Player Matchup

Anhur
Anhur
ChonChon1985
Anhur
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,128 Elo+
Party 1
Tiamat
Tiamat
Jaeger80
Tiamat
Level 136
God Stats
3W - 1L
1,607 SR
Queue Stats
317W - 322L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Link45578
Cernunnos
Level 80
God Stats
6W - 7L
1,500 SR
Queue Stats
256W - 289L
1,293 Elo+
Party 3
Ymir
Ymir
NeroAncientLink
Ymir
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
389W - 410L
1,350 Elo+
Party 3
Bacchus
Bacchus
Ra1nb0uNc3
Bacchus
Level 86
God Stats
3W - 1L
1,261 SR
Queue Stats
156W - 150L
1,454 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,327 Elo+

VS

Team Averages
Level 55
1,459 SR
1,222 Elo+
Sol
Sol
CoachFeratu69
Sol
Level 89
God Stats
0W - 1L
1,295 SR
Queue Stats
27W - 33L
1,230 Elo+
Party 2
Zhong Kui
Zhong Kui
OROboris
Zhong Kui
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,210 Elo+
Party 2
King Arthur
King Arthur
alexder215
King Arthur
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 146L
1,426 Elo+
Solo
He Bo
He Bo
googleitok
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2
Chaac
Chaac
vietjew
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 21
11,425
816
11,407
12,822
6,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Jaeger80
Tiamat
19
9 / 4 / 14
11,842
846
15,449
13,036
13,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
Link45578
Cernunnos
19
9 / 5 / 18
12,102
864
20,757
15,228
7,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 18
11,392
814
9,994
19,723
24,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Ra1nb0uNc3
Bacchus
19
5 / 6 / 25
11,922
852
15,960
17,591
23,324
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
12,410
886
17,566
14,374
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
OROboris
Zhong Kui
19
6 / 6 / 14
11,629
831
16,594
18,202
20,462
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
alexder215
King Arthur
16
5 / 7 / 12
10,697
764
9,116
23,668
14,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
13
1 / 10 / 7
8,683
620
7,026
12,541
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vietjew
Chaac
17
4 / 7 / 11
10,606
758
8,564
16,401
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
78
34
Kills
23
23
Deaths
34
96
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
4
21
3.88
L
7
4
11
3.13
W
Tiamat
Jaeger80
Tiamat
9
4
14
4
W
Cernunnos
Link45578
Cernunnos
9
5
18
3.6
W
6
4
18
3.75
L
Zhong Kui
OROboris
Zhong Kui
6
6
14
2.17
W
Bacchus
Ra1nb0uNc3
Bacchus
5
6
25
2.92
L
King Arthur
alexder215
King Arthur
5
7
12
1.57
L
He Bo
1
10
7
0.45
L
Chaac
vietjew
Chaac
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,567
Damage
58,866
78,400
Taken
85,186
75,377
Mitigated
58,699
25,678
Healing
24,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,407
5,135
1,007
3,544
12,822
6,153
2,357
7,757
5,040
0
22,640
L
17,566
4,530
1,001
5,144
14,374
5,272
1,263
9,010
5,364
46,223
0
W
Tiamat
Jaeger80
Tiamat
15,449
1,192
2,156
3,906
13,036
13,205
833
7,372
5,591
32,138
0
W
Cernunnos
Link45578
Cernunnos
20,757
10,348
1,887
2,342
15,228
7,806
1,678
8,412
6,741
0
47,211
W
9,994
725
3,840
3,884
19,723
24,889
328
11,719
7,879
18,261
0
L
Zhong Kui
OROboris
Zhong Kui
16,594
828
2,811
4,475
18,202
20,462
866
8,459
9,743
30,361
0
W
Bacchus
Ra1nb0uNc3
Bacchus
15,960
1,653
1,516
1,596
17,591
23,324
250
5,926
11,577
24,244
0
L
King Arthur
alexder215
King Arthur
9,116
1,053
624
5,726
23,668
14,939
185
9,997
13,671
0
14,362
L
He Bo
7,026
478
0
251
12,541
3,708
139
5,063
7,478
11,777
0
L
Chaac
vietjew
Chaac
8,564
360
1,041
3,287
16,401
14,318
769
8,874
7,527
287
15,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,683
Gold Earned
54,025
139
Minions Killed
123
0
Camps Cleared
0
1,145,307
Distance Traveled
1,138,754
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,425
816
23
2
0
218,098
0
L
Sol
12,410
886
79
6
0
228,439
0
W
Tiamat
11,842
846
41
3
0
208,909
0
W
Cernunnos
12,102
864
45
3
0
228,822
0
W
Ymir
11,392
814
10
1
0
255,308
0
L
Zhong Kui
11,629
831
16
1
0
216,723
0
W
Bacchus
11,922
852
20
1
0
234,170
1
L
King Arthur
10,697
764
8
1
0
222,851
0
L
He Bo
8,683
620
6
0
0
210,587
0
L
Chaac
10,606
758
14
1
0
260,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role