Player Matchup

Medusa
Medusa
Chunky9Gam3r
Medusa
Level 61
God Stats
23W - 21L
1,515 SR
Queue Stats
55W - 62L
1,387 Elo+
Party 1
Discordia
Discordia
LadyVampyr08
Discordia
Level 64
God Stats
4W - 4L
1,567 SR
Queue Stats
12W - 18L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
Pootinbear
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,262 Elo+
Party 1
Team Averages
Level 57
1,527 SR
1,338 Elo+

VS

Team Averages
Level 88
1,512 SR
1,447 Elo+
King Arthur
King Arthur
GodlyJoker25
King Arthur
Level 95
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 11L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Nadem276499
Gilgamesh
Level 124
God Stats
29W - 15L
1,668 SR
Queue Stats
265W - 240L
1,574 Elo+
Party 2
Discordia
Discordia
SAMURAI9986
Discordia
Level 45
God Stats
4W - 4L
1,606 SR
Queue Stats
239W - 256L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 4 / 1
6,513
651
4,312
7,364
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
LadyVampyr08
Discordia
9
0 / 4 / 2
6,115
612
2,854
6,049
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Pootinbear
Gilgamesh
7
1 / 9 / 1
6,178
618
6,212
11,633
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodlyJoker25
King Arthur
11
4 / 1 / 11
8,219
822
3,864
6,290
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Nadem276499
Gilgamesh
12
8 / 1 / 6
8,995
900
8,771
8,144
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SAMURAI9986
Discordia
12
5 / 0 / 10
8,318
832
7,770
4,358
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
1
0.38
W
King Arthur
GodlyJoker25
King Arthur
4
1
11
9.5
L
Discordia
LadyVampyr08
Discordia
0
4
2
0.25
W
Gilgamesh
Nadem276499
Gilgamesh
8
1
6
11
L
Gilgamesh
Pootinbear
Gilgamesh
1
9
1
0.17
W
Discordia
SAMURAI9986
Discordia
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,378
Damage
20,405
25,046
Taken
18,792
9,099
Mitigated
9,141
2,362
Healing
1,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,312
1,022
0
1,226
7,364
2,450
116
1,965
5,091
0
19,339
W
King Arthur
GodlyJoker25
King Arthur
3,864
422
0
492
6,290
4,727
409
784
5,253
0
24,869
L
Discordia
LadyVampyr08
Discordia
2,854
120
144
807
6,049
1,828
44
2,159
3,700
15,402
0
W
Gilgamesh
Nadem276499
Gilgamesh
8,771
2,569
0
331
8,144
3,080
1,578
760
7,244
0
24,207
L
Gilgamesh
Pootinbear
Gilgamesh
6,212
1,709
0
185
11,633
4,821
0
2,924
8,194
0
16,146
W
Discordia
SAMURAI9986
Discordia
7,770
291
0
192
4,358
1,334
971
943
3,231
30,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
25,532
90
Minions Killed
129
0
Camps Cleared
0
501,663
Distance Traveled
597,491
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,513
651
41
4
0
173,833
2
W
King Arthur
8,219
822
48
5
0
195,921
2
L
Discordia
6,115
612
23
2
0
159,901
3
W
Gilgamesh
8,995
900
22
2
0
202,019
1
L
Gilgamesh
6,178
618
26
3
0
167,929
1
W
Discordia
8,318
832
59
6
0
199,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role