Player Matchup

Neith
Neith
BaadestQueen09
Neith
Level 29
God Stats
33W - 37L
1,450 SR
Queue Stats
140W - 159L
1,438 Elo+
Solo
Izanami
Izanami
ShyüShingan
Izanami
Level 16
God Stats
15W - 10L
1,500 SR
Queue Stats
143W - 137L
1,306 Elo+
Party 2
Ganesha
Ganesha
VdooNeodyme
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 103L
1,329 Elo+
Party 2
Thor
Thor
moddrex
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
pallaringas
Zeus
Level 27
God Stats
18W - 7L
1,671 SR
Queue Stats
57W - 37L
1,678 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,450 Elo+

VS

Team Averages
Level 17
1,442 SR
1,442 Elo+
Tyr
Tyr
BotDalao
Tyr
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 144L
1,384 Elo+
Solo
Da Ji
Da Ji
Chesticles69
Da Ji
Level 28
God Stats
14W - 18L
1,208 SR
Queue Stats
108W - 130L
1,384 Elo+
Party 1
Ymir
Ymir
Evil857857
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 32L
1,520 Elo+
Solo
Rama
Rama
Jiashou
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,421 Elo+
Solo
Nu Wa
Nu Wa
reavervandalpls
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 5
9,158
509
6,689
11,244
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ShyüShingan
Izanami
13
2 / 5 / 4
8,401
467
5,651
8,999
2,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
VdooNeodyme
Ganesha
13
1 / 4 / 12
8,412
467
5,428
10,631
5,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
moddrex
Thor
14
1 / 6 / 2
8,405
467
4,085
15,472
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
18 / 0 / 2
13,435
746
19,751
8,478
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,268
515
7,582
11,260
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 0
8,708
484
7,733
12,698
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 9 / 3
6,929
385
4,855
15,118
9,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Jiashou
Rama
14
6 / 5 / 4
8,968
498
11,924
10,545
2,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 2
8,239
458
5,996
7,183
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
28
Kills
20
20
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
5
5
1.7
L
6
3
2
2.33
L
6
6
0
1
L
1
9
3
0.28
L
Rama
Jiashou
Rama
6
5
4
1.6
W
Izanami
ShyüShingan
Izanami
2
5
4
0.8
W
Ganesha
VdooNeodyme
Ganesha
1
4
12
1.75
W
Thor
moddrex
Thor
1
6
2
0.33
W
18
0
2
19
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,604
Damage
38,090
54,824
Taken
56,804
21,299
Mitigated
24,944
12,304
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,689
2,394
0
1,484
11,244
3,758
652
1,278
9,924
0
54,991
L
7,582
1,770
0
2,237
11,260
6,040
854
2,651
8,591
0
44,218
L
7,733
2,895
0
250
12,698
4,622
0
3,180
9,428
0
56,278
L
4,855
750
0
292
15,118
9,073
72
9,551
5,410
18,467
0
L
Rama
Jiashou
Rama
11,924
10,639
0
2,194
10,545
2,918
550
4,714
5,730
0
48,695
W
Izanami
ShyüShingan
Izanami
5,651
3,998
0
1,323
8,999
2,959
101
1,386
7,491
0
40,953
W
Ganesha
VdooNeodyme
Ganesha
5,428
767
0
1,102
10,631
5,967
34
2,200
8,345
14,480
0
W
Thor
moddrex
Thor
4,085
1,409
0
3,292
15,472
5,305
0
1,320
14,102
0
49,791
W
19,751
2,382
414
4,689
8,478
3,310
586
4,187
4,111
112,922
0
L
5,996
532
0
670
7,183
2,291
0
4,531
2,466
51,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
42,112
518
Minions Killed
398
0
Camps Cleared
0
1,617,144
Distance Traveled
1,563,128
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,158
509
93
5
0
283,074
2
L
Tyr
9,268
515
99
6
0
313,028
3
L
Da Ji
8,708
484
83
5
0
312,921
3
L
Ymir
6,929
385
31
2
0
316,608
3
L
Rama
8,968
498
80
4
0
288,751
2
W
Izanami
8,401
467
85
5
0
299,268
1
W
Ganesha
8,412
467
7
0
0
373,010
1
W
Thor
8,405
467
111
6
0
311,849
6
W
Zeus
13,435
746
222
12
0
349,943
5
L
Nu Wa
8,239
458
105
6
0
331,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role