Player Matchup

Tiamat
Tiamat
Insanedizzy17
Tiamat
Level 98
God Stats
1W - 2L
1,638 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Discordia
Discordia
Taeolilea
Discordia
Level 109
God Stats
121W - 139L
1,517 SR
Queue Stats
380W - 386L
1,531 Elo+
Solo
Jormungandr
Jormungandr
TheSuperOyster
Jormungandr
Level 124
God Stats
36W - 30L
1,565 SR
Queue Stats
306W - 304L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
Zaye K 47
Gilgamesh
Level 146
God Stats
14W - 12L
1,485 SR
Queue Stats
282W - 246L
1,593 Elo+
Party 1
Apollo
Apollo
blackstar29810
Apollo
Level 134
God Stats
7W - 7L
1,641 SR
Queue Stats
253W - 224L
1,576 Elo+
Party 1
Team Averages
Level 122
1,569 SR
1,515 Elo+

VS

Team Averages
Level 89
1,546 SR
1,527 Elo+
Ra
Ra
Ancient Suns
Ra
Level 21
God Stats
5W - 5L
1,663 SR
Queue Stats
6W - 5L
1,444 Elo+
Solo
Fafnir
Fafnir
EdsonTheBoi
Fafnir
Level 107
God Stats
12W - 6L
1,637 SR
Queue Stats
59W - 53L
1,560 Elo+
Party 2
Discordia
Discordia
Siryon
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Yummymonsters99
Rama
Level 102
God Stats
2W - 3L
1,555 SR
Queue Stats
52W - 38L
1,615 Elo+
Party 2
Chaac
Chaac
eloctavo
Chaac
Level 67
God Stats
0W - 3L
1,373 SR
Queue Stats
17W - 17L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
8,668
722
10,009
7,936
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Taeolilea
Discordia
15
3 / 3 / 4
8,979
748
10,210
9,421
3,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TheSuperOyster
Jormungandr
16
3 / 3 / 9
10,208
851
11,626
14,750
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Zaye K 47
Gilgamesh
15
4 / 3 / 5
9,415
785
6,729
10,206
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 2 / 2
9,704
809
5,912
12,804
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
9,785
815
18,092
9,844
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 1 / 5
9,126
761
5,398
9,617
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Siryon
Discordia
14
1 / 4 / 6
8,213
684
8,636
6,649
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 2
8,043
670
4,906
10,006
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
eloctavo
Chaac
15
5 / 5 / 3
8,952
746
9,856
14,279
13,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
Fafnir
1
1
5
3.5
W
2
2
6
2.5
L
Discordia
Siryon
Discordia
1
4
6
1
W
Discordia
Taeolilea
Discordia
3
3
4
1.67
W
Jormungandr
TheSuperOyster
Jormungandr
3
3
9
2.5
L
1
1
2
2
W
Gilgamesh
Zaye K 47
Gilgamesh
4
3
5
2.17
W
4
2
2
2.5
L
Chaac
eloctavo
Chaac
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,486
Damage
46,888
55,117
Taken
50,395
32,303
Mitigated
31,836
15,498
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,092
629
844
2,538
9,844
3,869
0
5,444
4,274
49,963
0
L
Fafnir
5,398
1,365
159
3,856
9,617
8,217
0
5,823
3,594
17,092
0
W
10,009
564
715
2,919
7,936
6,095
95
3,876
3,913
29,432
0
L
Discordia
Siryon
Discordia
8,636
523
0
0
6,649
2,548
1
4,136
2,295
24,991
0
W
Discordia
Taeolilea
Discordia
10,210
818
255
1,916
9,421
3,694
534
5,862
3,423
32,017
0
W
Jormungandr
TheSuperOyster
Jormungandr
11,626
3,182
0
2,877
14,750
12,337
0
8,746
5,685
27,507
0
L
4,906
3,310
0
2,053
10,006
3,616
570
7,481
2,305
0
37,493
W
Gilgamesh
Zaye K 47
Gilgamesh
6,729
1,867
0
2,859
10,206
4,749
1,093
5,537
4,457
0
26,809
W
5,912
4,059
0
3,957
12,804
5,428
882
7,575
5,012
0
38,416
L
Chaac
eloctavo
Chaac
9,856
1,324
0
3,002
14,279
13,586
0
8,109
5,942
0
20,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
44,119
293
Minions Killed
309
9
Camps Cleared
6
1,103,600
Distance Traveled
1,086,430
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,785
815
99
8
2
222,245
1
L
Fafnir
9,126
761
24
2
0
232,718
0
W
Tiamat
8,668
722
56
5
2
241,965
3
L
Discordia
8,213
684
43
4
1
217,574
3
W
Discordia
8,979
748
62
5
1
202,769
1
W
Jormungandr
10,208
851
41
3
0
211,748
0
L
Rama
8,043
670
102
9
3
198,948
1
W
Gilgamesh
9,415
785
42
4
3
216,215
0
W
Apollo
9,704
809
92
8
3
230,903
0
L
Chaac
8,952
746
41
3
0
214,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role