Player Matchup

Sol
Sol
Civitz
Sol
Level 104
God Stats
5W - 13L
1,254 SR
Queue Stats
132W - 123L
1,501 Elo+
Party 1
Raijin
Raijin
Dewmaster120
Raijin
Level 121
God Stats
3W - 7L
1,484 SR
Queue Stats
667W - 850L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
FlexOptics
Gilgamesh
Level 127
God Stats
3W - 4L
1,528 SR
Queue Stats
111W - 116L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
Mayo Sauce2
Sylvanus
Level 102
God Stats
3W - 9L
1,565 SR
Queue Stats
439W - 526L
1,590 Elo+
Party 2
Pele
Pele
kxlbr
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,459 Elo+
Party 1
Team Averages
Level 116
1,466 SR
1,522 Elo+

VS

Team Averages
Level 106
1,524 SR
1,525 Elo+
Osiris
Osiris
Chung1Lee
Osiris
Level 141
God Stats
34W - 50L
1,435 SR
Queue Stats
408W - 378L
1,481 Elo+
Solo
Cerberus
Cerberus
OGAITNASCOOT
Cerberus
Level 99
God Stats
27W - 13L
1,647 SR
Queue Stats
252W - 229L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
Ricco13
Gilgamesh
Level 68
God Stats
10W - 10L
1,481 SR
Queue Stats
59W - 63L
1,525 Elo+
Solo
Scylla
Scylla
TheDaeOfficial
Scylla
Level 116
God Stats
102W - 104L
1,510 SR
Queue Stats
458W - 505L
1,512 Elo+
Party 3
Pele
Pele
Yoshida6gawd
Pele
Level 105
God Stats
10W - 6L
1,548 SR
Queue Stats
142W - 135L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Civitz
Sol
16
1 / 3 / 4
10,006
476
13,864
14,776
5,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
16
3 / 9 / 3
10,110
481
10,590
15,297
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FlexOptics
Gilgamesh
16
0 / 8 / 3
11,665
555
9,691
24,392
15,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Mayo Sauce2
Sylvanus
14
3 / 7 / 4
8,848
421
10,871
24,116
17,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
kxlbr
Pele
18
7 / 7 / 2
11,316
539
11,739
19,300
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chung1Lee
Osiris
19
7 / 2 / 3
11,520
549
15,269
20,546
10,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
OGAITNASCOOT
Cerberus
17
3 / 2 / 8
11,622
553
12,595
18,351
16,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Ricco13
Gilgamesh
20
6 / 1 / 7
12,314
586
17,865
15,986
12,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 7
10,532
502
12,497
12,986
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 3 / 5
12,127
577
19,044
19,341
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
14
Kills
33
34
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chung1Lee
Osiris
7
2
3
4.25
L
Sol
Civitz
Sol
1
3
4
1
L
Raijin
3
9
3
0.5
L
Gilgamesh
FlexOptics
Gilgamesh
0
8
3
0.19
L
Sylvanus
Mayo Sauce2
Sylvanus
3
7
4
0.71
W
Cerberus
OGAITNASCOOT
Cerberus
3
2
8
3.5
W
Gilgamesh
Ricco13
Gilgamesh
6
1
7
9.5
W
4
6
7
1.25
W
13
3
5
5.17
L
Pele
kxlbr
Pele
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,755
Damage
77,270
97,881
Taken
87,210
51,638
Mitigated
52,570
27,032
Healing
28,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chung1Lee
Osiris
15,269
8,445
0
8,248
20,546
10,628
578
9,290
11,195
0
85,572
L
Sol
Civitz
Sol
13,864
5,035
0
5,897
14,776
5,507
0
3,622
11,154
68,357
0
L
Raijin
10,590
673
0
1,902
15,297
5,707
0
5,219
10,078
73,491
0
L
Gilgamesh
FlexOptics
Gilgamesh
9,691
2,619
0
3,852
24,392
15,891
0
6,305
18,087
0
57,825
L
Sylvanus
Mayo Sauce2
Sylvanus
10,871
3,450
1,582
7,609
24,116
17,165
0
5,563
18,553
32,974
7,513
W
Cerberus
OGAITNASCOOT
Cerberus
12,595
687
0
4,686
18,351
16,311
0
10,680
7,541
47,896
0
W
Gilgamesh
Ricco13
Gilgamesh
17,865
6,100
0
8,118
15,986
12,973
754
1,528
14,458
0
88,168
W
12,497
1,595
0
1,325
12,986
4,377
416
6,632
5,927
62,459
0
W
19,044
4,665
0
6,342
19,341
8,281
0
5,834
13,421
0
84,145
L
Pele
kxlbr
Pele
11,739
1,838
0
6,190
19,300
7,368
165
4,383
14,917
0
83,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
58,115
554
Minions Killed
620
0
Camps Cleared
0
1,753,904
Distance Traveled
2,051,977
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,520
549
143
7
0
422,430
6
L
Sol
10,006
476
98
5
0
355,357
6
L
Raijin
10,110
481
128
6
0
318,468
3
L
Gilgamesh
11,665
555
131
6
0
360,588
0
L
Sylvanus
8,848
421
64
3
0
301,948
3
W
Cerberus
11,622
553
74
4
0
402,039
2
W
Gilgamesh
12,314
586
160
8
0
416,748
1
W
Scylla
10,532
502
117
6
0
368,616
7
W
Pele
12,127
577
126
6
0
442,144
5
L
Pele
11,316
539
133
6
0
417,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role