Player Matchup

Danzaburou
Danzaburou
MisioKnut
Danzaburou
Level 62
God Stats
11W - 9L
1,671 SR
Queue Stats
127W - 147L
1,512 Elo+
Solo
Kali
Kali
TheGreatAlucard9
Kali
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 107L
1,413 Elo+
Solo
King Arthur
King Arthur
gamepri777rex
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 221L
1,499 Elo+
Solo
Sobek
Sobek
hg9843hg9834g34
Sobek
Level 160
God Stats
3W - 5L
1,334 SR
Queue Stats
254W - 282L
1,478 Elo+
Solo
Ra
Ra
meshoo1418
Ra
Level 108
God Stats
13W - 7L
1,561 SR
Queue Stats
55W - 46L
1,496 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,480 Elo+

VS

Team Averages
Level 112
1,593 SR
1,444 Elo+
Hades
Hades
AI6666
Hades
Level 81
God Stats
14W - 8L
1,731 SR
Queue Stats
690W - 677L
1,451 Elo+
Solo
Sol
Sol
iZhayn
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ºººMichstaBe
Susano
Level 124
God Stats
11W - 9L
1,942 SR
Queue Stats
690W - 646L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
命相皆由心
Gilgamesh
Level 46
God Stats
7W - 14L
1,529 SR
Queue Stats
72W - 100L
1,405 Elo+
Solo
Rama
Rama
城市船夫
Rama
Level 153
God Stats
5W - 9L
1,262 SR
Queue Stats
354W - 405L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MisioKnut
Danzaburou
12
5 / 3 / 1
7,571
505
8,398
9,236
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 4 / 0
6,132
409
1,871
8,462
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
gamepri777rex
King Arthur
14
0 / 3 / 0
7,892
526
6,259
14,559
6,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 3
6,881
459
5,198
9,614
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,427
362
1,805
4,199
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AI6666
Hades
10
1 / 4 / 4
6,716
448
4,071
12,020
4,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
iZhayn
Sol
16
5 / 2 / 1
9,225
615
8,056
12,651
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 0 / 2
8,282
552
3,336
7,321
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
命相皆由心
Gilgamesh
15
3 / 0 / 2
8,960
597
10,551
10,299
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
6,351
423
2,197
4,413
998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
15
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
AI6666
Hades
1
4
4
0.75
L
Danzaburou
MisioKnut
Danzaburou
5
3
1
1.83
L
2
4
0
0.5
L
King Arthur
gamepri777rex
King Arthur
0
3
0
0
L
1
4
3
0.63
W
Sol
iZhayn
Sol
5
2
1
2.75
L
0
2
1
0.25
W
5
0
2
6
W
Gilgamesh
命相皆由心
Gilgamesh
3
0
2
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
28,211
46,070
Taken
46,704
21,668
Mitigated
18,668
15,726
Healing
22,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AI6666
Hades
4,071
538
326
4,926
12,020
4,371
310
2,128
9,892
19,727
0
L
Danzaburou
MisioKnut
Danzaburou
8,398
4,112
0
4,413
9,236
2,819
359
3,684
5,552
0
39,481
L
1,871
795
0
2,049
8,462
2,870
0
1,886
6,576
0
17,262
L
King Arthur
gamepri777rex
King Arthur
6,259
1,181
0
4,388
14,559
6,158
0
0
14,559
0
53,764
L
5,198
565
0
3,463
9,614
8,381
222
3,363
6,251
20,117
0
W
Sol
iZhayn
Sol
8,056
3,410
0
7,805
12,651
4,576
3,076
2,556
9,971
69,094
0
L
1,805
206
32
1,381
4,199
1,440
0
3,194
1,005
17,512
0
W
3,336
683
0
4,112
7,321
2,467
49
498
6,799
0
40,936
W
Gilgamesh
命相皆由心
Gilgamesh
10,551
3,533
0
3,781
10,299
6,256
0
978
9,321
0
52,496
W
2,197
1,784
0
1,962
4,413
998
0
695
3,718
0
20,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,903
Gold Earned
39,534
284
Minions Killed
393
0
Camps Cleared
0
1,199,117
Distance Traveled
1,288,215
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,716
448
28
2
0
277,415
7
L
Danzaburou
7,571
505
66
4
0
236,859
3
L
Kali
6,132
409
31
2
0
292,621
3
L
King Arthur
7,892
526
124
8
0
261,504
4
L
Sobek
6,881
459
34
2
0
260,279
11
W
Sol
9,225
615
121
8
0
264,022
4
L
Ra
5,427
362
29
2
0
147,854
1
W
Susano
8,282
552
88
6
0
336,531
2
W
Gilgamesh
8,960
597
113
8
0
284,982
5
W
Rama
6,351
423
43
3
0
125,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role