Player Matchup

Neith
Neith
Daddykg69
Neith
Level 6
God Stats
2W - 0L
1,743 SR
Queue Stats
23W - 3L
1,919 Elo+
Party 1
Cernunnos
Cernunnos
MrMunchington
Cernunnos
Level 19
God Stats
3W - 2L
1,751 SR
Queue Stats
55W - 14L
1,828 Elo+
Party 1
Jing Wei
Jing Wei
Scherbit
Jing Wei
Level 46
God Stats
3W - 0L
1,525 SR
Queue Stats
17W - 1L
1,859 Elo+
Party 1
Anhur
Anhur
Sσσf
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,903 Elo+
Party 1
Medusa
Medusa
Yaghiste
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,965 Elo+
Party 1
Team Averages
Level 17
1,604 SR
1,895 Elo+

VS

Team Averages
Level 19
1,442 SR
1,518 Elo+
Ravana
Ravana
JJOSHIE123
Ravana
Level 5
God Stats
23W - 25L
1,397 SR
Queue Stats
48W - 63L
1,350 Elo+
Solo
Fenrir
Fenrir
Kaatd
Fenrir
Level 17
God Stats
31W - 10L
1,828 SR
Queue Stats
129W - 81L
1,684 Elo+
Solo
Mercury
Mercury
King_Von_1990
Mercury
Level 22
God Stats
0W - 2L
1,246 SR
Queue Stats
119W - 124L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
OAuroraChanO
Gilgamesh
Level 27
God Stats
0W - 5L
1,107 SR
Queue Stats
118W - 122L
1,488 Elo+
Solo
Kukulkan
Kukulkan
TalentedBroom86
Kukulkan
Level 25
God Stats
44W - 49L
1,631 SR
Queue Stats
47W - 50L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daddykg69
Neith
19
9 / 0 / 23
12,845
1,285
19,455
6,584
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MrMunchington
Cernunnos
18
4 / 4 / 21
11,193
1,119
16,178
13,783
6,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Scherbit
Jing Wei
19
14 / 8 / 17
13,279
1,328
24,682
14,919
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Sσσf
Anhur
20
14 / 5 / 21
13,536
1,354
23,980
13,260
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Yaghiste
Medusa
18
6 / 4 / 19
11,573
1,157
16,780
11,865
4,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

206

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JJOSHIE123
Ravana
17
5 / 10 / 11
11,798
1,180
8,946
23,126
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Kaatd
Fenrir
18
12 / 15 / 7
13,557
1,356
23,710
34,458
17,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
15
0 / 8 / 7
9,136
914
1,488
12,294
5,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
OAuroraChanO
Gilgamesh
18
2 / 11 / 15
11,249
1,125
14,475
26,208
18,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
17
2 / 3 / 6
11,050
1,105
7,116
11,165
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
67
47
Kills
21
21
Deaths
47
101
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
Daddykg69
Neith
9
0
23
20.5
L
Ravana
JJOSHIE123
Ravana
5
10
11
1.05
L
Fenrir
Kaatd
Fenrir
12
15
7
1.03
L
Mercury
0
8
7
0.44
W
Cernunnos
MrMunchington
Cernunnos
4
4
21
3.63
L
Gilgamesh
OAuroraChanO
Gilgamesh
2
11
15
0.86
W
Jing Wei
Scherbit
Jing Wei
14
8
17
2.81
W
Anhur
Sσσf
Anhur
14
5
21
4.9
L
Kukulkan
2
3
6
1.67
W
Medusa
Yaghiste
Medusa
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,075
Damage
55,735
60,411
Taken
107,251
26,815
Mitigated
56,540
10,713
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Daddykg69
Neith
19,455
5,521
0
2,197
6,584
3,303
0
0
6,584
0
38,086
L
Ravana
JJOSHIE123
Ravana
8,946
2,839
0
660
23,126
10,623
0
0
23,126
0
19,776
L
Fenrir
Kaatd
Fenrir
23,710
3,410
0
1,002
34,458
17,317
0
0
34,458
0
33,009
L
Mercury
1,488
0
0
0
12,294
5,385
0
0
12,294
0
9,737
W
Cernunnos
MrMunchington
Cernunnos
16,178
7,970
753
2,253
13,783
6,446
0
3,427
10,356
0
31,366
L
Gilgamesh
OAuroraChanO
Gilgamesh
14,475
2,703
68
786
26,208
18,500
0
0
26,208
0
22,814
W
Jing Wei
Scherbit
Jing Wei
24,682
18,697
0
1,466
14,919
6,079
0
2,454
12,465
0
41,979
W
Anhur
Sσσf
Anhur
23,980
13,000
0
2,807
13,260
6,096
0
824
12,436
0
35,969
L
Kukulkan
7,116
212
0
556
11,165
4,715
0
0
11,165
59,712
0
W
Medusa
Yaghiste
Medusa
16,780
8,439
0
1,237
11,865
4,891
0
411
11,454
0
33,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,426
Gold Earned
56,790
182
Minions Killed
172
9
Camps Cleared
6
912,514
Distance Traveled
953,945
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,845
1,285
37
4
3
201,076
2
L
Ravana
11,798
1,180
8
1
2
205,349
2
L
Fenrir
13,557
1,356
15
2
0
185,265
0
L
Mercury
9,136
914
17
2
1
193,424
0
W
Cernunnos
11,193
1,119
31
3
0
173,110
0
L
Gilgamesh
11,249
1,125
17
2
2
194,272
0
W
Jing Wei
13,279
1,328
44
4
1
177,386
0
W
Anhur
13,536
1,354
22
2
3
173,828
1
L
Kukulkan
11,050
1,105
115
12
1
175,635
1
W
Medusa
11,573
1,157
48
5
2
187,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role