
0
147
6,109
2,001
588
2,797
3,312
30,485
0
W
8,398
376
0
3,240
13,405
11,523
241
6,598
6,807
24,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
25,299
135
Minions Killed
72
0
Camps Cleared
0
651,420
Distance Traveled
510,943
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,548
796
23
2
0
179,876
4
W
Chernobog
9,723
810
67
6
0
216,960
2
L
Sol
8,327
694
47
4
0
216,121
4
L
Sobek
7,424
619
2
0
0
114,946
0
W
Zeus
9,619
802
41
3
0
201,621
0
W
Ares
11,053
921
27
2
0
232,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role