Player Matchup

Gilgamesh
Gilgamesh
HoboBoyo
Gilgamesh
Level 105
God Stats
20W - 19L
1,580 SR
Queue Stats
404W - 467L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
ItsWobble
Danzaburou
Level 27
God Stats
17W - 9L
1,500 SR
Queue Stats
354W - 420L
1,429 Elo+
Party 2
Zeus
Zeus
UrDadsJiblets
Zeus
Level 59
God Stats
28W - 34L
1,099 SR
Queue Stats
145W - 203L
1,425 Elo+
Party 2
Team Averages
Level 64
1,393 SR
1,428 Elo+

VS

Team Averages
Level 12
1,500 SR
1,134 Elo+
Olorun
Olorun
DevTheGhoul
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,134 Elo+
Party 1
Neith
Neith
anotcool
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,134 Elo+
Party 1
Cthulhu
Cthulhu
idgafShadow
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HoboBoyo
Gilgamesh
15
8 / 3 / 6
11,683
730
12,615
13,180
8,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ItsWobble
Danzaburou
14
2 / 1 / 9
10,486
655
5,134
6,304
2,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 6
11,084
693
17,985
7,676
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 6 / 5
8,797
550
5,855
13,818
5,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
anotcool
Neith
11
0 / 7 / 4
8,478
530
3,331
10,747
3,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
idgafShadow
Cthulhu
13
5 / 3 / 0
9,814
613
9,383
14,951
15,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
5
5
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
6
5
0.42
W
Gilgamesh
HoboBoyo
Gilgamesh
8
3
6
3.67
W
Danzaburou
ItsWobble
Danzaburou
2
1
9
6.5
W
6
1
6
9
L
Neith
anotcool
Neith
0
7
4
0.29
L
Cthulhu
idgafShadow
Cthulhu
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
18,569
27,160
Taken
39,516
13,043
Mitigated
25,374
5,899
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,855
3,186
695
2,952
13,818
5,811
258
7,188
6,630
36,934
0
W
Gilgamesh
HoboBoyo
Gilgamesh
12,615
5,067
501
1,743
13,180
8,275
628
8,025
4,962
0
44,501
W
Danzaburou
ItsWobble
Danzaburou
5,134
766
111
2,416
6,304
2,178
1,871
3,510
2,794
0
48,314
W
17,985
403
0
1,128
7,676
2,590
669
3,594
4,082
48,921
0
L
Neith
anotcool
Neith
3,331
1,178
0
310
10,747
3,724
192
6,364
4,383
0
13,684
L
Cthulhu
idgafShadow
Cthulhu
9,383
1,356
0
880
14,951
15,839
0
4,534
10,417
26,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
27,089
201
Minions Killed
111
0
Camps Cleared
0
786,598
Distance Traveled
730,172
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,797
550
52
3
0
229,674
1
W
Gilgamesh
11,683
730
48
3
0
288,498
2
W
Danzaburou
10,486
655
82
5
0
242,126
4
W
Zeus
11,084
693
71
4
0
255,974
0
L
Neith
8,478
530
27
2
0
216,471
0
L
Cthulhu
9,814
613
32
2
0
284,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role