Player Matchup

Gilgamesh
Gilgamesh
AntraXxX123
Gilgamesh
Level 29
God Stats
9W - 6L
1,743 SR
Queue Stats
174W - 149L
1,606 Elo+
Party 2
Raijin
Raijin
ElDramas1
Raijin
Level 152
God Stats
4W - 6L
1,580 SR
Queue Stats
226W - 215L
1,517 Elo+
Party 3
Cerberus
Cerberus
Goallova
Cerberus
Level 104
God Stats
10W - 16L
1,110 SR
Queue Stats
564W - 547L
1,558 Elo+
Party 2
Anhur
Anhur
MiniBLAZE3005
Anhur
Level 126
God Stats
2W - 0L
1,846 SR
Queue Stats
79W - 78L
1,461 Elo+
Party 3
Fenrir
Fenrir
PlutoTheNinth
Fenrir
Level 56
God Stats
6W - 8L
1,387 SR
Queue Stats
191W - 208L
1,535 Elo+
Party 2
Team Averages
Level 93
1,533 SR
1,535 Elo+

VS

Team Averages
Level 61
1,504 SR
1,542 Elo+
Medusa
Medusa
Elleisabeth
Medusa
Level 52
God Stats
34W - 38L
1,470 SR
Queue Stats
116W - 142L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Geoglobal
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IridescentGloam
Cthulhu
Level 28
God Stats
1W - 1L
1,551 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 1
He Bo
He Bo
PMPmod96
He Bo
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
212W - 203L
1,500 Elo+
Solo
Ravana
Ravana
paperxplane1
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntraXxX123
Gilgamesh
14
4 / 4 / 2
8,328
555
7,418
13,563
8,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
ElDramas1
Raijin
17
12 / 1 / 4
10,284
686
13,348
6,554
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Goallova
Cerberus
11
2 / 2 / 8
7,454
497
7,689
10,272
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 6
7,614
508
3,484
7,581
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 2
7,144
476
2,706
10,371
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 2 / 1
6,838
456
4,762
10,469
2,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Geoglobal
Gilgamesh
13
3 / 4 / 4
7,530
502
12,422
13,826
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 5 / 2
6,669
445
5,021
12,729
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
PMPmod96
He Bo
10
1 / 8 / 0
6,064
404
3,686
8,282
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
4 / 4 / 4
8,457
564
4,623
8,447
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
21
Kills
10
11
Deaths
23
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AntraXxX123
Gilgamesh
4
4
2
1.25
W
Raijin
ElDramas1
Raijin
12
1
4
14
L
Medusa
2
2
1
1.25
L
Gilgamesh
Geoglobal
Gilgamesh
3
4
4
1.25
W
Cerberus
Goallova
Cerberus
2
2
8
3
L
0
5
2
0.2
W
1
1
6
4
L
He Bo
PMPmod96
He Bo
1
8
0
0.13
W
2
3
2
1
L
Ravana
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
30,514
48,341
Taken
53,753
23,648
Mitigated
23,525
7,097
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AntraXxX123
Gilgamesh
7,418
1,984
0
3,039
13,563
8,087
0
888
12,234
5,307
44,278
W
Raijin
ElDramas1
Raijin
13,348
1,451
0
215
6,554
2,551
528
2,146
4,235
77,538
0
L
Medusa
4,762
2,508
0
3,344
10,469
2,364
0
4,960
5,509
0
39,474
L
Gilgamesh
Geoglobal
Gilgamesh
12,422
3,076
0
4,670
13,826
8,742
360
3,664
10,162
0
39,613
W
Cerberus
Goallova
Cerberus
7,689
521
0
2,524
10,272
7,008
0
2,497
7,695
29,022
0
L
5,021
164
0
12
12,729
7,212
0
6,959
5,770
19,323
0
W
3,484
1,693
0
556
7,581
2,342
1,842
1,685
5,846
0
40,455
L
He Bo
PMPmod96
He Bo
3,686
561
0
497
8,282
2,265
22
2,531
5,751
30,041
0
W
2,706
398
0
763
10,371
3,660
0
1,191
8,999
0
30,032
L
Ravana
4,623
1,133
0
2,341
8,447
2,942
766
3,842
4,605
0
51,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
35,558
433
Minions Killed
327
0
Camps Cleared
0
1,415,693
Distance Traveled
1,455,583
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,328
555
93
6
0
273,081
7
W
Raijin
10,284
686
129
9
0
279,345
3
L
Medusa
6,838
456
68
5
0
266,511
1
L
Gilgamesh
7,530
502
67
4
0
312,085
3
W
Cerberus
7,454
497
46
3
0
304,336
2
L
Cthulhu
6,669
445
33
2
0
290,946
1
W
Anhur
7,614
508
100
7
0
269,957
0
L
He Bo
6,064
404
46
3
0
265,262
7
W
Fenrir
7,144
476
65
4
0
288,974
4
L
Ravana
8,457
564
113
8
0
320,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role