Player Matchup

Anhur
Anhur
Shiloh420
Anhur
Level 48
God Stats
2W - 1L
1,362 SR
Queue Stats
14W - 21L
1,299 Elo+
Solo
Neith
Neith
Silverkin
Neith
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,742 Elo+
Party 1
Chang'e
Chang'e
WalrusTheGreat
Chang'e
Level 129
God Stats
14W - 7L
1,687 SR
Queue Stats
49W - 36L
1,755 Elo+
Party 1
Ganesha
Ganesha
WholHorse
Ganesha
Level 46
God Stats
2W - 3L
1,531 SR
Queue Stats
44W - 32L
1,738 Elo+
Party 1
Team Averages
Level 63
1,520 SR
1,633 Elo+

VS

Team Averages
Level 121
1,497 SR
1,432 Elo+
Sobek
Sobek
AlienHunter2255
Sobek
Level 136
God Stats
1W - 2L
1,488 SR
Queue Stats
39W - 62L
1,367 Elo+
Party 3
Sun Wukong
Sun Wukong
Coalman24
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,359 Elo+
Party 3
Scylla
Scylla
jabier23
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
walkingfrog
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Shiloh420
Anhur
15
2 / 0 / 2
9,301
775
2,121
6,515
2,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Silverkin
Neith
16
4 / 0 / 6
10,141
845
12,779
7,677
3,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
4 / 1 / 5
10,309
859
12,100
8,636
3,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
WholHorse
Ganesha
14
0 / 1 / 3
9,433
786
3,371
9,981
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,238
687
4,823
11,364
8,590
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Coalman24
Sun Wukong
13
0 / 4 / 1
7,986
666
4,099
11,106
8,604
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
jabier23
Scylla
14
0 / 0 / 1
8,111
676
5,235
6,930
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
8,567
714
8,528
8,217
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Sun Wukong
Coalman24
Sun Wukong
0
4
1
0.13
W
Anhur
Shiloh420
Anhur
2
0
2
3
W
Neith
Silverkin
Neith
4
0
6
7
W
4
1
5
6.5
W
Ganesha
WholHorse
Ganesha
0
1
3
1.5
L
Scylla
jabier23
Scylla
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,371
Damage
22,685
32,809
Taken
37,617
16,405
Mitigated
22,337
14,463
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,823
159
0
1,783
11,364
8,590
115
4,121
7,243
17,756
0
L
Sun Wukong
Coalman24
Sun Wukong
4,099
414
0
1,101
11,106
8,604
128
3,827
7,279
0
22,844
W
Anhur
Shiloh420
Anhur
2,121
775
0
2,182
6,515
2,304
1,172
3,607
2,634
0
27,074
W
Neith
Silverkin
Neith
12,779
6,743
0
2,086
7,677
3,275
3,116
2,039
5,566
0
39,884
W
12,100
574
2,894
5,671
8,636
3,708
1,830
2,039
6,597
37,589
0
W
Ganesha
WholHorse
Ganesha
3,371
182
0
1,630
9,981
7,118
431
2,260
7,577
25,350
0
L
Scylla
jabier23
Scylla
5,235
53
0
3,752
6,930
2,326
48
3,929
3,001
31,162
0
L
8,528
3,946
0
4,132
8,217
2,817
464
4,175
4,042
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
32,902
234
Minions Killed
205
9
Camps Cleared
10
977,698
Distance Traveled
799,943
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,238
687
27
2
0
194,164
0
L
Sun Wukong
7,986
666
50
4
3
190,965
0
W
Anhur
9,301
775
76
6
4
240,808
3
W
Neith
10,141
845
70
6
3
240,931
4
W
Chang'e
10,309
859
69
6
2
242,681
1
W
Ganesha
9,433
786
19
2
0
253,278
2
L
Scylla
8,111
676
60
5
3
241,077
4
L
Neith
8,567
714
68
6
4
173,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role