Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Grim Smiley
Zhong Kui
Level 147
God Stats
13W - 15L
1,524 SR
Queue Stats
875W - 962L
1,609 Elo+
Solo
Sobek
Sobek
RaydCXC
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,733 Elo+
Solo
Sylvanus
Sylvanus
Shadowblight
Sylvanus
Level 145
God Stats
4W - 4L
1,253 SR
Queue Stats
120W - 146L
1,558 Elo+
Solo
Chiron
Chiron
xlOmegalx
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,455 SR
1,580 Elo+

VS

Team Averages
Level 133
1,458 SR
1,616 Elo+
Thanatos
Thanatos
EternalBlueSkies
Thanatos
Level 131
God Stats
2W - 3L
1,496 SR
Queue Stats
132W - 146L
1,522 Elo+
Party 2
Yemoja
Yemoja
chopylml
Yemoja
Level 140
God Stats
5W - 7L
1,178 SR
Queue Stats
463W - 355L
1,609 Elo+
Party 1
Raijin
Raijin
danlmI
Raijin
Level 160
God Stats
17W - 9L
1,618 SR
Queue Stats
471W - 357L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zMezy-
Cu Chulainn
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 151L
1,615 Elo+
Party 2
Hou Yi
Hou Yi
zebramf
Hou Yi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
15 / 4 / 13
14,001
824
22,919
21,824
11,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Grim Smiley
Zhong Kui
18
5 / 5 / 15
11,952
703
12,968
19,326
14,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
RaydCXC
Sobek
19
3 / 5 / 17
12,652
744
11,111
32,443
46,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
Shadowblight
Sylvanus
19
2 / 4 / 25
11,665
686
11,230
28,769
21,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
xlOmegalx
Chiron
20
11 / 2 / 16
13,203
777
29,436
24,172
12,650
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 11 / 8
11,428
672
15,630
19,088
8,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
chopylml
Yemoja
17
1 / 8 / 10
11,593
682
14,759
20,054
21,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
danlmI
Raijin
20
6 / 5 / 10
12,028
708
28,982
18,538
8,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
zMezy-
Cu Chulainn
18
5 / 7 / 10
11,280
664
17,618
23,446
25,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
zebramf
Hou Yi
18
3 / 5 / 13
11,337
667
22,974
17,294
7,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
71
36
Kills
20
20
Deaths
36
86
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
15
4
13
5.38
L
5
11
8
0.82
W
Zhong Kui
Grim Smiley
Zhong Kui
5
5
15
2.5
W
Sobek
RaydCXC
Sobek
3
5
17
2.3
W
Sylvanus
Shadowblight
Sylvanus
2
4
25
3.63
L
Yemoja
chopylml
Yemoja
1
8
10
0.75
L
Raijin
danlmI
Raijin
6
5
10
2.2
W
Chiron
xlOmegalx
Chiron
11
2
16
9.5
L
Cu Chulainn
zMezy-
Cu Chulainn
5
7
10
1.43
L
Hou Yi
zebramf
Hou Yi
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,664
Damage
99,963
126,534
Taken
98,420
106,542
Mitigated
70,429
77,848
Healing
38,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,919
934
1,481
4,726
21,824
11,717
1,660
7,396
14,428
46,646
0
L
15,630
3,733
1,258
7,301
19,088
8,007
0
12,190
6,898
0
19,704
W
Zhong Kui
Grim Smiley
Zhong Kui
12,968
217
4,067
6,285
19,326
14,695
909
4,927
14,399
24,429
0
W
Sobek
RaydCXC
Sobek
11,111
1,007
2,659
7,110
32,443
46,009
0
9,647
22,796
22,289
0
W
Sylvanus
Shadowblight
Sylvanus
11,230
749
25,611
13,993
28,769
21,471
711
12,667
16,102
19,744
0
L
Yemoja
chopylml
Yemoja
14,759
747
7,168
3,357
20,054
21,389
0
13,409
6,645
22,749
0
L
Raijin
danlmI
Raijin
28,982
545
3,756
6,143
18,538
8,582
220
11,398
7,140
64,591
0
W
Chiron
xlOmegalx
Chiron
29,436
11,088
3,661
8,255
24,172
12,650
3,159
9,104
15,068
0
58,440
L
Cu Chulainn
zMezy-
Cu Chulainn
17,618
3,724
1,821
2,947
23,446
25,077
86
12,326
11,120
0
32,482
L
Hou Yi
zebramf
Hou Yi
22,974
10,995
1,188
3,692
17,294
7,374
1,154
8,905
8,389
0
39,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,473
Gold Earned
57,666
174
Minions Killed
167
0
Camps Cleared
0
1,523,889
Distance Traveled
1,366,519
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,001
824
48
3
0
297,708
0
L
Thanatos
11,428
672
11
1
0
228,059
0
W
Zhong Kui
11,952
703
32
2
0
280,410
4
W
Sobek
12,652
744
20
1
0
323,466
2
W
Sylvanus
11,665
686
13
1
0
328,567
1
L
Yemoja
11,593
682
13
1
0
279,226
3
L
Raijin
12,028
708
71
4
0
312,102
0
W
Chiron
13,203
777
61
4
0
293,738
1
L
Cu Chulainn
11,280
664
27
2
0
273,510
0
L
Hou Yi
11,337
667
45
3
0
273,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role