Player Matchup

Kali
Kali
Harval_
Kali
Level 24
God Stats
4W - 7L
1,350 SR
Queue Stats
113W - 129L
1,344 Elo+
Solo
Bellona
Bellona
Incursuu
Bellona
Level 5
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 2L
1,112 Elo+
Party 2
Sylvanus
Sylvanus
NOMADS_YA_HOMIE
Sylvanus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 171L
1,158 Elo+
Party 1
Danzaburou
Danzaburou
RedBull-X-299
Danzaburou
Level 17
God Stats
12W - 9L
1,318 SR
Queue Stats
181W - 258L
1,379 Elo+
Party 1
Olorun
Olorun
The Cassabunny
Olorun
Level 12
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,454 SR
1,299 Elo+

VS

Team Averages
Level 23
1,410 SR
1,327 Elo+
Yemoja
Yemoja
DCA BIG 11
Yemoja
Level 26
God Stats
23W - 19L
1,494 SR
Queue Stats
213W - 222L
1,376 Elo+
Solo
Baba Yaga
Baba Yaga
Darky-_Snoow
Baba Yaga
Level 28
God Stats
85W - 120L
1,318 SR
Queue Stats
130W - 202L
1,259 Elo+
Solo
Awilix
Awilix
RePoSkiller01
Awilix
Level 28
God Stats
2W - 2L
1,333 SR
Queue Stats
66W - 57L
1,533 Elo+
Solo
Apollo
Apollo
Werth172
Apollo
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 13L
1,121 Elo+
Solo
Janus
Janus
gonzomamadisimo
Janus
Level 29
God Stats
6W - 12L
1,406 SR
Queue Stats
283W - 297L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Harval_
Kali
9
2 / 4 / 0
6,526
593
4,437
9,858
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Incursuu
Bellona
10
0 / 2 / 3
5,765
524
2,722
5,239
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
7
0 / 7 / 2
4,756
432
1,926
9,128
3,820
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
RedBull-X-299
Danzaburou
7
1 / 6 / 1
5,108
464
3,086
7,773
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 1
5,872
534
4,887
6,441
1,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DCA BIG 11
Yemoja
11
3 / 0 / 9
6,908
628
5,412
4,929
2,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Darky-_Snoow
Baba Yaga
6
0 / 2 / 2
4,636
421
1,348
3,160
1,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 4
7,093
645
4,349
7,901
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Werth172
Apollo
10
12 / 2 / 3
7,063
642
9,284
6,622
2,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 4
6,244
568
7,209
4,131
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
22
23
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DCA BIG 11
Yemoja
3
0
9
7.5
W
Baba Yaga
Darky-_Snoow
Baba Yaga
0
2
2
0.5
L
Kali
Harval_
Kali
2
4
0
0.5
L
Bellona
Incursuu
Bellona
0
2
3
0.75
L
Sylvanus
0
7
2
0.14
W
4
1
4
6
L
Danzaburou
RedBull-X-299
Danzaburou
1
6
1
0.25
L
3
4
1
0.88
W
Apollo
Werth172
Apollo
12
2
3
6.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,058
Damage
27,602
38,439
Taken
26,743
13,786
Mitigated
10,274
6,710
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DCA BIG 11
Yemoja
5,412
1,206
865
0
4,929
2,914
285
820
4,109
21,039
0
W
Baba Yaga
Darky-_Snoow
Baba Yaga
1,348
74
0
541
3,160
1,016
0
1,491
1,669
8,116
0
L
Kali
Harval_
Kali
4,437
2,210
0
2,347
9,858
2,838
0
2,643
7,077
0
26,135
L
Bellona
Incursuu
Bellona
2,722
485
0
462
5,239
3,164
518
1,118
4,045
0
19,105
L
Sylvanus
1,926
768
283
842
9,128
3,820
0
3,811
5,259
9,747
0
W
4,349
1,994
0
480
7,901
2,833
656
1,380
6,521
0
43,244
L
Danzaburou
RedBull-X-299
Danzaburou
3,086
1,814
0
1,206
7,773
2,093
0
2,940
4,813
0
20,622
L
4,887
3,022
0
1,570
6,441
1,871
44
2,919
3,276
21,133
0
W
Apollo
Werth172
Apollo
9,284
5,390
292
530
6,622
2,123
506
1,232
5,390
0
20,665
W
7,209
801
0
243
4,131
1,388
514
1,890
2,241
31,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,027
Gold Earned
31,944
179
Minions Killed
240
0
Camps Cleared
0
961,675
Distance Traveled
1,005,054
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,908
628
34
3
0
197,055
0
W
Baba Yaga
4,636
421
16
1
0
124,112
1
L
Kali
6,526
593
54
5
0
176,931
0
L
Bellona
5,765
524
50
5
0
218,404
0
L
Sylvanus
4,756
432
14
1
0
178,172
0
W
Awilix
7,093
645
99
9
0
234,273
2
L
Danzaburou
5,108
464
34
3
0
171,715
1
L
Olorun
5,872
534
27
2
0
216,453
5
W
Apollo
7,063
642
34
3
0
222,977
0
W
Janus
6,244
568
57
5
0
226,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role