Player Matchup

Cthulhu
Cthulhu
ABLE2PWN
Cthulhu
Level 80
God Stats
0W - 1L
1,805 SR
Queue Stats
1W - 2L
1,555 Elo+
Party 3
Agni
Agni
CamoTurtle
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
lZDAVEl
Cerberus
Level 137
God Stats
13W - 10L
1,689 SR
Queue Stats
213W - 195L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nalmeth
Ah Muzen Cab
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
ÐarthRevan
Gilgamesh
Level 84
God Stats
4W - 4L
1,632 SR
Queue Stats
211W - 183L
1,541 Elo+
Party 1
Team Averages
Level 116
1,625 SR
1,546 Elo+

VS

Team Averages
Level 84
1,641 SR
1,590 Elo+
Chernobog
Chernobog
Arthurito
Chernobog
Level 102
God Stats
22W - 19L
1,586 SR
Queue Stats
80W - 78L
1,496 Elo+
Party 2
Raijin
Raijin
Dannysmack
Raijin
Level 57
God Stats
8W - 6L
1,576 SR
Queue Stats
107W - 96L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
GrinInn
Gilgamesh
Level 88
God Stats
7W - 6L
1,809 SR
Queue Stats
473W - 397L
1,685 Elo+
Party 4
Cerberus
Cerberus
ThatRichSal
Cerberus
Level 46
God Stats
7W - 3L
1,931 SR
Queue Stats
237W - 147L
1,728 Elo+
Party 4
Chaac
Chaac
lEziool
Chaac
Level 125
God Stats
6W - 7L
1,301 SR
Queue Stats
23W - 14L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ABLE2PWN
Cthulhu
12
1 / 3 / 9
7,688
481
6,407
10,406
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
10 / 5 / 3
9,200
575
10,606
8,557
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lZDAVEl
Cerberus
14
0 / 1 / 1
8,116
507
4,968
11,419
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
nalmeth
Ah Muzen Cab
13
0 / 6 / 6
7,544
472
4,320
9,961
2,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ÐarthRevan
Gilgamesh
12
3 / 7 / 5
7,592
475
11,331
12,700
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Arthurito
Chernobog
15
8 / 6 / 4
10,075
630
10,375
11,772
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Dannysmack
Raijin
12
2 / 5 / 5
7,586
474
5,625
8,372
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GrinInn
Gilgamesh
14
4 / 2 / 10
10,023
626
7,225
17,265
10,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
ThatRichSal
Cerberus
16
7 / 1 / 4
9,442
590
10,245
14,144
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
lEziool
Chaac
13
1 / 0 / 2
7,747
484
3,936
6,465
3,615
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
14
Kills
22
22
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ABLE2PWN
Cthulhu
1
3
9
1.83
W
Chernobog
Arthurito
Chernobog
8
6
4
1.67
L
10
5
3
2.3
W
Raijin
Dannysmack
Raijin
2
5
5
0.9
W
Gilgamesh
GrinInn
Gilgamesh
4
2
10
4.5
W
Cerberus
ThatRichSal
Cerberus
7
1
4
9
W
Chaac
lEziool
Chaac
1
0
2
2
L
Cerberus
lZDAVEl
Cerberus
0
1
1
0.5
L
Ah Muzen Cab
nalmeth
Ah Muzen Cab
0
6
6
0.5
L
Gilgamesh
ÐarthRevan
Gilgamesh
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
37,406
53,043
Taken
58,018
23,371
Mitigated
25,930
13,725
Healing
16,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ABLE2PWN
Cthulhu
6,407
524
317
2,362
10,406
6,462
129
2,600
7,724
26,039
0
W
Chernobog
Arthurito
Chernobog
10,375
6,960
0
526
11,772
4,094
1,532
4,930
6,598
0
64,142
L
10,606
1,506
0
1,348
8,557
2,476
617
2,456
5,913
37,344
0
W
Raijin
Dannysmack
Raijin
5,625
866
0
370
8,372
2,141
870
4,539
3,606
26,264
0
W
Gilgamesh
GrinInn
Gilgamesh
7,225
1,938
0
7,966
17,265
10,699
31
5,935
11,029
0
41,669
W
Cerberus
ThatRichSal
Cerberus
10,245
918
0
4,723
14,144
5,381
469
3,496
10,435
70,216
0
W
Chaac
lEziool
Chaac
3,936
0
257
2,326
6,465
3,615
390
2,021
4,369
0
38,859
L
Cerberus
lZDAVEl
Cerberus
4,968
74
0
5,369
11,419
6,441
0
3,381
7,922
49,478
0
L
Ah Muzen Cab
nalmeth
Ah Muzen Cab
4,320
1,698
0
3,531
9,961
2,785
0
1,018
8,943
0
50,436
L
Gilgamesh
ÐarthRevan
Gilgamesh
11,331
3,491
0
798
12,700
5,207
0
5,775
6,671
0
47,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,140
Gold Earned
44,873
390
Minions Killed
496
0
Camps Cleared
0
1,525,338
Distance Traveled
1,485,313
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,688
481
48
3
0
322,316
4
W
Chernobog
10,075
630
135
8
0
288,849
1
L
Agni
9,200
575
66
4
0
291,504
0
W
Raijin
7,586
474
56
4
0
303,684
2
W
Gilgamesh
10,023
626
64
4
0
322,305
3
W
Cerberus
9,442
590
147
9
0
328,722
4
W
Chaac
7,747
484
94
6
0
241,753
4
L
Cerberus
8,116
507
114
7
0
307,452
0
L
Ah Muzen Cab
7,544
472
84
5
0
293,000
0
L
Gilgamesh
7,592
475
78
5
0
311,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role