Player Matchup

Pele
Pele
CaptainFleetfoot
Pele
Level 129
God Stats
2W - 1L
1,720 SR
Queue Stats
340W - 187L
1,745 Elo+
Party 2
Gilgamesh
Gilgamesh
SaltyTriskit
Gilgamesh
Level 128
God Stats
7W - 2L
1,780 SR
Queue Stats
346W - 193L
1,687 Elo+
Party 2
Ah Puch
Ah Puch
skinny282
Ah Puch
Level 111
God Stats
18W - 5L
1,744 SR
Queue Stats
271W - 144L
1,731 Elo+
Party 2
Team Averages
Level 123
1,748 SR
1,721 Elo+

VS

Team Averages
Level 86
1,678 SR
1,670 Elo+
Skadi
Skadi
CardinalCharlie
Skadi
Level 68
God Stats
1W - 1L
1,848 SR
Queue Stats
30W - 17L
1,709 Elo+
Party 1
Poseidon
Poseidon
Nysseryth
Poseidon
Level 108
God Stats
3W - 5L
1,504 SR
Queue Stats
253W - 232L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
vaculty
Cthulhu
Level 83
God Stats
18W - 14L
1,683 SR
Queue Stats
227W - 209L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
12,978
763
15,677
12,852
4,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SaltyTriskit
Gilgamesh
17
11 / 3 / 10
13,026
766
20,337
17,837
14,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
skinny282
Ah Puch
17
6 / 4 / 14
12,561
739
14,786
9,689
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 5
11,726
690
12,681
17,108
6,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Nysseryth
Poseidon
14
3 / 9 / 3
10,896
641
9,998
13,763
3,950
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
vaculty
Cthulhu
14
2 / 8 / 4
11,014
648
9,875
23,698
25,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
9
9
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
4
10
5
0.65
L
Poseidon
Nysseryth
Poseidon
3
9
3
0.5
W
Gilgamesh
SaltyTriskit
Gilgamesh
11
3
10
5.33
W
Ah Puch
skinny282
Ah Puch
6
4
14
3.25
L
Cthulhu
vaculty
Cthulhu
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,800
Damage
32,554
40,378
Taken
54,569
23,271
Mitigated
35,881
9,875
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,677
2,232
0
4,058
12,852
4,971
999
6,398
6,454
0
62,226
L
12,681
7,182
0
1,511
17,108
6,307
756
4,916
12,192
0
51,566
L
Poseidon
Nysseryth
Poseidon
9,998
1,138
0
973
13,763
3,950
245
2,711
11,052
54,059
0
W
Gilgamesh
SaltyTriskit
Gilgamesh
20,337
5,501
0
2,809
17,837
14,458
1,217
9,311
8,526
0
74,130
W
Ah Puch
skinny282
Ah Puch
14,786
467
0
3,008
9,689
3,842
729
4,271
5,418
58,657
0
L
Cthulhu
vaculty
Cthulhu
9,875
623
0
3,285
23,698
25,624
0
7,159
16,539
29,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
33,636
226
Minions Killed
209
0
Camps Cleared
0
980,748
Distance Traveled
823,952
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,978
763
74
4
0
348,534
2
L
Skadi
11,726
690
86
5
0
263,741
2
L
Poseidon
10,896
641
88
5
0
275,522
3
W
Gilgamesh
13,026
766
59
3
0
339,718
3
W
Ah Puch
12,561
739
93
5
0
292,496
1
L
Cthulhu
11,014
648
35
2
0
284,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role