Player Matchup

Nu Wa
Nu Wa
Gold III
Benjaminsito
Nu Wa
Gold III
Level 117
God Stats
5W - 5L
1,567 SR
Queue Stats
961W - 979L
1,595 MMR
Solo
Bakasura
Bakasura
Platinum II
BookieCookie
Bakasura
Platinum II
Level 154
God Stats
3W - 3L
1,604 SR
Queue Stats
470W - 462L
1,682 MMR
Solo
Artemis
Artemis
Gold V
DoomMetalPariah
Artemis
Gold V
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,601 MMR
Solo
Cthulhu
Cthulhu
Gold V
PlaysGamesPoorly
Cthulhu
Gold V
Level 57
God Stats
1W - 2L
1,583 SR
Queue Stats
21W - 14L
1,608 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
ThePezzyYesMan
Erlang Shen
Silver IV
Level 63
God Stats
1W - 1L
1,779 SR
Queue Stats
6W - 9L
1,392 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 88
1,606 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,576 SR
1,544 MMR
Sun Wukong
Sun Wukong
Gold IV
Abwl
Sun Wukong
Gold IV
Level 131
God Stats
54W - 50L
1,590 SR
Queue Stats
84W - 90L
1,381 MMR
Solo
Ganesha
Ganesha
Gold V
AlexanderGriffin
Ganesha
Gold V
Level 157
God Stats
4W - 0L
1,702 SR
Queue Stats
207W - 197L
1,400 MMR
Solo
Izanami
Izanami
Platinum II
Aliway
Izanami
Platinum II
Level 160
God Stats
58W - 50L
1,663 SR
Queue Stats
289W - 280L
1,698 MMR
Party 1
Nemesis
Nemesis
Platinum II
WillEXE
Nemesis
Platinum II
Level 153
God Stats
5W - 11L
1,423 SR
Queue Stats
291W - 280L
1,744 MMR
Party 1
Thoth
Thoth
Platinum V
brancus95
Thoth
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 10
12,042
502
25,178
16,338
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
BookieCookie
Bakasura
20
8 / 5 / 4
13,246
552
19,850
25,752
12,636
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 11 / 7
10,539
439
9,869
18,520
6,906
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 4 / 6
13,401
558
22,440
26,086
22,000
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
ThePezzyYesMan
Erlang Shen
15
1 / 8 / 10
10,346
431
8,259
21,558
19,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Guan YuTiamatApolloDanzaburouAthena

VS

Bans
SetAnhurTsukuyomiCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abwl
Sun Wukong
20
5 / 3 / 9
13,903
579
14,572
25,735
25,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
1 / 5 / 24
13,269
553
10,536
27,213
29,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Aliway
Izanami
20
16 / 3 / 5
16,971
707
31,121
24,439
11,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
WillEXE
Nemesis
20
8 / 5 / 9
14,192
591
16,059
22,557
12,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
brancus95
Thoth
19
3 / 6 / 8
13,556
565
14,541
17,571
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
22
Kills
33
33
Deaths
22
37
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abwl
Sun Wukong
5
3
9
3.17
W
1
5
24
2.6
W
Izanami
Aliway
Izanami
16
3
5
6.17
L
4
5
10
1.8
L
Bakasura
BookieCookie
Bakasura
8
5
4
2
L
2
11
7
0.5
L
7
4
6
2.5
L
Erlang Shen
ThePezzyYesMan
Erlang Shen
1
8
10
0.75
W
Nemesis
WillEXE
Nemesis
8
5
9
2.5
W
Thoth
brancus95
Thoth
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,596
Damage
86,829
108,254
Taken
117,515
66,336
Mitigated
86,077
17,516
Healing
29,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abwl
Sun Wukong
14,572
3,133
0
5,540
25,735
25,055
1,811
14,983
10,330
759
75,042
W
10,536
809
0
4,088
27,213
29,819
59
13,068
13,000
33,343
0
W
Izanami
Aliway
Izanami
31,121
18,581
0
12,239
24,439
11,597
5,807
6,566
17,173
0
160,225
L
25,178
3,228
0
577
16,338
5,587
0
7,703
8,221
104,679
0
L
Bakasura
BookieCookie
Bakasura
19,850
12,776
0
3,869
25,752
12,636
387
5,358
19,989
0
105,048
L
9,869
4,199
0
3,551
18,520
6,906
0
4,343
14,107
0
62,616
L
22,440
1,603
357
4,266
26,086
22,000
135
3,354
22,592
75,873
0
L
Erlang Shen
ThePezzyYesMan
Erlang Shen
8,259
3,055
0
4,896
21,558
19,207
0
3,904
17,545
0
34,640
W
Nemesis
WillEXE
Nemesis
16,059
8,712
0
4,142
22,557
12,470
3,638
6,954
14,058
0
120,324
W
Thoth
brancus95
Thoth
14,541
405
248
3,736
17,571
7,136
644
7,281
9,380
98,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,574
Gold Earned
71,891
602
Minions Killed
770
0
Camps Cleared
0
2,271,589
Distance Traveled
2,361,857
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,903
579
130
5
0
489,088
5
W
Ganesha
13,269
553
15
1
0
489,949
11
W
Izanami
16,971
707
272
11
0
452,701
13
L
Nu Wa
12,042
502
164
7
0
436,267
6
L
Bakasura
13,246
552
164
7
0
510,053
7
L
Artemis
10,539
439
94
4
0
402,457
2
L
Cthulhu
13,401
558
126
5
0
491,132
7
L
Erlang Shen
10,346
431
54
2
0
431,680
7
W
Nemesis
14,192
591
153
6
0
527,154
4
W
Thoth
13,556
565
200
8
0
402,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role